Smuggler Archive

Thread: Stratics Log. HoC July 15, 2004

Chavabegga
Thu Jul 15, 2004 6:35 pm
#14

The only actual info was about the Jedi quests. While it was good to see what they were planning those non-answers are annoying. Though I study politics so I should be use to that. :-)


Though on the Village issue, it sounds like an intersting idea, though I can only imagine the lag and crowd that will be there on release. And I can only hope and pray that in order to complete a mission you don't have to compete with other people. It would seriously suck to have to camp a spawn with everyone on the server.


The missions devoted to crafters and others sounds appealing but has much risk. If, for example, in order to complete one you have to go make a suit of RIS armor we are screwed, especially all the non-AS crafters.


These are the kind of stupid ideas I fear will be part of this. Though now that I think about none of this matters because this is all for FS-Jedi, not unlocking FS. They really non-answered all those questions.


Lets just hope the interim fixes to things are worth while. Especially for the poor smugglers.




Trader Revamp- Loot and Crafted Symbiosis

UDF Inc. Chu'unthor, Talus
-1258, -566
kgmkiorys
Thu Jul 15, 2004 6:43 pm
#15

<Brannoc> *DeadlyBlue* What will the Smuggler Revamp Include? Anything that will involve...smuggling?
<Runesabre> GreenMarine (internal SWG designer) is leading up the charge with the Smuggler Revamp. He is currently taking a lot of feedback from the players from the Smuggler Forums as well as presenting a lot of "In Concept" ideas on the Smuggler Forum. I highly encourage you to visit the Smuggler Forum and be involved with the exciting proposed changes coming!




That's a great answer, maybe Runesabre doesn't know that we haven't seen GreenMarine for a few weeks?

And of course any word on the delay, we were supposed to be right after JtL, but now the combat balance is supposed to be right after JtL too... and the team is supposed to be regathered. if i'm as pessimistic as SOE lmead me to become, that would mean :

1. Smuggler revamp will occur sometimes between 2009 and 2012 after the New Jedi Order expansion (including a brand new special high end content theme park for Image Designers)

2. Greenmarine will be reassigned to work with his mates on some other features and then will be prommoted internally to become lead designer on a nex SOE game that would become the best MMO ever too.




After reading the announcement i was hoping that the dev chat would convince me not to hit the cancel button, it failed.

I had great moments in the game, very few due to the game itself, what was (and still will be i guess) great while this year was meeting fellow players and spending good moments together. I wish you good luck and lots of courage to wait until they decide to have both an acceptable commercial behaviour and a workable game. I may come back around next year to see if we have gotten any love.



_______________________________________________________________________
Rik'kar Kiorys : Bothan Triple threat on Tyrena, Kauri

Scalime : Human Smuggler & Commando on Theed, Naritus
Chepaki : Human Smuggler Desperado on Coronet, FarStar

You never get a second chance to make a good first impression

WedgeStarkiller
Thu Jul 15, 2004 7:30 pm
#16

There is a million pages of feedback on these forums and somehow the devs manage to not "get it" over and over and over....


I think I'll have to go ID now to take advantage of the new themepark.




Antonius Ordnung
Master Smuggler, Master Commando (Thanks NGE!)
Resident of Shadow Impire, Lowca
Colonel, Imperial Supply Office / Master Pilot, Corsec
Captain of the YT-1300 "Overdue Revamp"

MISTagent01
Thu Jul 15, 2004 7:51 pm
#17






fishbrains wrote:

My sig says it all






Joras, it's like I said to TH at Fan Fest:


"Kurt, I know you guys are just going to delete us on Christmas day..the only thing you guys are working on for smuggler is a huge red button that will just delete our profession and fix the game so it's like we never existed."


/killself



V E E L A "her royal hawtness"
I am Jack's Smirking Revenge. I am Jack's Ignored Profession.
Theed was a bustling commerce city...people hawked their wares, danced, laughed, dueled, and had a rollicking good time. Cantinas packed with Entertainers of every race, shape and size...along with scoundrels, Stormtroopers, and drunks. People grouped up and stuck together in the wilderness, and you ALWAYS took a Scout or a Ranger with you. We lived our own Star Wars saga. We created our own personas, our own histories, and it all blended into this wonderful, magical experience that I will always remember...


That magic is gone now, but I'd pay 50 bucks a month to have it back.

Editor's Note: The author of the above post has quit giving SOE her money. She suggests you do the same, because this game will never be what you want it to be.


fishbrains
Thu Jul 15, 2004 8:43 pm
#18

<target veela> /comfort



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


Orcajum
Thu Jul 15, 2004 9:03 pm
#19

Does anyone else think the secret to getting anything done for this profession revolves around sending Hayden a few cases of Absolute or Grey Goose?



Orkajum'sydef
Master Smuggler
"I--I'm out of it for a little while, everybody gets delusions of grandeur.."
Dubbacca
Fri Jul 16, 2004 8:48 am
#20






Orcajum wrote:
Does anyone else think the secret to getting anything done for this profession revolves around sending Hayden a few cases of Absolute or Grey Goose?





I've got the case, whos doing postage?



Dubbs Smith - Smuggler, Dare Devil & all round nice guy.
yimaz
Fri Jul 16, 2004 8:55 am
#21

<Runesabre> GreenMarine (internal SWG designer) is leading up the charge with the Smuggler Revamp. He is currently taking a lot of feedback from the players from the Smuggler Forums as well as presenting a lot of "In Concept" ideas on the Smuggler Forum. I highly encourage you to visit the Smuggler Forum and be involved with the exciting proposed changes coming!

thats a good one, oh he is not joking....



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

HOTDOG
Fri Jul 16, 2004 9:57 am
#22

"Will we ever have the ability to have casinos in Player Cities? Our town on Flurry called Mos Vegas sure could use that. Perhaps Master Politician could allow that, considering currently there is no reason to become one.

<Haden> That's something that we really want to do, but we just haven't had the opportunity for it yet. It will probably be part of a future expansion."



That would be cool, no?


Man, playing a smuggler a year from now will be cool. Right, guys? Right!?









TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
Neverr
Fri Jul 16, 2004 9:58 am
#23

Thanks Caylin.


I was a little concerned for my Weaponsmith/Merchant alt about going FS......


woohoo!





Rodian Smuggler Extraordinaire

Call me Neverr, master of the nutshot.
MISTagent01
Fri Jul 16, 2004 10:47 am
#24






HOTDOG wrote:

That would be cool, no?


Man, playing a smuggler a year from now will be cool. Right, guys? Right!?







That's exactly what I posted here a year ago. I don't know whether that makes me want to laugh or cry.


.....cry.



V E E L A "her royal hawtness"
I am Jack's Smirking Revenge. I am Jack's Ignored Profession.
Theed was a bustling commerce city...people hawked their wares, danced, laughed, dueled, and had a rollicking good time. Cantinas packed with Entertainers of every race, shape and size...along with scoundrels, Stormtroopers, and drunks. People grouped up and stuck together in the wilderness, and you ALWAYS took a Scout or a Ranger with you. We lived our own Star Wars saga. We created our own personas, our own histories, and it all blended into this wonderful, magical experience that I will always remember...


That magic is gone now, but I'd pay 50 bucks a month to have it back.

Editor's Note: The author of the above post has quit giving SOE her money. She suggests you do the same, because this game will never be what you want it to be.


KodaVeers
Fri Jul 16, 2004 1:26 pm
#25

Look at this question by Deceit and then the Answer by Runesaber....what a joke Now unless the answer was directed toward's another question.....

<Brannoc> *Deceit* Being able to hit mind is probably the biggest incentive on what professions to take in pvp. What plans are there to change this and how soon would we see them?


<Runesabre> Publish 10 is strictly focused on the unlocking force sensitivity of your character. It's a very exciting, large amount of content that we will be sharing the details of in the "In Concept" forum soon.




"We are the people that can find whatever you may need, If you got the money honey, we got your disease" GNR

To those of you who feel ripped off by NGE, here you go. "You bought an apple, you ate that apple, you enjoyed that apple. Now you've been given a lemon. Eat it, chuck it, squeeze it over a pancake. The choice is yours." As explained by "Coldreboot"


Kodda Veers Master Smuggler Kodda Veers Master Bounty Hunter
Ssith-rin
Fri Jul 16, 2004 4:36 pm
#26



Ssith-rin

Master Smuggler (FOREVER)
Smuggling since Christmas 2003
How I long for the day to smuggle something...anything...at all
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