Smuggler Archive

Thread: The Devs have been here for the past few days, so I thought I'd make a suggestion to them.

WesBelden
Thu Dec 02, 2004 5:44 pm
#14






TolisDarkstar wrote:


While true, it may be the case that much of the falsehoods and nerfs did happen before Tiggs began working for SOE that does not change the fact that some has happened since then. (Auto-pulling a good example) And has anything been done for the smuggler community since she began? No, thus I have reasonable cause for anamosity towards her or any other member of SOE, particularly the Development team, for 6 months I've read the forums and barely posted, but now, I have very little time to play and enjoy the game, now I have even less of the game to enjoy. I love the smuggler profession, and I enjoy the company my ingame friends have given me since I began. But after so long of being lied to about our profession this game is beginning to be more annoying than the counter-balance the good things give it. Now groups have been nerfed, warcry is nerfed, soon combat will be nerfed as well as armor... And after all this, we've been told that we will recieve a glorious revamp nearly 2 years in the making. Ok, maybe you can believe that, I've become old and synical myself.




I understand the way you feel about the profession, its faults, failings and the bugs that are present; I do because I'm a player too, I've been playing this game since launch and playing Smuggler for just under a year. There are things that need doing to make this profession whole. Having said that however, neither Tiggs nor Goliath have any control over when that gets done.


They work for SOE, yes, but when they get home they're not "3D Artist #3" or "Assistant Community Manager", they're just people who play this game, like you and I. If either one of them had been making empty promises and treated this community's members badly I could understand your reaction towards either one of them, but as it stands they havn't.


A personmay not like the government, or a local large firm, but does that mean they're automatically hostile to say someone that works at the post office orwho workson the firm's factory floor. To me, the same applies here.





=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
YamadaMan
Thu Dec 02, 2004 8:11 pm
#15

seriously I still don't see the point of tiggs coming and introducing someone.

just to say "hey we're here", well thanx, we knew that, u made a double revamp on jedi when we asked for our crates to be fixed. ok and ? is goliath working on our revamp ? no. is he in charge of something for our revamp ? no. so what's the point.


oh and btw, don't bother posting for the devs to come and read, won't happen, they made their trimestrial post on our boards, or you can still bump it til january, they might see it...



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

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Ternque01
Thu Dec 02, 2004 8:31 pm
#16

You need to chill out and drink a brew dude.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Saabotage
Thu Dec 02, 2004 10:30 pm
#17






Tiggs wrote:





maxtheusher wrote:
Okay, now I know you guys have people to think about things like this for you and don't need me giving my suggestions but here it is anyway.

Just give the Smuggler Community ONE single nugget of info about our future. It doesn't have to be major, or even something that you're definitively planning on putting into the game. Just one single solitary thought would both assuage some of our fears/worries, as well as give us something to actively discuss amongst ourselves, rather then sit here and fester into a roiling hostile mass. It's politics at it's best.






Hrm... One nugget of info *thinks harder* What about the fact that regardless of how much you show your teeth at me and growl I will still <3 you all =)


Seriously now, all I can really say is that you will get combat changes with the Combat Upgrade, we totally hear you on the slicing auto-pull issue and the other issues that the Correspondent sends in each month. Everything takes time, we all know you have been waiting a long time but good things are going to come.





So are these changes that are being made in the combat upgrade the changes we are gonna get for our revamp? Or will you be changing them again when you, say it with me now REVAMP us? After all im sure most smugglers would like to point out that the auto pull thing was only a small issue. WE WANT OUR REVAMP. We want totaly random slices GONE. We want our underworld tree to be useful... sometimes. I give up, you devs still think that theirs something good about our current profession. When 90% of us would tell you its nothing like it SHOULD be.
we want it TOTALLY changed not just broken things fixed!



br>I would rather be exposed to the inconveniences attending to much Liberty then to those attending too small a degree of it. Thomas Jefferson 1791
Smugglie = Smuggler + Lie
Liberty Or Death
Riftsace
Fri Dec 03, 2004 1:01 am
#18

couldn't agree more...



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Guild Leader - Sith - Black Epsilon Ace
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Daturaze
Fri Dec 03, 2004 1:04 am
#19






maxtheusher wrote:
Okay, now I know you guys have people to think about things like this for you and don't need me giving my suggestions but here it is anyway.

Just give the Smuggler Community ONE single nugget of info about our future. It doesn't have to be major, or even something that you're definitively planning on putting into the game. Just one single solitary thought would both assuage some of our fears/worries, as well as give us something to actively discuss amongst ourselves, rather then sit here and fester into a roiling hostile mass. It's politics at it's best.






I think incorrect information is almost as deadly as no information


Aartemis
Fri Dec 03, 2004 1:18 am
#20

But herein lies the problem, which they have tried to explain; Smugglers are not currently "on Deck" and therefore ANYTHING planned, thought, or even hinted at CAN change before we move from "Waiting" to "Next". Anything they would say would be taken as Fact and when/if it did not come to pass, the Devs would be Bantha Poodo. Until someone is "on the issue", it just does not pay to say anything because someone will always be disappointed. We need to just offer the best information we can and hope that we move up the ladder soon.







Aartemis D'Turton, Master Shipwright/Master Smuggler/Smugglers Alliance Pilot. "When it absolutely, positively needs to avoid imperial eyes".
Si'metra D'Turton, Master Weaponsmith/Master Droid Engineer/Master Artisan
Ezkiel
Fri Dec 03, 2004 1:21 am
#21






Aartemis wrote:

But herein lies the problem, which they have tried to explain; Smugglers are not currently "on Deck" and therefore ANYTHING planned, thought, or even hinted at CAN change before we move from "Waiting" to "Next". Anything they would say would be taken as Fact and when/if it did not come to pass, the Devs would be Bantha Poodo. Until someone is "on the issue", it just does not pay to say anything because someone will always be disappointed. We need to just offer the best information we can and hope that we move up the ladder soon.










I more or less agree with this. i have zero info on whats coming up, and niether does tiggs. I'm sure that when she does tho... beleive me... she will post it. she WANTS to post it.. LOL
WILDMAN_SOLO
Fri Dec 03, 2004 4:31 am
#22






WesBelden wrote:






TolisDarkstar wrote:
Lol, you've gotta be kidding me Tiggs... here, let me forward you to a post the DEV's and forum advisors really need to read...

http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=81983

Now, after reading that, tell me any of us believe anything you say?





I'm sure Tiggs is well aware of what's gone on in the past, as no doubt 99.9% of the people that frequent this board do also. It's something that those of us that've been around for a while need no reminding of. It's also something that has nothing to do with Tiggs; Indeed, alarge part of what's there took place well before Tiggs even began working for SOE.


Further more, Tiggs, while she may not have posted here much, has been nothing but straight with the Smuggler community. While I still feel remorse over the past, there is no reason to bring it up in reference to Tiggs, nor indeed (I hope) in future when developers discuss what's to go into the game. Given their stance on only talking about what's next there will be no more empty promises, which was the main source of contention and grief.


We've just managed to get over the fact that a Dev plays this profession and wants to post in this forum as just a player; Most have accepted that and rightly so. Can you not extend the same curtesy towards another Dev, one who also has little to no influence over the development and design process?






Its not a question of what has gone on in the past its an issue of what are they (devs collectively) going to do to rectify the issues. I dont see how you can say tiggs has been straight with us as she hasn't said anything of any real value other than the standard company line of "we are aware of your issues and sympathize". Newsflash, we dont need sympathy we need fixed.


Please explain to me how 2 whole publishes can be devoted to jedi i.e 9 and 10 but you cant fix the auto pull crate issue.


Your comments regarding bringing up the past in relation to Tiggs are true but its not like she has exactly given us anything to be hopeful about.


next time one of my clients phones me up and tells me he has a problem with something not working right I'll just tell him he has my sympathies but I am still taking his cash either way, because that is what smugglers are getting from SOE atm, a large rod in the rear admiral



=Upde Harris= 12pt Master Weaponsmith and smuggler of Chimaera server - Voted 20th Best WS on the server !!! WOOT
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kgmkiorys
Fri Dec 03, 2004 4:35 am
#23






Saabotage wrote:

So are these changes that are being made in the combat upgrade the changes we are gonna get for our revamp? Or will you be changing them again when you, say it with me now REVAMP us? After all im sure most smugglers would like to point out that the auto pull thing was only a small issue. WE WANT OUR REVAMP. We want totaly random slices GONE. We want our underworld tree to be useful... sometimes. I give up, you devs still think that theirs something good about our current profession. When 90% of us would tell you its nothing like it SHOULD be.
we want it TOTALLY changed not just broken things fixed!





If i remember well, the revamps that will come after the combat upbalavamp are meant to complete this said upbalavamp, so i would say rather optimistically that it won't change again, the combat related part of the revamp should be done now, for its most part. That means (for me at least) that spices will be overhauled, slices could get some attention too, and of course our specials could be reworked. Leaving for the revamp the most important part, the Smuggling, that will imply some contraband rules, some penalties, some bounties and so on.


That's only my point of view and nothing i know better than anybody, it just sounds logical to me.


About the crate autopulling, it's a small issue, yes and no, it is possible weare asking for a fix that will become useless once they have changed slicing, and that would be waste of dev time, but we simply don't know. What we (at least I) want is some documentation about what's scheduled. if i remember well, we are the only profession whose part in the game is not documented, we simply don't know what the devs intended to do with us. We all know that the summit documents are finished, we all know they have done some Profession Vision Document (or whatever they call them), we want to see them, we want to know what will happen to us, we want to know what our patience is going to be rewarded for. Once we know that, we can wait quietly for the revamp to happen, with confidence and faith, right now we are just fept in the dark, and we (at least i) hate darkness.



I figure that's reasonnable to ask, ain't it?



_______________________________________________________________________
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Dwiggz
Fri Dec 03, 2004 10:02 am
#24

Hmm... i bet the auto-pulling wont come until next year.




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maloso
Fri Dec 03, 2004 2:02 pm
#25






Aartemis wrote:

But herein lies the problem, which they have tried to explain; Smugglers are not currently "on Deck" and therefore ANYTHING planned, thought, or even hinted at CAN change before we move from "Waiting" to "Next". Anything they would say would be taken as Fact and when/if it did not come to pass, the Devs would be Bantha Poodo. Until someone is "on the issue", it just does not pay to say anything because someone will always be disappointed. We need to just offer the best information we can and hope that we move up the ladder soon.











I think this says it all, We have been told here comes your revamp, can u tell us what to do for it. So many times its almost obvious now they don't or have ever had any plans for us. Wait till JTL they say and then you'll have content. What a crock of shat. They knew from the start they didn't have anything for us there. Now were pushed aside for a combat revamp that will more then likely destroy the game because they can't even fix our slicing tool crates and were suppose to believe they are fixing combat???


Maloso EX master smuggler (leaving for anything else)




Maloso Las Vegas - Killer of Ka'hik, Destroyer of -UG-
Hated by most, Loved by YOUR MOM!
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