Smuggler Archive

Thread: I had to qoute this guy...CU

NyghtsSecond
Thu Apr 14, 2005 8:27 pm
#14

If you really want to consider why the CU is good or bad for the game, you must step beyond your own playstyle and look at the larger picture.


Here are some things to consider:


SWG is a mature product. The player base has largely self selected around the existing playstyles available in the game.


If you convert the product to one that is more similar to other products already on the market, what would attract players to your product in preference to the others?


If you alter the product in such a way that some existing playstyles are not supported, will those players stay with the game?


It is obvious that SOE management believes the result of the changes will be a net plus.


Many other folks, including myself, believe that this is a terrible mistake because:


Many existing playstyles are harmed, causing a portion of the existing player base to leave.


And


There is not enough differentiation in the new product to attract sufficient players to replace those lost.


The license may well supply an offset of new players surrounding the movie release in the short term, but the purposed style of the 'new' swg is a very first generation design in concept and the hardcore players the might be attracted to stay are either 1) already here or 2) have chosen to play something else.


Thats my 2 cents. Good luck to us all.



----------------------------------------------------------------------------------------------------------------------
"you're making the game for your audience, not for yourself." - someone important...
I am the audience.
SpinningCloud
Thu Apr 14, 2005 10:29 pm
#15

Take a look at the CU from the Entertainers perspective and you'll see why some of them want to quit.


1. One entire branch of wound healing is now useless and NOT replaced with anything.

2. The health tied to combat level makes entertainers with one mastery of combat profession less survivable.

3. BF is pretty much gone so another aspect of entertainers has been removed and made leveling all that much more difficult.

4. And life is now easier for the bufbots. Instead of doing something about afk bufbots SOE has just made it easier.


Then you have to look at how they have managed to mangle something as simple as weapon certs and the convoluted 'fixes' they put into place to appease some portion of the population that wants to use every weapon no matter what profession they are.


Of course there is the weapon customization breakage that was 'fixed' with a bizzare certification of multiple versions of the same weapon with and without the various add-ons. Removes yet another feature and will most realistically NEVER be properly fixed.


And you talk about making things 'easy' well this respec thing is just nonsense. We all get to swap professions in and out to see what we like best?! Lord, what's next? A blue from permanently on each live server? It really demeans the TWO FREAKING YEARS I spent as a Master Smuggler to have a bunch of peeps respec to Master Smuggler.


Sorry, there is some good in the CU but for the most part is the worst thought out 'upgrade' I've ever seen.




Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

meltony
Fri Apr 15, 2005 12:06 pm
#16

have to say me and the rest of my guild was talking yesterday aboutit all, and the majority are not that happy with the level system.......

some have even cancelled their order of ROTW until CU comes out and they can see what the changes are like in LIVE.


So for some peps professions as we know does not look good so far..........

I give it a go when it goes live so to speak and take it from there...................



Meltony
Master Smuggler - HK Expendables

Seremaz - Jedi - HKx | Zekk Bertone - Medic - SEA | Arleritas - Trader - WS
-Brody- - Dancer - STAR | Bezerk - Pilot - WS | Wabbacha - Officer - WS | Arlerita - Spy - HKx
Mesascu - Shipwright -WS | Cleaver - Tailor - HKx | Dilemma - AS - Unguilded


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