Smuggler Archive

Thread: Patch 12 and new loot

DrevenStrobe
Wed Jan 12, 2005 9:40 pm
#14

Well...it looks nice...but does it DO anything?


/sigh


Guess I'm gonna have to head to Lok for a few days...not my favorite planet to spend time on...



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Nicolas_Frost
Thu Jan 13, 2005 2:08 am
#15

What confuses me about Lok, is we can swim through acid, and walk in the volcano, but take no damage.



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WILDMAN_SOLO
Thu Jan 13, 2005 7:09 am
#16

new loot and no clamp/wuk/auk autopull fixes still make the baby wookies cry



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Shrendyc
Thu Jan 13, 2005 7:11 am
#17






Nicolas_Frost wrote:
What confuses me about Lok, is we can swim through acid, and walk in the volcano, but take no damage.






*enter river, intending to swim across after patch 13*


[you take 200 health damage]


[you take 200 action damage]


[you take 200 mind damage]


*um - uh oh, this could be trouble...*


[you take 300 health damage]


[you take 300 action damage]


[you take 300 mind damage]


*yeah this is trouble, gotta get outta...*


[you take 400 health damage]


[you take 400 action damage]


[you take 400 mind damage]


[you are incapped!]


*DAMN! Now what do I....*


[you are slain. all your items are dissolved.]


{cloning box appears}


Would this be better?





"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
Scoooter
Thu Jan 13, 2005 8:41 am
#18






HimFan wrote:

We have been waiting for this. Even need underworld 2 to craft it.

Message Edited by HimFan on 01-12-2005 04:20 PM





Oh Joy what we have all been waiting for.../tells to craft this for someone since it is single use



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Nicolas_Frost
Thu Jan 13, 2005 10:03 am
#19

Wouldn't be hard to set them up with DOTs like the Pit of Carkoon...

The volcano would obviously give a fire DOT(health, preferably), the acid however, would be the odd one. (If they did this)They'd probably end up making it a varient of a fire DOT, on the idea that acid would burn you.

You could *always* ride over them on a vehicle.

And the Kimogilas, which have 100% Acid resistance, would not be effected by rivers/lakes at all.

Plus, this could potentially lead into hazzard suits. Clothing a Tailor could craft which would grant protection from Acids and Fires(not damage types, but naturally occuring), which could also be usefull on ships in space, when conduits start to leak plasma.

Message Edited by Nicolas_Frost on 01-13-2005 11:06 AM



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Ipseck
Thu Jan 13, 2005 10:13 am
#20



NickHeel wrote:
From what I've heard, Nym NPCs exclusively drop the schematic. I could be wrong though.





that would make sense.. nym's got one at his feet in his stronghold.





7Ipsecki Tunnel8
eMaster Smuggler - "Deliverer of goods"e
N"Captain Moody"N
WesBelden
Thu Jan 13, 2005 10:44 am
#21






Nicolas_Frost wrote:
What confuses me about Lok, is we can swim through acid, and walk in the volcano, but take no damage.



We can also walk up cliff faces and not fall off/take damagefrom anywhere. I guess every game engine has its limitations



Message Edited by WesBelden on 01-13-2005 09:45 AM



=======================================================================
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mengedej
Thu Jan 13, 2005 10:47 am
#22

Finally some hardcore content for our Underworld tree! Some more of this and theUnderworld is 14 skill points well spent...





Alvar Trevize - LOST
(Master Smuggler)
Zeon_Zaku
Thu Jan 13, 2005 11:09 am
#23






Shrendyc wrote:





Nicolas_Frost wrote:
What confuses me about Lok, is we can swim through acid, and walk in the volcano, but take no damage.






*enter river, intending to swim across after patch 13*


[you take 200 health damage]


[you take 200 action damage]


[you take 200 mind damage]


*um - uh oh, this could be trouble...*


[you take 300 health damage]


[you take 300 action damage]


[you take 300 mind damage]


*yeah this is trouble, gotta get outta...*


[you take 400 health damage]


[you take 400 action damage]


[you take 400 mind damage]


[you are incapped!]


*DAMN! Now what do I....*


[you are slain. all your items are dissolved.]


[All your carried and bank credits have been transfered to Degwin]


{cloning box appears}


Would this be better?






There, now it's perfect.




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(~Tze'Midak Family Biography~ * ~Degwin's Smuggling Site~ *~Blue Banshees~)


SpinningCloud
Thu Jan 13, 2005 11:22 am
#24

Mengedej; "
Finally some hardcore content for our Underworld tree! Some more of this and theUnderworld is 14 skill points well spent..."


"Hardcore content"?? You MUST be joking right?


Please tell me this is sarcasm, I just won't be able to take it if it isn't....




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Soomaroo
Thu Jan 13, 2005 12:41 pm
#25

i looted one from a desert demon near bestine today.

takes underworld 1, metal, mineral and polymer to make

it has a use option but i cant seem to get it do actually do any gambling type things



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Zeon_Zaku
Thu Jan 13, 2005 12:51 pm
#26






Soomaroo wrote:
i looted one from a desert demon near bestine today.

takes underworld 1, metal, mineral and polymer to make

it has a use option but i cant seem to get it do actually do any gambling type things





Lucky. I'm still trying. I haven't looted one new loot item since even the first phase started. I've killed so many different NPCs I can't count them, and the best I get is a CDEF pistol or a broken view screen. I think SWG hates me



NDegwin Tze'Midak N
(Gorath) Smuggler/Commando/Rebel Space Pirate Ace
Captain of the Tokyo Mew Mew
"This flag stands for freedom. I live for what it stands for!"
(~Tze'Midak Family Biography~ * ~Degwin's Smuggling Site~ *~Blue Banshees~)


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