Smuggler Archive
Thread: attention all triple masters
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Kalaf
Tue Mar 29, 2005 4:36 am
#14
As I asked in the other thread. Will it even effect you? I read the CU stuff and all I saw was that No One would be able to Master 3 Combat Elite Professions. I wonder if possibly we will get a few points back like the IDs are going to get? Honestly for all the overall use most of us get from it our Underworld tree should cost us 1 point less per box like they are doing for the IDs. But we will see.
The thing that will effect people most is the extra novice level trees they will need to get to keep their Elite Combats. Just something to think about since we don't know yet what all teh changes will really be.
SpinningCloud
Tue Mar 29, 2005 8:11 am
#15
DarkonSlayer; "I'm just mad that they took it from us in the CU but gave triple master to entertainers..."
I don't think entertainers will unbalance combat do you?
Something tells me this was about triple COMBAT masters...
cpz
Tue Mar 29, 2005 8:28 am
#16
Being a Triple Master was never about the bragging rights of being a master of three professions, anyway was it? I'd never have become one if it had been
yimaz
Tue Mar 29, 2005 8:43 am
#17
cpz wrote:
Being a Triple Master was never about the bragging rights of being a master of three professions, anyway was it? I'd never have become one if it had been
/agree for me it was the ablity to use TKA as my main in combat and pistols when my opponent or I ran. I that respect it is a great skill set.
HOTDOG
Tue Mar 29, 2005 8:53 am
#18
yimaz wrote:
cpz wrote:
Being a Triple Master was never about the bragging rights of being a master of three professions, anyway was it? I'd never have become one if it had been
/agree for me it was the ablity to use TKA as my main in combat and pistols when my opponent or I ran. I that respect it is a great skill set.
So really, that is the question that I have...
What is going to be the best way to achieve a character with a sweet melee/ranged balance?
I was never a triple master BUT was tempted to gravitate that way due to the fact they could hold their own in ranged then get in close and really DUST someone.
How does one achieve that kind of balance after the CU?
cpz
Tue Mar 29, 2005 9:23 am
#19
I guess the answeris that you can't be a ranged and melee master while also being a Master Smuggler. In a world restricted by limited skill points, that sounds fair to me, I guess.
HOTDOG
Tue Mar 29, 2005 9:43 am
#20
cpz wrote:
I guess the answeris that you can't be a ranged and melee master while also being a Master Smuggler. In a world restricted by limited skill points, that sounds fair to me, I guess.
What I am hoping for is for one or all of the following to happen:
- Smuggler gets mods for pistols
- Smuggler gets mods for melee
- Smuggler gets melee moves to accompany the Pistol abilities.
If any of these happen I will feel better about leaning one way or the other meaning-
I'll load up on ranged abilities if we get some melee or I will master fencer or go TKM if they stack us with some ranged stuff.
Now that we cost as much as BH I hope we get some benefits for that (mods/abilites).
cpz
Tue Mar 29, 2005 9:48 am
#21
I think I'd be happy, in a post-CU world where Master Pistoleer will see nicely fit for PvE and PvP combat, for Smuggler to only give me 'escape and distract' specials, be they old (PanicShot and LowBlow) or new.
I don't think I want Smuggler to continue being a skill dabblers pick up for a coupld of specials.
I'd like to see all our abilities geared towards helping us escape and evade the obstacles we'll meet on smuggling duty.
yimaz
Tue Mar 29, 2005 9:57 am
#22
cpz wrote:
I think I'd be happy, in a post-CU world where Master Pistoleer will see nicely fit for PvE and PvP combat, for Smuggler to only give me 'escape and distract' specials, be they old (PanicShot and LowBlow) or new.
I don't think I want Smuggler to continue being a skill dabblers pick up for a coupld of specials.
I'd like to see all our abilities geared towards helping us escape and evade the obstacles we'll meet on smuggling duty.
Yep I would like to see this happen as well then I would feel ok about going all melee with some pistol or all pistol with some melee. My over all plan is to master FS combat and FS range/melee defense in the hopes that it will balance out the skill im weaker on and push me over the top on which ever one I master. Now if smuggler get's evassion mods that would really make for a nice over all temp.
DarkonSlayer
Tue Mar 29, 2005 11:39 am
#23
I personally think its fair to say most of us that are triple masters did it cause Smuggler really didn't give us all that many bonuses to combat save a few specials that was useful with pistoleer, I know I only picked up TKM cause I couldn't master 2-h sword and keep master pistoleer and master smuggler. I wanted to be able to be master in a range and a melee, while being a smuggler. I really hope that they give the smuggler some combat bonuses and the most important if we keep Unamred 4 as a prerequisit we need some unarmed specials.
I'd glandly drop tkm and pick up some other skill if they'd give the smuggler somekinda bonus and spicials to use while unarmed.
They called are profession hybrid profession yet we need pistoleer to even be effective with are pistol attacks. which leaves us with nothing else to do except master tkm, unless you totally forgo a melee skill and forget that you even have pistol specials and pick up another ranged weapon.
I understand that letting master entertainers, that already have master dancer and master musician, be allowed to master ID isn't going to effect combat, but that is actually 4 mastered professions even though one is only a basic profession. maybe it be fair if they just lowered all the basic professions by 5 points so that most of us could do more options.
I just hope that with the CU I wont feel like I gave something up. most of us that really like and prefer the smuggler profession probably feel like we aren't getting are fair share when compared to the other professions.
WesBelden
Tue Mar 29, 2005 12:04 pm
#24
I'm not annoyed. Will I miss my template? sure.. but I'll be having fun with another one for sure 
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