Smuggler Archive

Thread: CURB 4tw. I'm finally sold.

Ternque01
Sun Apr 24, 2005 5:43 pm
#14






Nothmund wrote:

While you were having all that fun did you notice that the slice option is no longer on the armor radial menu?


All of what you have discribed is great and very easy to find on planetside, ut2004, the HL series and even an old copy of Rise of the Traid.


But are you willing to give up the ability to wear any type of armor you want, carry any weapons you feel like just so you can run through a trench? Are you willing to put up with a crappy level system forcing you into uncustomizable HAMM cookiecutter characters just so you can hide behind a rock? Or maybe it's worth having to watch all the stupid effects, that are never seen in the movie and have no place in the game just so you can... wait, I'm out of pluses to banance the trade off. ... And I still have 10 or 12 handfulls of crap to throw... This whole thing is crap, and that's why it will go live. Because that's what you do with crap: You push it out.







The word "crap" does come to mind now that you mention it... I particularly like the fact that you don't even mention that 95% of the armor in the old system was garbage, that you WILL be able to carry nearly any weapon type you want (contradicting your complaint), and that blaster bolts wont PASS THROUGH A GOD-%$#^&*& HILL WHEN YOU SHOOT AT SOMEONE with the CU.


I, for one, and GLAD that trenches will even be useful and that perhaps I might pick up one of these "retarded" guns in game and send you back to a cloner where you get the most foul cybernetic limbs attached to parts of your body, hopefully including your head! You better find a good rock to hide behind


/superNinjaSarcasm off


P.S. Don't take this post TOO seriously. *passes out some beers*




Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Ternque01
Sun Apr 24, 2005 6:03 pm
#15

If only the login server was working...



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
TheWok
Sun Apr 24, 2005 6:49 pm
#16

It's amazing how many people forget or just don't know that the GCW was always meant to be the "endgame" of SWG. The current combat system failed this idea horribly.



---------------------------------------------
Trini Rio
Owner/Operator of Rio Freelance Cargo - Tal Kyrte, Lok

we smuggler. we want smuggle. no smuggle. bad. no smuggle. no good.
- The Vampiric Hoshi
The History of SWG Smuggling (looking for a happy ending soon?)
How I would make the GCW more meaningful and fun
maxtheusher
Sun Apr 24, 2005 8:22 pm
#17



TheWok wrote:
It's amazing how many people forget or just don't know that the GCW was always meant to be the "endgame" of SWG. The current combat system failed this idea horribly.




well it didn't fail it originally, when everyone had noob weapons and/or low quality ones. no buffs, little armor. was a lot like it is now.



大胆框
赏金猎人

动 性交 你 SOE
Ramsey_Lanclo
Sun Apr 24, 2005 8:35 pm
#18

EDIT: Was feeding the troll... Sorry.

Message Edited by Ramsey_Lanclo on 04-24-2005 08:36 PM



"Hokey religions and ancient weapons are no match for a good blaster at your side..."
####################################################
####################################################
####################################################
####################################################}} Ramsey Lanclo
####################################################}} Scoundrel for Life
####################################################}} Captain of the Chicanery
####################################################}}
####################################################}} "Quiet, Jedi...
####################################################}} Grown-ups are talking."
####################################################
####################################################
####################################################


Chewnada
Sun Apr 24, 2005 9:39 pm
#19

I like seeing the many sides of how people feel about the CU.


I for one think its going to be a great help to the game. I only wish they would have stuck with using the RPG rules since the game was originally supposed to be based off the RPG. But I guess when the 3.5 rule set came out they figured they could redo this too and the 3.5 was to tough to use. I love the idea that armor is useful again. That guns are going to be in game instead of everyone being a brawler of some sort. (last I checked for you folks who say it wasn't like this or that in the movies.) They didn't have many hand to hand types in the movies. I did however see tons of blaster bolts and such. Also for those saying it wasn't or it was like this or that in the movies. Umm this game isn't based off the movies. Its based off the RPG. The movies just make it a popular title to sell. Most MMORPG's are based off of a tabletop RPG. EQ (D&D) SWG (SW) Matrix (okay bad example.) But ya get the idea. Hell if this were based off the movies we would all be wearing cinnamon rolls on our heads and wouldn't see but 3 jedi.


I personally think the CU is great I can not for the life of me stand the ugly as sin icons but at least they don't make me want to gouge my eyes out or make them bleed from looking at them. The general playability of the CU is quite nice.


What I want to know though is this. When do we get our revamp? Is it happening during the CU/ROTW or is it shortly after? It would make sense to me that they would do this during and give the most thorough testing as well as easy balancing.





Grauowwwwen Wookie
Master Smuggler (Some folks got no sense of humor.)
Chilastra Galaxy
Unknown Location
RichardBryant
Mon Apr 25, 2005 12:10 am
#20

On the other hand, i won't be on TC-Ep3 anymore today. Three CDTs in 10 minutes puts a man right off.




Cael Broden, Master Smuggler.
I am Jack's Ignored Profession
"I don't have saber envy. I have patch envy. 2 years is unacceptable."
"Wars not make one great. AFK-grinding on wookiees on Kashyyk make one great!"
GanymedePharuu
Mon Apr 25, 2005 12:33 am
#21

yeah i think i'm done for today.


i just had a CTD, and that "Channel information complete" spam is just too frustrating


gonna go play Rebellion for some old school RTS!



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
Siaro
Mon Apr 25, 2005 12:59 am
#22

I was there yesterday and it was awesome!! I hope this brings back PvP.



Siaro Talbek
Confused Brawler
Morrigan, Corellia
TorchedAzz
Mon Apr 25, 2005 8:34 am
#23






Nothmund wrote:

While you were having all that fun did you notice that the slice option is no longer on the armor radial menu?


All of what you have discribed is great and very easy to find on planetside, ut2004, the HL series and even an old copy of Rise of the Traid.


But are you willing to give up the ability to wear any type of armor you want, carry any weapons you feel like just so you can run through a trench? Are you willing to put up with a crappy level system forcing you into uncustomizable HAMM cookiecutter characters just so you can hide behind a rock? Or maybe it's worth having to watch all the stupid effects, that are never seen in the movie and have no place in the game just so you can... wait, I'm out of pluses to banance the trade off. ... And I still have 10 or 12 handfulls of crap to throw... This whole thing is crap, and that's why it will go live. Because that's what you do with crap: You push it out.







LOL!




TheWok
Mon Apr 25, 2005 11:50 am
#24






SBRD0C wrote:

Gladly those bonuses you mentioned only affect PvE


Thus if you don't want to have a full PvP Template(maybe you like crafting a little bit too) you don't suffer a hard-coded damage penalty against other players just cause you aren't the same Level.






Oh, I know. But I'm primarily a PvE player. PvP is not my focus at all, though I understand the importance of PvP in the game design.




---------------------------------------------
Trini Rio
Owner/Operator of Rio Freelance Cargo - Tal Kyrte, Lok

we smuggler. we want smuggle. no smuggle. bad. no smuggle. no good.
- The Vampiric Hoshi
The History of SWG Smuggling (looking for a happy ending soon?)
How I would make the GCW more meaningful and fun
TheWok
Mon Apr 25, 2005 12:29 pm
#25

I don't know if you can say that SWG is based off the RPG. I never played the WEG version of Star Wars, but this is nothing like D20.

Even so, I do know what you mean regarding the content. The movies were really a very small part of the Star Wars univierse. While they are canon materials, there are other things upon which to draw, including many EU novels and the RPG supplements. The movies should always take priority over EU material, though.

Personally, I like what I see in the CU. I have concerns, but those lie mostly with inoperable specials and other bugs. The only real problem I have with the design itself is the damage bonuses with level differences, but I can see how they might be needed.

For those that are interested (all two of you), the CU is really not as far as I myself would have taken the revamp. I would have revamped the entire game from the ground up.



---------------------------------------------
Trini Rio
Owner/Operator of Rio Freelance Cargo - Tal Kyrte, Lok

we smuggler. we want smuggle. no smuggle. bad. no smuggle. no good.
- The Vampiric Hoshi
The History of SWG Smuggling (looking for a happy ending soon?)
How I would make the GCW more meaningful and fun
SBRD0C
Mon Apr 25, 2005 12:48 pm
#26






TheWok wrote:
I don't know if you can say that SWG is based off the RPG. I never played the WEG version of Star Wars, but this is nothing like D20.

Even so, I do know what you mean regarding the content. The movies were really a very small part of the Star Wars univierse. While they are canon materials, there are other things upon which to draw, including many EU novels and the RPG supplements. The movies should always take priority over EU material, though.

Personally, I like what I see in the CU. I have concerns, but those lie mostly with inoperable specials and other bugs. The only real problem I have with the design itself is the damage bonuses with level differences, but I can see how they might be needed.

For those that are interested (all two of you), the CU is really not as far as I myself would have taken the revamp. I would have revamped the entire game from the ground up.




Gladly those bonuses you mentioned only affect PvE


Thus if you don't want to have a full PvP Template(maybe you like crafting a little bit too) you don't suffer a hard-coded damage penalty against other players just cause you aren't the same Level.





Colonel Emitt 'Doc' Brown (Starsider)
Master Smuggler | Master Pistoleer | Commando
Interplanetary Shipping Co. Located Crystal Hollow Dantooine (-6833, 4750)
Vendors Deal in Weapon, Droid, and 'Special Shipments'


/Target SOE; /CLAP

Page 2 of 3