Smuggler Archive
Thread: Non-Skill Branch Requirement for Smuggler
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jenelis
Fri Nov 19, 2004 3:59 pm
#14
Scoundrel-------------------------------> smuggler is how it is done in other RPG for Starwars,and that iss how it should be done here 
SmugglinZane
Fri Nov 19, 2004 11:19 pm
#15
Sengis wrote:
it would make much more sense to allow smugglers one melee and one marksman and then have the specials applied to the individual weapojnwith different affects and aniations. Last Ditch with a carbine and rifle woudl be fun, if the specials not riduclously overpowered. Allows smugglers to be diverse and dynamic whilst also being useful.. Allow this only at master..
The problem with this idea is the shear amount of time it would take... What I'm saying is if it comes down to implementing many of the ideas we've come up with, or redoing our prereq.... I'll take the ideas in a heartbeat. In other words, good idea in a perfect world... then again, no idea seems to be getting used lol.
Zane
Elitekrieger
Sat Nov 20, 2004 6:12 am
#16
I think exchanging the unarmed prerequisite with the buisness tree of artisan would be great... everything else like smugglers with rifle/pikman seems very unstylish to me.
JYCowboy
Sat Nov 20, 2004 10:03 am
#17
SmugglinZane wrote:
Sengis wrote:
it would make much more sense to allow smugglers one melee and one marksman and then have the specials applied to the individual weapojnwith different affects and aniations. Last Ditch with a carbine and rifle woudl be fun, if the specials not riduclously overpowered. Allows smugglers to be diverse and dynamic whilst also being useful.. Allow this only at master..
The problem with this idea is the shear amount of time it would take... What I'm saying is if it comes down to implementing many of the ideas we've come up with, or redoing our prereq.... I'll take the ideas in a heartbeat. In other words, good idea in a perfect world... then again, no idea seems to be getting used lol.
Zane
Adding to a Lack of a Perfect World. Lets hope that the Combat Upgrade is a step towards and not away from that world.
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