Smuggler Archive

Thread: When is the Community going to see the communtiy re-vamp Ideas all in one spot?

Geevo
Wed May 19, 2004 1:45 pm
#14






yimaz wrote:


Keeping it very Simple.





Smuggler Content

1. player smuggling



a. Simply make the scans better and the troops stronger forcing people to need a smuggler in there group. The crack down would work if it were a true crack down.

b. make more items (not all just one or 2)like high end resources and special loot very veryillegal items that never make it off planet with out a smuggler moving it.


2. Smuggler bountys


a. If you keep or fail an NPC mission you are a target for the bounty hunters.

b. If you fail in a smuggler mission for a player you become a target as well.

c. Rozhloklightningskull/hotdog/vampirerobot all have great idea's on how to make it work.


Smuggler skill tree's


1. text updates


a. fill in the missing stuff.


2. Spice re-vamp


a. follow the cheif re-vamp, make older useless spicegood foraim/speed..etc.

b. make the down time1&1/2 min not 3.

c. dont let spice count as a food filler.

d. let experimentation count for spice production.


e. add the new spices they were planing on adding.


3. Slice re-vamp


a. at master lvl let a smuggler - slice bounty hunter terminals and remove jedi and smuggler names. Leave room for eror so if a smuggler fails he to will be added to the BH term as well.

b. give master's an even better % then currently but leave the slice's random.

c. addition of the temporary slices (dev's are working on it anyway)but let a master have the option of picking the slice type for these new "buff" slices. Since its only a temp slice we should be able to pick what type of slice it is. This gives a client options. "do you want a fixed random slice or a temp specific slice".

d. Let experimentation count on tools.



4. Under World re-vamp


a. give us a "Smuggler Language" that only we understand

b. temporary name change's

Under World1 - 2 bogus names, name change lasts 5 min.

Under World 2 - 10 bogus names, name change lasts 5 min

Under World 3 - 20 bogus names, name change lasts 10 min

Uner World 4 - 30 bogus names and faction mask, lasts 20 min

Master - Random name change and faction mask that lasts for 1hr.

c. This is SlickDevlin's idea and a great one, see his post for a more indepth look at this.


5. Dirty Fighting re-vamp


a. from what i understand the dev's already have some moves for us.






e-mail it please



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
Geevo
Thu May 20, 2004 12:45 am
#15

I hope to have something in 1 to 2 weeks, been really busy with RL projects. Sorry for the delay guys...but I am still chugging along (slowly)



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
Page 2 of 2