Smuggler Archive
Thread: Has this been thought of?
Nicolas_Frost wrote:
You actually expect people to inspect thier gear, Draevyn?
WesBelden wrote:
Don't mind these cretins, they've been around for far to long to have any resemblence of sanity left... but then so have I, ah-hueh.
Anyways, just reply with your idea, don't feel shamed into not posting
/emote eyes the clock, notes it's gone 2:50am and shakes his fist at his PC, "Curse you programming, curse yoooou!!!"
Awww, Wes I was just having some fun
"Wow that was fast." one customer.
"You're good." another customer.
Now I know what your thinking. They'll notice the numbers haven't changed. Ask for it back say it was a bug or something. Then slip a powerup on it and then tell them it was a damage slice. They look at the increase in the numbers and are satisfied...well until 100 uses later.
C'mon people work with me here we're (criminals) smugglers not friggin boy scouts.
Uhura Evvaddo
A Bloodfin Master Smuggler
"While you can examine items in the trade window - it can be hard enough keeping that window open without spending more time going thru the person's items...and then explaining to them WHY you cancelled trade etc etc "
Thats something i'd forgotten to ask about all the while ive been slicing. I often get the trade bug window in which the trade is automatically cancelled with my customer. Naturally, im used to it, and i assume its due to a macro, but when it occurs, most of my customers mumble "**edit**?".
Could it perhaps be something on my end? I dont utilise a macro while slicing, and some of my customers confirm that they dont at the time of trade either. Yet the trade window simply shuts down repeatedly and it takes a dozen tries to transfer the items. What's the cause of this?
(Dont hurry with a response. I quit slicing for the public post-pub 10. :smileyvery-happy![]()