Smuggler Archive

Thread: Smugglers you are no more! You are NOW Officially known as Enchanters!

ShadowWolfXX
Wed Mar 30, 2005 12:46 am
#14

you tell me after I get the picture!


On a side note I like smuggler, it makes HUGE RP options for me, and making spice whenever I want is cool too, like being a doc but more puking.

on a side side note, yes i was stalking your traker! Muhahahaahahah!

Message Edited by ShadowWolfXX on 03-29-2005 11:48 PM



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ShadowWolf

dlc3007
Wed Mar 30, 2005 5:10 am
#15

Apparently many people don't give a rat's... um.... tail about what you're saying.


See that door over there? That's where you and your attitude can go. Constructive criticism? Sure, that'd be great. Feckless whining? Don't need it. Go away.



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
JemyM
Wed Mar 30, 2005 5:55 am
#16

I dont see what document he is refering to when making this up.


But here are another few fun words that we can call smugglers, with no real reason to do so:


* Car Mechanics

* Elves

* Rock & Roll Stars

* Uncle Oerloek

* 320 Blue

* Strawberry Jawbreaker

* Software Engineer

* Necromancer


Fun. Wasnt it?





Besides that, I also have an annoying sig that looks like part of the post.
JWing
Wed Mar 30, 2005 6:08 am
#17


DigiDante wrote:


ShadowWolfXX wrote:
Well, smugglers dont do much smuggling, they should be named Drug Dealers or something.




/slap bad shadowwolf! howd you get out of you cage! stay in your own forum and stop stalking the digidante tracker!




/agreed

Message Edited by JWing on 03-30-2005 07:09 AM



SYBOOTH...A Zombie stole my PANTS !!
________________Jorras Thri v lvl 31 Imperial Medic

Virrago - (9/21/2006)
[Stating that the subpar smuggling system would be pushed to LIVE]
"...and to clarify.... It would require another publish (in other words not chapter 3)"
Smugglers History - Written by the DEV'sv Imperial Holo-ReportvMerchant ~ Talus -2310 36 -2164
Vrond
Wed Mar 30, 2005 6:09 am
#18






JemyM wrote:

I dont see what document he is refering to when making this up.


But here are another few fun words that we can call smugglers, with no real reason to do so:


* Car Mechanics

* Elves

* Rock & Roll Stars

* Uncle Oerloek

* 320 Blue

* Strawberry Jawbreaker

* Software Engineer

* Necromancer ----> this would be a combat medic see DOT


Fun. Wasnt it?






corrected




Vrond Novawolf
Get onboard the Falcon kid this game is gonna blow
Gavindar
Wed Mar 30, 2005 6:15 am
#19






ShadowWolfXX wrote:
Well, smugglers dont do much smuggling, they should be named Drug Dealers or something.






What do we blow pipe smoke in the MOB's face or splash bong water in their eyes???



This would be a form of crowd control

Message Edited by Gavindar on 03-30-2005 07:16 AM



IGN is the same as forum handle
JemyM
Wed Mar 30, 2005 6:40 am
#20




Vrond wrote:





JemyM wrote:

* Necromancer ----> this would be a combat medic see DOT


corrected





I can agree... when they get vampiric powers, a skull staff and the ability to summon hordes of undead

At this moment, Combat Medics is only about chemical warfare. Which reminds me of... hmmm... I think I need to go to their forum now and create a proposal for a zombie virus...





Besides that, I also have an annoying sig that looks like part of the post.
HOTDOG
Wed Mar 30, 2005 6:43 am
#21

mmmmmmmmmm...bong water...*droooool*






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Jaguarrr
Wed Mar 30, 2005 6:58 am
#22






JemyM wrote:




Vrond wrote:





JemyM wrote:

* Necromancer ----> this would be a combat medic see DOT


corrected





I can agree... when they get vampiric powers, a skull staff and the ability to summon hordes of undead

At this moment, Combat Medics is only about chemical warfare. Which reminds me of... hmmm... I think I need to go to their forum now and create a proposal for a zombie virus...








And Light Jedi get the abbility "Turn Undead", Commandos can throw bottles of holy water (along with the already stylish flame thrower), Carbineers a double barreled carbine...



We couldn't play SWG without Tiggs. Now we can =)
JemyM
Wed Mar 30, 2005 7:11 am
#23




Jaguarrr wrote:





JemyM wrote:




Vrond wrote:





JemyM wrote:

* Necromancer ----> this would be a combat medic see DOT


corrected





I can agree... when they get vampiric powers, a skull staff and the ability to summon hordes of undead

At this moment, Combat Medics is only about chemical warfare. Which reminds me of... hmmm... I think I need to go to their forum now and create a proposal for a zombie virus...




And Light Jedi get the abbility "Turn Undead", Commandos can throw bottles of holy water (along with the already stylish flame thrower), Carbineers a double barreled carbine...




*loads up SWG and create a short, fat humanoid with a huge beard, grinds up 2h swordfighting and go out in bonearmor and a huge legendary battlehammer enhanced with magical poison so I can kill the dragons for the groovy loot*

Yarr!

Wait. I forgot to make up something new...



Besides that, I also have an annoying sig that looks like part of the post.
silversaber
Wed Mar 30, 2005 8:09 am
#24

Sigh.


I guess I am the only one that hates this idea.


Of all the roles I have envisioned Han Solo playing in this game, a chanter wasn't it.


But thats just me I guess.

yimaz
Wed Mar 30, 2005 8:23 am
#25






Gavindar wrote:


What do we blow pipe smoke in the MOB's face or splash bong water in their eyes???


This would be a form of crowd control






Now those are for sure must have skills.



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

maxtheusher
Wed Mar 30, 2005 8:30 am
#26

I've got my named, crafted bong ready for Splash Cone 2



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