Smuggler Archive
Thread: OH! another Jedi Tweak! i could have a hear tattack from not-surprise......
Kells wrote:
Whena metal sword weilding fencer can dominate a guy with a blaster we might as well throw continuity out of the window. So using continuity as a reason to hate Jedi is really not appropriate in Star War Galaxies.
Yes but that argument also disables the jedi's main source of whining 'Ohh, but look how powerfull the jedi are in the movies, I want to be just like yoda and mace windu!'
Kells wrote:
Whena metal sword weilding fencer can dominate a guy with a blaster we might as well throw continuity out of the window. So using continuity as a reason to hate Jedi is really not appropriate in Star War Galaxies.
I never said I hated Jedis, what I hate is how they are put in this game in a timeline in which they aren't supposed to be in, I don't blame the player for the system, whom I blame is the system itself and therefor those who made it.
Smuggler_Caylin wrote:
This was rather needed. The -jedi xp is as mentioned, combat xp. People were going into several million xp debt due to bugs and such.
I agree with the person above. How can you have negative XP? Yes iread the reply explaining how they are actually getting negative XP, my point is it shouldn't go negative. It should stop at zero. The devs need to fix this. I am not a Jedi but can sympathize with this problem.
BoveApako wrote:
Heh, what you are missing is the fact that before fixing the things we had, they gave us more things, actually not everyone, only some people. They leave those of us who either dont have the desire or time to unlock jedi with several broken professions to choose from, while the minority of the community gets a working profession (actually about 5 professions) that keeps getting attention over the original broken professions.
So now, our complaint is not that jedi exist in the timeline, although many people say this in hopes of them getting removed or what have you, its the fact they get all the fixes, all of the content, all of the attention. People whine about how they have to grind out 50 million experience or whatever to acheive jedi, and even then its hard. Well, I can grind out 5 times whatever you grind out and never have the hopes of becomming a smuggler.
The devs need to introduce a system in which we can dedicate all 250 skill points to a given profession (ie smuggler) and have the prowess in that ability be unequaled. From what I've heard this will be involved with the combat revamp but who knows? We can only hope. Meh just my two cents.
Even though I sympathize with the Jedi negative XP loss problem, I agree with your statement 100%.
5 Stars
I'm not a Jedi and haven't been keeping up on this. Maybe I should go ask in their forum. Gives me something to do while I'm busy not smuggling.