Smuggler Archive

Thread: Feign Death, what have your experiences been using this?

JoeCool16
Fri Aug 27, 2004 5:30 pm
#14

Feign Death has bailed me out of some encounters with elders. But most of the time I never have to use it, but it does come in handy every once in awile.
Vyko
Fri Aug 27, 2004 7:54 pm
#15

I did FD once in PvP...

Posture up attack = dead.

Never used it again.



:: ~~ Vyko (Kettemoor) ~~ ::
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Norle
Fri Aug 27, 2004 8:00 pm
#16







P__Day wrote:

you prepare to feign death

1337 h0l0 gr1nd3r hitsuses cascade of hatered on you for 800 damage

you feign death

1337 h0l0 gr1nd3r shouts, is there a combat medic, commando, pikeman here?

you have been poisoned

you have sustained more poison

you have been deseased

you have sustained more desease

you have sustained more desease

you havesustained more desease

c0mm4nd0 f4n b0i uses flamesingle2 on you for 1500 points of damage

the fire around you intensifies

the fire around you intensifies

you have sustained more desease

you have sustained moredesease

you start to bleed

you have sustained more bleeding


just copy and paste this for about 45 minutes and you have feign death in PvP.


InPvE


you prepare tofeign death

veri Bitcio(a nightsister elder)uses cho mok on you for 1500 points ofdamage

youfeign death

You are now marked as away from the keyboard

3 hourslater

You stand up

Veri Bitcio(a nightsister elder) shuttles form tatooine to coronet to the science outpost, runs 8000m swims 3 rivers

Veri Bitcio(a nightsister elder)dehabilitates you using the force

Veri Bitcio (a nightsister elder) uses cascade of hateredon you for 2400 points of damage

11.04.36 you have become incapacitated

11.02.28 you have died

Requesting clone activation


and thats PvE. when you feign, mobs will reaggro over insane distances, and even breakcombat with other PC's at times.






That's the BEST way to describe feign death, though it'sa pretty rare occasion if theNPC/creature you're feigning against will run and attack you if it's attacking something else... at least for me...


You want to feign death in a med center or a tavern when PvPing...your wounds will heal over a period of time.


And I should also add that I've NEVER, EVER failed a feign death... I've been a smuggler since October 2003.


You want to know a really funny thing to do with feign death? In the Geo caves or some very populated grinding spot, get a really toughcreature or somethingto go after you, but make sure it'smelee and you can successfully kite it. Well, kite it into the huge group of people, and feign. And just laugh and laugh and laugh and eventually get up and run away as the thing decimates the crowd.

Message Edited by Norle on 08-27-2004 10:01 PM



Ochree
Nicolas_Frost
Fri Aug 27, 2004 11:02 pm
#17

Norle, that's griefing.


Anyway, I ment to test what I said I would, but I colapsed as soon as I got home. Anyway, everyone else here has said that damage DOTs won't cap while you're down, so I'll go with that.


However, if you simultaniously Feign Death and incapacitate, you can take damage, and it will increase the ammount of time it will take for you to get up. Found that out when I was fighting a Mauler Master, and needed to feign, an RSF then decided to help me, and started using area attacks on the Mauler Master, and it damaged both of us, kept hitting my action and driving my incapacitation time up...



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Cauil
Sat Aug 28, 2004 4:15 am
#18

Great information everybody, thanks a lot. Feign death is one of our coolest abilities in my opinion and it helps a lot to know everything I can about it.


I wish the posture up attacks wouldn't knock us out of feign though. I was wondering though, has anyone run a loop macro with feign dead on it so that as each posture up attack hits it puts you right back into feign dead? I would think that this might work. I will see if I can test it, but anybody with the ability to test this or experience with this please share.


Thanks everyone!



Cauil
Nicolas_Frost
Sat Aug 28, 2004 4:33 am
#19

That's not the only problem with it, lets say, while you're playing oppossum, the Rifleman uses thier dizzy attack on you, then successfully hits you with a posture up. You'll get up and fall down, and won't be able to feign again since you're not standing. All the while, the Rifleman has an easy(er) target. This is one of the things that necessitates Gunfighter for Smugglers, the state defences.



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Vrond
Sat Aug 28, 2004 5:22 am
#20






Norle wrote:









you prepare tofeign death

veri Bitcio(a nightsister elder)uses cho mok on you for 1500 points ofdamage

youfeign death

You are now marked as away from the keyboard

3 hourslater

You stand up

Veri Bitcio(a nightsister elder) shuttles form tatooine to coronet to the science outpost, runs 8000m swims 3 rivers

Veri Bitcio(a nightsister elder)dehabilitates you using the force

Veri Bitcio (a nightsister elder) uses cascade of hateredon you for 2400 points of damage

11.04.36 you have become incapacitated

11.02.28 you have died

Requesting clone activation


and thats PvE. when you feign, mobs will reaggro over insane distances, and even breakcombat with other PC's at times.






thats classsic







Vrond Novawolf
Get onboard the Falcon kid this game is gonna blow
PhoenixOrion
Sat Aug 28, 2004 5:30 am
#21

I've been pulled out of feign by 3 classes exploiting a bug with their combat specials that pull us out. Carbineer, Rifleman and Combat Medic.


All 3 can illegally pull you out of a feign.



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Cauil
Sat Aug 28, 2004 3:00 pm
#22






Nicolas_Frost wrote:

That's not the only problem with it, lets say, while you're playing oppossum, the Rifleman uses thier dizzy attack on you, then successfully hits you with a posture up. You'll get up and fall down, and won't be able to feign again since you're not standing. All the while, the Rifleman has an easy(er) target. This is one of the things that necessitates Gunfighter for Smugglers, the state defences.







Wow, so a rifleman who knows the tricks can really mess someone up when they are using feign death. That need a fix right away.


Are any of you familiar with the trick doctors used to stand and dizzy cure themselves before they fell down again with a macro? It probably won't work, but I am thinking about trying a pair of macros like this. You hit the FD macro when you first want to FD in PvP.


FD


/dump;


/ui action clearCombatQueue;


/feigndeath;


/macro FH



FH


/stand;


/feigndeath;


/macro FH



I know you would constantly be getting pulled out of FD by standing, but my thought is that if you can keep the icon by the name you are safe. You may stand, FD, fall down, get hit and go down to an incapped FD, then once the timer runs out stand and FD again only to repeat the process. Anyway, its all just a theory, I will have to try and find a way to test it out and I'll let everybody know if I can find a way to fix our own vulnerability here.

Message Edited by Cauil on 08-28-2004 03:01 PM



Cauil
Cauil
Sun Aug 29, 2004 1:41 am
#23






Nicolas_Frost wrote:


I don't think that'll actually work, there's a delay before you start to get up, that's why I always /stand twice, the first time cancels the FD and the second gets you back up.


Also, I tested the posture up attack with a Master Rifleman. He spammed it on me while I was FD, brought my HAM down to minimum, and it didn't pull me out of it. I'll see if I can test it again with another one.


Oh, and the poster about re-aggroing MOBs is 100% dead on. Here's a morerealistic example. Today, I was running the Corvette with some friends, and I get jumped by a Super Battle Droid. I start with Head Hit and Unarmed Hit 3, and eventually, it wore me down to where I needed to Feign. I do so, one of the medics in the group drags me along for a ways, then heads back into the fray. I eventually healed enough that I could get up and run. Basicly, I went from the end with the field of electricity and the little astromech, to the other side. I got to that end, and started meditating, low and behold, the same SBD that beat the hell outta me earlier shows up again. I'm forced to feign again before I get an action incap and die. >_<


On the plus side, it took one of the combatants out of thier way. ^_^

Message Edited by Nicolas_Frost on 08-29-2004 02:07 AM






Ah okay, thanks for the information. If the posture up attacks aren't working now then that's great news.




Cauil
Nicolas_Frost
Sun Aug 29, 2004 2:13 am
#24

I didn't say they deffinately weren't working, I only tested it with one person, even though it was spammed.



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Nicolas_Frost
Sun Aug 29, 2004 12:02 pm
#25


I don't think that'll actually work, there's a delay before you start to get up, that's why I always /stand twice, the first time cancels the FD and the second gets you back up.


Also, I tested the posture up attack with a Master Rifleman. He spammed it on me while I was FD, brought my HAM down to minimum, and it didn't pull me out of it. I'll see if I can test it again with another one.


Oh, and the poster about re-aggroing MOBs is 100% dead on. Here's a morerealistic example. Today, I was running the Corvette with some friends, and I get jumped by a Super Battle Droid. I start with Head Hit and Unarmed Hit 3, and eventually, it wore me down to where I needed to Feign. I do so, one of the medics in the group drags me along for a ways, then heads back into the fray. I eventually healed enough that I could get up and run. Basicly, I went from the end with the field of electricity and the little astromech, to the other side. I got to that end, and started meditating, low and behold, the same SBD that beat the hell outta me earlier shows up again. I'm forced to feign again before I get an action incap and die. >_<


On the plus side, it took one of the combatants out of thier way. ^_^

Message Edited by Nicolas_Frost on 08-29-2004 02:07 AM



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Carly
Sun Aug 29, 2004 5:20 pm
#26

my experience:

took a mission on a jedi, came there and started shooting. he blocked all, then jumped me along with his jedi buddy. I feigned death and survived.

end of experience
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