Smuggler Archive

Thread: SOoooooo I broke down and went SA pilot...

Bzzzz
Wed Dec 08, 2004 10:13 pm
#14






TomoRainer wrote:
There's a small chance they'll change the YT around somehow, as currently it only has 2 missile slots to the Nova and Decimator's 3 (which is about the only issue us privateers have left), but I highly doubt it would be anything significant, and I know they'd never make the YT somehow better than the other two ships. They may well improve them all in some ways--currently, there are a boatload of problems with them--but I don't expect improved maneuverability to be one of them. I think they're more likely to do something about increasing the shields/armor on them, possibly the capacitor, and maaaybe the weapons, with gyroscopic turrets one option to do that.

Oh yeah, and to stop the plasma fires from triple incap killing you whenever your ship's parts get disabled. That's kind of annoying.






Yeah, the missile thing still has me up in arms, but they've largely ignored YT issues. Initially it didn't even have a lootbox. And PLENTY of people tested this in beta and told them about it.


It's still a YT though, and pretty cool. Hard to decorate because of the round shapes in all the rooms, but if you get it right the thing really clicks. I dig the Nova too, though.



-Zz (what what?.. Freelance master ship??)

zzSeawock
Fri Dec 10, 2004 1:25 am
#15

I'm still gung-ho on the decimator. But I play a two-faced sell-out Imperial who leeches off the fat of thegummint and sells contraband for fun and profit.


/chortle

/salute



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