Smuggler Archive
Thread: do u realy want bounties on smuggs?
Mor-Dan
Tue Jun 15, 2004 10:47 pm
#14
yes. i also want them to make sliced items unavailable to be put on vendors.
RylanStorm
Wed Jun 16, 2004 12:10 am
#15
Yes I do want an interactive smuggler player bounties but there are qualifications to that.
If it's going to be like the current Jedi bounties where visibility gets you on the terminals and every bounty hunter there is can take the mission until you get killed, absoloutley not.
If the smuggler mission is handed out to a select few bounty hunters and smugglers have a way of "winning" somehow cancelling the mission then yes.
Smugglers want to be part of a game of cat and mouse where they are Jerry mouse. They don't want to be put on a terminal till they die.
dorsai78664
Wed Jun 16, 2004 12:13 am
#16
I do not. At this time, I don't believe it is a good idea. But there are still a lot of unanswered questions and I think it is premature to vote yea or nay at this point. The combat balance could very well change my opinion but in all honesty, a lot of things will have to happen for me to support it.
Frans_Solo
Wed Jun 16, 2004 12:22 am
#17
dorsai78664 wrote:I do not. At this time, I don't believe it is a good idea. But there are still a lot of unanswered questions and I think it is premature to vote yea or nay at this point. The combat balance could very well change my opinion but in all honesty, a lot of things will have to happen for me to support it.
Don't be bothered by that guys response, your english is good enough to be understood and thats all that matters.
As to your question, the majority of us want this very much because we want to feel like we are doing something illegal. We'd love to feel some danger when we do something contraband. There are a few smugglers out there that only smuggle to add to their crafting template, and would rather things remain the same. I hope they are ignored. I'd like to see us get TEF's, get a bounty on our heads, and I'd like to see no sliced goods available on a Merchant or being sold in a player store. In other words, i'd like to be a smuggler!
dorsai78664
Wed Jun 16, 2004 12:31 am
#18
Frans_Solo wrote:
dorsai78664 wrote:
I do not. At this time, I don't believe it is a good idea. But there are still a lot of unanswered questions and I think it is premature to vote yea or nay at this point. The combat balance could very well change my opinion but in all honesty, a lot of things will have to happen for me to support it.
Don't be bothered by that guys response, your english is good enough to be understood and thats all that matters.
As to your question, the majority of us want this very much because we want to feel like we are doing something illegal. We'd love to feel some danger when we do something contraband. There are a few smugglers out there that only smuggle to add to their crafting template, and would rather things remain the same. I hope they are ignored. I'd like to see us get TEF's, get a bounty on our heads, and I'd like to see no sliced goods available on a Merchant or being sold in a player store. In other words, i'd like to be a smuggler!
Not quite sure...was this response meant for someone else?
As you can see from my sig, a crafting template plays no part in my opinion.
yimaz
Wed Jun 16, 2004 12:31 am
#19
This is so true and Hotdog also hit it on the head. As a Smuggler (a true Smuggler) most of us want to be hunted and have a price to pay for being a part of the under world. Ive been overt and tryed to sneak into star ports because i was board. It would rock to have Hutt Tef's or Smuggler Tef's or Bounty Tef's. Make it hard to be a Smuggler and in the process you add tons of content. Plus Bounty Hunters ant all that. Bring it!! I say Bring it!!
Don't be bothered by that guys response, your english is good enough to be understood and thats all that matters.
As to your question, the majority of us want this very much because we want to feel like we are doing something illegal. We'd love to feel some danger when we do something contraband. There are a few smugglers out there that only smuggle to add to their crafting template, and would rather things remain the same. I hope they are ignored. I'd like to see us get TEF's, get a bounty on our heads, and I'd like to see no sliced goods available on a Merchant or being sold in a player store. In other words, i'd like to be a smuggler!
Nura
Wed Jun 16, 2004 2:53 am
#20
i dont realy fearBHs. i was one myself got beaten far to much in pvp.
i killed plenty some BHs to just with my Smuggler pistoleer combo.
i killed plenty some BHs to just with my Smuggler pistoleer combo.
oh, i just had an idea. what about becoming BH missioned when slicing to much terminals? i guess the empire wont like it if u destroy their terminals bit by bit *g
Frans_Solo
Wed Jun 16, 2004 3:31 am
#21
dorsai78664 wrote:
Frans_Solo wrote:
dorsai78664 wrote:I do not. At this time, I don't believe it is a good idea. But there are still a lot of unanswered questions and I think it is premature to vote yea or nay at this point. The combat balance could very well change my opinion but in all honesty, a lot of things will have to happen for me to support it.
Don't be bothered by that guys response, your english is good enough to be understood and thats all that matters.
As to your question, the majority of us want this very much because we want to feel like we are doing something illegal. We'd love to feel some danger when we do something contraband. There are a few smugglers out there that only smuggle to add to their crafting template, and would rather things remain the same. I hope they are ignored. I'd like to see us get TEF's, get a bounty on our heads, and I'd like to see no sliced goods available on a Merchant or being sold in a player store. In other words, i'd like to be a smuggler!Not quite sure...was this response meant for someone else?As you can see from my sig, a crafting template plays no part in my opinion.
hehe sry Dorsai, You're right, that was meant to be in response to another post. I quoted the wrong one, I r teh noob!
bpphantom
Wed Jun 16, 2004 4:47 am
#22
Tonteth wrote:
What exactly would they lose? A small amount of faction, about 3k in credits and buffs.
Well, 10-12k in buffs alone but still. It's worth it.
Ever wanted to see your name in lights kid? What about on a screen with a price beside it?
Llazarus
Wed Jun 16, 2004 5:01 am
#23
The only bad thing about bounties on us are the fact that we will have to travel buffed all the time
. Even when doing some slicing... I have no problem with taking down a BH
.
JacobKell
Wed Jun 16, 2004 6:26 am
#24
Bring it on i say, i love the idea of being a wanted man. Besides all bounty hunters are push overs,han taking out fett rather easily in episode 3 showed us that!
Ewoktoaster
Wed Jun 16, 2004 6:39 am
#25
MBH: hey can u slice sumthing for me
ME: yeah sure coem to my wp .......
MBH: cool be right there:
ME: ok
then when he gets to my wp i find out hes a bh and im his mark i would be basically screwed as im in slicing mode.
i jsut think it would lead to unconesting pvp. In JTL i wouldnt mind if its twitch controlled as id have a fair chance, truth is i cant afford to be buffed all the time and dont have the best gear. i justfeel that it would be a bit unfair unless you know if your on the terms and know which BH took up the mission for you.
i just feel the system would have to be set up so smugglers stand a fair chance to defend ourselves 
Intelerebel
Wed Jun 16, 2004 6:55 am
#26
I'm not opposed to it. But it does appear to be somewhat of a pandora's box filled with grief.
Like the idea, but if they can't execute it while keeping griefing to a minimum, then I don't want it.
My preference would be to delay this until after the initial smuggler revamp. Let's see how all the other proposed changes address our desire to actually smuggle something before we go off the deep end and implement a change which at first may cause more problems than its worth. (AKA Jedi bounties)