Smuggler Archive

Thread: A summary of the 'revamp'

SBRD0C
Tue Oct 05, 2004 6:37 pm
#14

I have an announcement about the Upcoming Re-vamp...


Its going to be great, and your Really going to enjoy it.. all other information is classified



Colonel Emitt 'Doc' Brown (Starsider)
Master Smuggler | Master Pistoleer | Commando
Interplanetary Shipping Co. Located Crystal Hollow Dantooine (-6833, 4750)
Vendors Deal in Weapon, Droid, and 'Special Shipments'


/Target SOE; /CLAP

BoveApako
Tue Oct 05, 2004 9:10 pm
#15

This isn't talked about often, I don't think many others read it. When they changed the bounty hunter pre-reqs, I read the thread. I think greenmarine was responcible for those. Here is what I read, not exactly but pretty close to what I remember.


Greenmarine wanted to make the bounty hunter pre-req ANY elite combat mastery (because not all boutny hunters limit themselves to pistols or carbines), and he wanted to make the bounty hunter profession into GENERAL weapon mods, and various bounty hunting tools. After this was said, someone else said Greenmarine was working on this EXACT change for smugglers!


What this means is, Iwont have to be a han solo wanna-be, I WONT have to use a pistol, (nothing against pistol smugglers, I just beleive a carbine is much more smuggler-esque). Anyway, this shows hope for smugglers. I beleive our revamp will change our skill boxes TREMENDOUSLY, not easy superficial changes like ID, or DE, but a complete overhaul of our current skill trees, this is why it will come after the other professions, it was the msot complicated one to acheive.


I will try to dig the post up later and link you guys to it, someone will most likely beat me to it though. It was on the Bounty Hunter forums, concerning the change of the pre-req from master scout to exploration 4.



Bove Apa'ko
Carbineer
California Über Alles.
Smuggler_Caylin
Wed Oct 06, 2004 12:11 am
#16






StepoKedur wrote:

True about the slices mate. I think the only master thing we get is understanding Lekku and Jawaese.


Another interesting item I remember reading was concerning a smuggler mission terminal, whereby there was a chance to keep a percentage of the stuff to be smuggled, at a cost of lower payout. This was also going to lead to BH on your tail if you mucked up a mission.


Caylin, any thoughts on that, as you must have read those posts (I think we all feel your pain at having to wade through a lot of that crap mate!)


Yah, that was stuff along the line of what GreenMarine was thinking. So I'd expect to see us working with him on how that will work in the future


Total Messages Read: 1054414 - It's not *all* crap.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

StepoKedur
Wed Oct 06, 2004 1:15 am
#17

Cheers Caylin....thats good to hear about spices!! Also thanks Boveapako...sounds interesting stuff!! Looking forward to seeing the link.



Elder Jedi Teras Kasi Master
MASTER SMUGGLER STEPO KEDUR
C
urrently in Singapore so I'm 8 hours ahead GMT till I return to Blighty!

A little reckless, A little tipsy!
Proud owner of the legendary 'Flying Nuna'
Visit the home of beer and slackers
BoveApako
Wed Oct 06, 2004 2:23 am
#18

http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=238410&page=26


BAH! I had a perfectly fine post typed out and kept getting this horrible "styles" error message whenever I tried posting. Heres the quote, its not from a dev but maybe there is something more to it, perhaps Caylin could shed some light?


Starscream1 wrote:


MASTERY OF ANY ELITE COMBAT PROFESSION

This is the big change. It is what gives the new bounty hunter a identity and frees us from the "cookie-cutter" template syndrome. It opens the possibity of melee Master Bounty Hunters, something that is still unachievable even with the lower skillpoint requirement being suggested. This is what gives us our freedom, yet still be bounty hunters. Greenmarine is currently working on THIS EXACT CHANGE for smugglers. Once he has it worked out for them, we can use it in our own revamp.




Bove Apa'ko
Carbineer
California Über Alles.
Kadgarth
Wed Oct 06, 2004 4:15 am
#19

I remember first hearing about the smuggler revamp almost a year ago...It really is amazing how so many of you depend on it as though it was your last chance to have fun in the game. Master Smuggler right now may not be "uber", but its still far from horrible.



Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
Anul Roat
Master Combat Medic(Aspiring)/Master Artisan - Test Center
*Jedi Knight*
Nerj
Wed Oct 06, 2004 4:25 am
#20






Smuggler_Caylin wrote:



  1. The smuggler revamp should happen after JTL and the Combat Revamp.

  2. GreenMarine is supposed to be assigned to Smugglers after JTL.

That covers just about everything we know concerning our revamp and is of course, subject to change.





Does this mean then that Green Marine will be working the Combat Revamp? or, He will be working on JTL bugs till after the Combat Revamp? In either case, he won't be working Smuggler issues for a long time. The current rumor is that the Combat Revamp won't be out till April sometime. So we shouldn't expect a Smuggler Revamp for at least another 9 months. My bet is that Green Marine will get pulled for someohter problem that will come up before the revamp comes out, thus further delays.



Valcyn - Master Marksman Master Commando, Master Smuggler From Tiggs: -- Two words -- Bring it!

WE WILL NOT TIRE, WE WILL NOT FALTER, AND WE WILL NOT FAIL

kgmkiorys
Wed Oct 06, 2004 4:33 am
#21






Kadgarth wrote:

I remember first hearing about the smuggler revamp almost a year ago...It really is amazing how so many of you depend on it as though it was your last chance to have fun in the game. Master Smuggler right now may not be "uber", but its still far from horrible.







Actually it's 13 months and a bit more, from August the 26th, 2003. And yes that's far from horrible, but we are smugglers and...


WE DON'T SMUGGLE !!!!




_______________________________________________________________________
Rik'kar Kiorys : Bothan Triple threat on Tyrena, Kauri

Scalime : Human Smuggler & Commando on Theed, Naritus
Chepaki : Human Smuggler Desperado on Coronet, FarStar

You never get a second chance to make a good first impression

StepoKedur
Wed Oct 06, 2004 6:09 am
#22




Smuggler_Caylin wrote:



  1. The smuggler revamp should happen after JTL and the Combat Revamp.
  2. GreenMarine is supposed to be assigned to Smugglers after JTL


Spices



(I can edit this, but cant delete this..bloody thing posted itself mid type! lol can someone delete this particular posting please?)

Message Edited by StepoKedur on 10-06-2004 02:15 PM



Elder Jedi Teras Kasi Master
MASTER SMUGGLER STEPO KEDUR
C
urrently in Singapore so I'm 8 hours ahead GMT till I return to Blighty!

A little reckless, A little tipsy!
Proud owner of the legendary 'Flying Nuna'
Visit the home of beer and slackers
true_Kieran
Wed Oct 06, 2004 6:06 pm
#23






Kadgarth wrote:

I remember first hearing about the smuggler revamp almost a year ago...It really is amazing how so many of you depend on it as though it was your last chance to have fun in the game. Master Smuggler right now may not be "uber", but its still far from horrible.







What can be worse than not being able to do what your profession is supposed to do? Recently Docs weren't able to heal themself as far as I remember, and everybody saw it as disaster. Got a clue what Bounty Hunters would say if they couldn't hunt anyone, be it PC or NPC? They even ask for a nerf of our skill because some Padawans make it more difficult for them do so few of their jobs. Imagine an Armorsmith that's not able to create armor, architects that can't make houses, Creature Handlers who can't tame. We are not even able to do our job! Instead we sell our tricks! We don't use fast talking to get our jobs done, we use it to get other people in high positions. We don't use our slicing skills to have an advantage over others, we use it to enhance the gears of others. And we are not smuggling spice, we make it, and not even often since it is of little use. Maybe it's just me, but I can't think of a worse situation.





Jarrod Larson
Bounty Hunter


Smuggler_Caylin
Thu Oct 07, 2004 12:26 am
#24






BoveApako wrote:

http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=238410&page=26


BAH! I had a perfectly fine post typed out and kept getting this horrible "styles" error message whenever I tried posting. Heres the quote, its not from a dev but maybe there is something more to it, perhaps Caylin could shed some light?


Starscream1 wrote:

MASTERY OF ANY ELITE COMBAT PROFESSION

This is the big change. It is what gives the new bounty hunter a identity and frees us from the "cookie-cutter" template syndrome. It opens the possibity of melee Master Bounty Hunters, something that is still unachievable even with the lower skillpoint requirement being suggested. This is what gives us our freedom, yet still be bounty hunters. Greenmarine is currently working on THIS EXACT CHANGE for smugglers. Once he has it worked out for them, we can use it in our own revamp.




Bounty Hunters had their prerequisites reduced, not changed into something else entirely. So we didn't really establish a firm precedent as far as that goes.


As for what Starscream1 wrote... he is not very well informed unless he got that out of him at the fan fest. I was talking to GM at the summit and none of this 'mastery of any elite combat profession' stuff came up.


Dynamic prerequisites did though.




The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

true_Kieran
Thu Oct 07, 2004 1:26 am
#25


Considering my posting history I doubt that TH would ever read a PM sent by me




Jarrod Larson
Bounty Hunter


kgmkiorys
Thu Oct 07, 2004 2:13 am
#26

i doubt he actually reads any PM, maybe nobody shew him what this flashy icon was?



_______________________________________________________________________
Rik'kar Kiorys : Bothan Triple threat on Tyrena, Kauri

Scalime : Human Smuggler & Commando on Theed, Naritus
Chepaki : Human Smuggler Desperado on Coronet, FarStar

You never get a second chance to make a good first impression

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