Smuggler Archive
Thread: playing the part of a smuggler
Havok3060 wrote:
Ahh say no more ! I love role playing , I expecialy love Eisly and espas cantinas . Its a damn pity no one but nubs hang around their , and they arnt their long . They really need to improve NPC citys , and actually attract people to them . I suggest Sabbac , the infamouse card game that would make charaters famouse for their playing skills . I would love to be known as a famouse Sabbac player . To bad its really hard to get a good wrap in this game . Stuff such as that would increase the game by millions in my mind .
i forsee this happening, and instead of calling them NPC cities in the future, they will be Smuggler Cities. where we sit all day, praying to the slicing gods, hoping for that rare idiots array at the table all night.Booze,spice, and twilek dancing girlsbeing consumed in large quantities. I am so there!
Din
cult22 wrote:
Smug-Druggler wrote:
Oh, and The Lucky Despot ? Every time I walk by it in Eisely, I "hang my head" low. The place is marvelous, and waaay back in the first week a buddy of mine had a party there! I remember thinking then, "Wait until people find this place. It'll be a character mecca."LOL, yeah right. The mostcommon thing heard in The Lucky Despot is "chirp, chirp, chirp" and even those crickets have crickets.I blame this not on us players, but on the game creators who really don't make it "game attractive" to hang out in the place. There's an identical "ship Cantina/Hotel" in Mos Entha, The Fallen Star. Same crickets.I often think of SWG as the "Ancient Egypt" of MMORPG's. All these buildings, skills, faction gangs, and other indicators of original intentaround..... for a purpose not yet discovered or fulfilled.
Imagine, Mos Eisley, crowded with players and bustling with activity, due to the fact that something as simple as housing would be allowed in the NPC towns? I dont mean that we actually could place our own houses, but that we might could, like, rent apartements in the already standing buildings? Same prerequisite as with normal housing, small condo, 1 lot, storing 75 items and so on.........I think this has been up on the Architect board a few times, and imho, a rather easy solution to bring people back to the NPC citys, and also, bring back some of that SWG feeling. I wouldnt think twice, if i had the option to rent me an apartment in a shady neighbourhood in Mos Eisley vs my current housing in a playercity. Oh, well, wishfull thinking i guess........but it coulda been nice
Message Edited by Cloudchasing on 01-14-2005 05:02 PM
I always try to throw a little RP in with my "illegal transactions". Sometimes people get confused, sometimes they play along, sometimes they just plain ignore the RP.
edited-- I agree, it's a shame the NPC cities are so sparsely populated. One of my guildmates, who left the game, thought it would be fantastic if the devs put in apartments for NPC cities.
Message Edited by MavriK512 on 01-14-2005 11:25 AM