Smuggler Archive
Thread: GCW and Player Event Perks are on Test Center!
Page 2 of 2
Eulbobo
Wed Feb 16, 2005 8:07 am
#14
DrevenStrobe wrote:Are NPCs at the PVE bases "beefed up"? Or are they still the same, weak, "farm-able" NPCs from before?What are the FP costs for the bases?Are PVP bases more costly than PVE bases?
AS far as i know
Placed nases will be turned into PvE bases
PvE bases : Imp bases : no apparent change. Reb base : some 130K ham npc (so harder to kill)
PvP bases : should have nova troopers for Imp bases (so not "farmable" ^^)
FP cost :
PvP : same as today (comes with 2 free lower level PvE bases... If you buy a PvP DHQ, you can have 2 PvE TC for free)
PvE : half today's price
DrevenStrobe
Sun Feb 20, 2005 6:52 pm
#15
dlc3007 wrote:
Geevo wrote:
Someone please test to see if we have to be overt to delegate FP, or if we are "PvE" if we are able to.
I'm waiting to hear the answer to this one as well.
You must be Special Forces (PvP enabled) to /del FP.
But, it only takes 5 minutes to restore you to Combatant (PvE)...as opposed to waiting an hour between Overt and Covert as it is now on live.
Ternque01
Sun Feb 20, 2005 8:30 pm
#16
NickHeel wrote:
The Occupation system and the new TEF system are up on Test Center along with the Player Event perks and miscellaneous other fixes. Clicky
As far as the Smuggler side of this goes:
1.) How thick are the scans? Anything new? There are officers stationed pretty much everywhere, especially near gate/building entrances.
2.) How often do the scans occur? Anything new? I have YET to be scanned. This is mildly disappointing
3.) How well is our scan evasion working for faction status and contraband evasion? No idea, haven't been scanned yet, and I'm trying really hard to be.
4.) If you have anything else to add, say soOfficer locations are great! Scan rates really suck!I think they need to ramp up the rate!
I think this would be very beneficial for the Smugglers who aren't on Test Center or won't have time to test and experimentthese changes before they hit live. What have we got?
*edit: added Clicky for convenience*
Message Edited by NickHeel on 02-16-2005 12:07 AM
Page 2 of 2