Smuggler Archive

Thread: am i being greedy when i ask...

Ishe
Fri Apr 08, 2005 1:32 pm
#14

I think it looks good how it is. Commandos get a knuckler, but no unarmed mods. Smugglers get unarmed mods (and pretty decent ones too), but no knuckler. The way it is currently, both elite professions get something unarmed based for having to take the unarmed tree, but neither diminish the usefullness of tka. In fact, Smuggler is probably pretty good to dabble in for a tka.
Vrond
Fri Apr 08, 2005 9:48 pm
#15

Right now the smuggler mods give you the option of going for a melee or pistol smuggler right now i am leaning TKM/master Smuggler. Yeah I have a great DE10 and I will miss the dirty hary gun but the thing I like about tripplemaster was being able to do namy diffent things.


Right now its looking as if Smuggler Pistols will be able to stand up well with out Master Pistoleer so since I am the vilolent type I figure go TKM/Smuggler and see how that goes.


So to answer your question (finally) I don't think you rbeing greedy but there is no real need. If your going to use UA alot you will likely pick up TKM.


One Combo that still might be really cool is Smuggler/Command. I am more then a little tempted to go that way to and try to fight with that UA line while in the Commando heavy armor.



Vrond Novawolf
Get onboard the Falcon kid this game is gonna blow
WesBelden
Sat Apr 09, 2005 2:27 am
#16






Moricky wrote:
when i ask that smugglers get the massassi knucklers too. we get unarmed mods, and no weapon to use with it, i feel it would be nice if commies and smugglers got this weapon, as it does look quite smugglery if thats a word... IF NOT IT IS NOW!




Communists are certerd for weapons?



Er, anyway, bringing myself back to reality, ahem... No, I don't think we should be certed with such a weapon. Now, if we had Unarmed specials, deffinitely, but as it stands, we don't.





=======================================================================
WesBelden the last Smuggler Correspondent.
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Col_Osiris
Sat Apr 09, 2005 4:11 am
#17






Lixosskzzo wrote:






fishbrains wrote:

we get two pistols, let's not be greedy.





But why? Why give us mods for unarmed and for pistols, but only give us pistol weapons. I'd understand if it were more feasible to go unarmed using no weapon, but especially with the removal of the "killing yourself with specials", there isn't much reason to fight hand to hand without a knuckler.


I totally agree we shouldn't poach. We shouldn't be trained to use some exotic knuckler. We should be trained to use something dirty and street-fighting related, like brass knuckles as was said, or a wire wrapped around a hand (electrical damage ). I totally plan to still go smuggler/tka, but it would be kind of fun to be like the smuggler/pistoleers and have access to a weapon that my other tk brethren didn't.








Look, all I know is this. Its an improvement over what he had lol. Remember the question, "Why make us get Unarmed IV, but we get nothing in Smuggler for it?" Besides, I dont plan on using Unarmed as a Smuggler anyways. What I do like is the Melee Defense we get.

Nicolas_Frost
Sat Apr 09, 2005 7:17 am
#18

Personally, I'd be in favor of using melee attacks when wielding a pistol, in case an opponent runs up close on us. Nothing says back off like being cracked in the side of the head with the butt of some guy's pistol shortly before he starts to unload it on you.

Of course, there's a few problems here, that need to be looked at very carefully.

What damage type? Should it be kinetic, or whatever type the pistol is? Answer: Kinetic, obviously.

Damage range, should it be based off the damage range of the pistol, or based primarily off our own damage mod, with a slight increase due to the fact its not just our bare hands? If so, how high is the increase? Answer: I'd say base the damage off of what we'd do unarmed, or actually, around 125% of what we'd do unarmed, to signify its not just our hands.
Better Answer: Make the damage a gradient. Novice Smuggler grants the ability to pull off unarmed(and only unarmed attacks) while a pistol(and only a pistol, no carbines or rifles) is equipped, with no damage increase. Dirty Fighting 2 grants an Improved form, which is 115% damage in this state. Master grants the 125% increase.
Note: Due to the somewhat awkward motions done while using unarmed attacks with a pistol, time between attacks should be increased.

Would this be as effective as a Knuckler of any type? Answer: No.

Would this be more effective than true unarmed fighting? Short Answer: No.
Long Answer: Not precisely, its a trade off, damage for speed. Do you wanna deal slightly more damage at a slower pace, or average damage at a faster pace? Either way, you're better with some form of knuckler.


Those are my thoughts, make of them what you will.



Jaecob Maragi
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