Smuggler Archive

Thread: Smuggler's Pistol

JediArashi
Tue Jun 07, 2005 1:31 pm
#14

I've offered 100k for one on my server trade forums. The guy selling it thinks it's worth 2 mil, but not with those stats. it's a Necrosis drop, but people have been ganking him so much on my servers the last couple of weeks I see nonstop threads for the ship deed, cyber arms, and every other Nec drop there is.


Not rare in my opinion, and rare doesn't always make it valuable. it's a wall hanging, 100k max.





Arashi - The one and only "Agent Zero"

Proud member of the greatest community around....Smuggler for life!
maxtheusher
Tue Jun 07, 2005 3:51 pm
#15



Lunah75 wrote:

Paid 500k for mine..../shrug.

I am a master smuggler/tailor so cant use some of the nicer pistols. Will see how it does in combat and if I dont like it, it will look nice on my wall. I am a collector of all kinds of stuff so no biggie if I just end up using it as a decoration.






Can't use some of the nicer pistols? A renegade is far nicer than that, and cheaper too



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Raanan
Wed Jun 08, 2005 1:52 am
#16

The aoe damage might make it useful if aoe damage wasn't broken. Seriously, go read the commando forums. Aoe weapons don't do any damage to anything other then the target (excpet maybe 1 point if you're lucky). They only thing they're good for is sticking status effects on multiple mobs with one shot.




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
Spiderhammer
Wed Jun 08, 2005 2:42 am
#17






Raanan wrote:

The aoe damage might make it useful if aoe damage wasn't broken. Seriously, go read the commando forums. Aoe weapons don't do any damage to anything other then the target (excpet maybe 1 point if you're lucky). They only thing they're good for is sticking status effects on multiple mobs with one shot.






Status effects.. like our new concussion shot maybe.. hmmm pretty damn usefull agains a crowd... fire off one concussion shot then swithch guns.. i'd use it






# I support PIRATES!!!! YARR, matey!


Player Based Smugglin... its the only way!
Spiderhammer
Wed Jun 08, 2005 2:44 am
#18

anyone know of any other non commando certed AoE weapons?






# I support PIRATES!!!! YARR, matey!


Player Based Smugglin... its the only way!
Jaguarrr
Wed Jun 08, 2005 4:01 am
#19






Spiderhammer wrote:

anyone know of any other non commando certed AoE weapons?









Question is first of all IS this pistol AoE? And if it is so perfectly calibrated and shoots only 25m... yeah... right. I think I bug it.




Is it possible to macro bugreports? Seriously... It would take me my whole playing time to write out all those reports





We couldn't play SWG without Tiggs. Now we can =)
maxtheusher
Wed Jun 08, 2005 11:14 am
#20

It's NOT a launcher pistol, it's a pistol with an LP skin on it. Doesn't necessarily have the same general rules aout it as the LP.



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Spiderhammer
Wed Jun 08, 2005 11:52 am
#21






maxtheusher wrote:
It's NOT a launcher pistol, it's a pistol with an LP skin on it. Doesn't necessarily have the same general rules aout it as the LP.





well that clears that up..




# I support PIRATES!!!! YARR, matey!


Player Based Smugglin... its the only way!
Rintalasin
Wed Jun 08, 2005 12:14 pm
#22

awesome info guys...you pretty much told me what i already knew, but i wanted to confirm it


looks like it'll do me a lot of good...hanging on my wall




Rintalasin Majere
Elder Dark Jedi Knight

(gnn[[[[RIN[[[[]nnnWX9gggggggggggggggggggggggggggg)
Biofinger
Wed Jun 08, 2005 12:50 pm
#23

If I understand correct this is a launcher pistol certed at M Smuggler? Well I believe (correct me if I'm wrong) it will do AoE damage then ? Sounds pretty usefull to me.



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Raanan
Wed Jun 08, 2005 2:08 pm
#24






Spiderhammer wrote:





Raanan wrote:

The aoe damage might make it useful if aoe damage wasn't broken. Seriously, go read the commando forums. Aoe weapons don't do any damage to anything other then the target (excpet maybe 1 point if you're lucky). They only thing they're good for is sticking status effects on multiple mobs with one shot.






Status effects.. like our new concussion shot maybe.. hmmm pretty damn usefull agains a crowd... fire off one concussion shot then swithch guns.. i'd use it








Sometimes but the only situation I found it useful for was when I was grinding with jedi groups against those lairs of like 20 pikets. Otherwise, it's very easy to get the mobs on a cycle so every time concussion shot recycles, you can pop it on one of them again and keep them perma rooted. If you have pistolleer with stopping shot, it's even easier since stopping shot and concussion shot are on seperate timers.




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
SwenLaransa
Wed Jun 08, 2005 3:16 pm
#25

Necrosis is easy peasy, so depends on how much you can get people to pay. I wouldn't go higher than 500k though. It doesn't even have the real ultimate power feel you get when carrying around the quicktrigger countermand. Now that there is a gun worth paying for.




Swen Laransa
Fish of the Force & Smuggler at Heart

Anoron
Master Shipwright & Smuggler
Ships and Jedi Resources at -387 2901 Dantooine

maxtheusher
Wed Jun 08, 2005 3:26 pm
#26

Easy Peasy? Have they nerfed him again because last time I went down there he was one-hitting people.



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