Smuggler Archive

Thread: Sabacc

LodekDall
Sat Jan 24, 2004 1:24 am
#14

I am THE WORST Sabacc player in the galaxy. That link is great, but the numbers look to add up randomly. What rules do you play by?



________________

Lodek Dall
Kav
Sat Jan 24, 2004 1:45 am
#15






LodekDall wrote:
I am THE WORST Sabacc player in the galaxy. That link is great, but the numbers look to add up randomly. What rules do you play by?







i use Corellian Rules myself. be aware that alot of cards are negitive in value, face cards and maybe several others depeding on your rule set.



I got Pure Sabacc a few hands ago sitting on 26k and rising.


effin high scores are in millions




Kav::Master Smuggler::
Beul::Engineer::
"Credibility is like virginity, you can only lose it once."
Smuggler_Caylin
Sat Jan 24, 2004 1:47 am
#16

Easy click link to online Sabacc game.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

LodekDall
Sat Jan 24, 2004 1:52 am
#17

This is truly outstanding.


I shifted into Pure Sabacc and the dealer called.


San: There needs to be a serious request to include sabacc into game mechanics ... make one of the back rooms of several cantinas be sabacc halls.





________________

Lodek Dall
Tych
Sat Jan 24, 2004 5:37 am
#18

I believe that Sabacc was mentioned several months ago by Holo or Q, don't quote me though. I would personally like to see more people on the roulette tables. Those can actually be pretty fun, and if you get a good group of people in on it, hearing people shout out I WON THE JACKPOT!! 50,000 CREDITS IT'S ALL MINE!! ALL MINE!!!is quite a trip. I'd like to see cantina owners in player cities with the ability to place them. It might liven up the places a bit. But I do wholeheartedly agree that sabacc should be in this game, and can't wait to see it, this link is awesome. Screw SWG, I'm playing SABACC!!!



-Tych Malkere


(Kauri Galaxy)






Tych Malkere - Gentleman Loser

The Wil Farrow Stories
A Dance with the Devil

Tinkergirl
Fri Mar 26, 2004 6:36 am
#19


Sorry if I'm necroposting here. But I like pazaak and thought this might give you a little fix until something is done.


http://forums.station.sony.com/swg/board/message?board.id=role_playing&message.id=15836



How to play!


If you know Pazakk, you're sorted. If you know 21 (pontoon) the card game, you're almost there.


Game requires 3 players - two opponents and a dealer. All must be grouped and the two opponents must have a deck of mini-sabacc/pazakk cards (more on this later). The dealer will need one twelve sided dice (artisan crafted).


The aim is to end your turn closer to 21 without going over (bust).


Both players roll their dice to see who goes first - highest starts.

Players 1 and 2 open a trade window - this is the game area.

Players in turn ask the dealer to roll for their draw. Theyadd this in the 'credits' box of the trade window. They may play one card a turn - these cards modify their score by anything from -4 to +4 depending on the value of the card.


Example of play.


Turn 1 - Alice asks for a roll, Dealer rolls an 7. Alice writes that in the credits box and passes the turn.

Turn 2- Joe asks for a roll, Dealer rolls a 2. Joe writes it up and passes.

Turn 3 - Alice says 'Hit me!' and the Dealer comes up with a 12. Alice adds this to her 7 and gets 19. She thinks this is rather close to 21 already and doesn't want to risk another roll. Looking at her four cards, she sees she has a +1 card. She plays that card (into the trade window) and changes her total to 20. She holds - and will take no further turns. It's all up to Joe now.

Turn 4 - Joe knows he must beat 20, and asks for a roll. Dealer rolls 6. That gives Joe 8. No good, he passes.

Turn 5 - Joe's go again (Alice held) and Dealer rolls him a 10. Joe adds that and gets 18. Close, but not close enough. Checking his cards, he sees he has a +3 card. Gleefully he plays it, bringing him up to 21 - beating Alice!


Joe does the *happy dance* and thumbs his nose at Alice for a good five minutes until Alice thrashes him in the next game


How to make!


Each deck consists of a backpack (to keep it together), a d12, and four crafted armour segments, named by the artisan something random between -4 and +4 (ignore 0). Normally, I put a unique identifier after each card to help prevent cheats. For example,


*+3* 0003 Mini-Sabacc Card = Is a +3 card from the 0003 deck of cards. There are 4 cards in each deck.


This is to help avoid people running around with 10 cards in their inventory (more than just an ace up their sleeve). A trusted artisan should be on their honour to make only four cards per deck, and any other cards without that creator name should be viewed with great suspicion.


I've just started playing this on Kettemoor - and DANG it's fun. Once you can get people to understand how to play (which usually takes one game) they enjoy it loads. So any Kettemoorians who'd like a game, gimmie a shout. Anyone wanting to run this on other servers - good luck and have fun.

If I can get off my backside, I'll be running card nights - dingy dens with spice using, scantily clad slavesand high risk games of Pazakk. Maybe I'll win your speeder off you


Mwanib, Kettemoor



Books/Datapads, Photography and Libraries.|Game-Bases - Craftable Deathmatch etc.
Pazaak - Make and Play In-Game.|Solace Outpost - Story Arc Example.
Particle Emitters - Bubbles, Smoke and Sparks.|Sitting Vendors - Cosmetic Mini-Proposal.

gomi321
Tue Jun 15, 2004 8:30 am
#20

With the talk of casinos I thought I'd give this a bump. Plus all of you at work now have something else to do.




Gomi Wylar - The Dirty Smuggler
Wanderhomes Oldest Surviving Smuggler
Smuggler Event Video

IIA - Wanderhome's funniest guild
We make folks feel "uncomfortable"
I got the pistols so I'll keep the pesos, Yeah that seems fair
Izhozz
Tue Jun 15, 2004 8:37 am
#21

lol didn't notice this post about sabacc before mine was posted,sorry.







You dont like what I post?
There is nothing I can care less about than that.



gomi321
Tue Jun 15, 2004 8:43 am
#22

Tell you what Ishozz, you go and play sabacc and have fun with it and I won't get mad about your sabacc post

Let me know what you think of it.




Gomi Wylar - The Dirty Smuggler
Wanderhomes Oldest Surviving Smuggler
Smuggler Event Video

IIA - Wanderhome's funniest guild
We make folks feel "uncomfortable"
I got the pistols so I'll keep the pesos, Yeah that seems fair
SlickDevlin
Tue Jun 15, 2004 1:34 pm
#23

Sabacc is a MUST! Smugglers should get a bonus to play as well!



Juzza - Master Snuggler of Flurry

"I love you, you love me, we all hate jedi can't you see..."

Barney Lives!
KodaVeers
Tue Jun 15, 2004 1:58 pm
#24

SABACC RULES!!! HAVE TO HAVE IT IN-GAME!!....

Going to check it out now...



"We are the people that can find whatever you may need, If you got the money honey, we got your disease" GNR

To those of you who feel ripped off by NGE, here you go. "You bought an apple, you ate that apple, you enjoyed that apple. Now you've been given a lemon. Eat it, chuck it, squeeze it over a pancake. The choice is yours." As explained by "Coldreboot"


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BrekSunlighter
Wed Jun 16, 2004 12:45 am
#25

I think it's a great idea.



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HOTDOG
Sat Jun 26, 2004 9:57 am
#26

UGH! This game is SOOOOOO pizzin' me off!


I keep getting the sabacc pot up to like 30k and then either I get sabacc and it is shifted away from me or the dealer gets it. HIGHLY FRUSTRATING.







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