Smuggler Archive

Thread: Ok smugglers you got your DL44 back. All weapons are now lvl based.

Capt_Baobab
Fri Apr 15, 2005 5:26 am
#14

Thanks! now i can get an idea of what to look for...



R.I.P. Chenlambec 6-23-04 to 8.9.05. Rogue Wookie,Smuggler, and Go To Wookie for Radical Limb Removal.
"I was born a smuggler, and I died a smuggler, and only the spicefiends mourned my passing."
The Inimitable Capt. Baobab
rexan
Fri Apr 15, 2005 10:03 am
#15






SpinningCloud wrote:

May be level based now but if you want to us it effectively you STILL need the skill mods for that weapon. If you don't have Pistoleer you aren't going to be all that effective with a pistol I wouldn't think.







In this thread in the commando fourm, Helios mentioned that certain weapons would be skill box specific, but that there is a bug which keeps them from showing the skillbox requirement.


here is the link


http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=92433#M92433




Rexan Ryu
Master Smuggler
Flurry Server
DarthKthuolhu
Fri Apr 15, 2005 1:39 pm
#16

I still want that Intimidator. Though I suspect it will still remain specific to Squad Leader as it was originally in the Master SL box, and only in that box. So maybe we'll be able to use it, maybe not... If we do, we won't get its full potential unless we double as SL if it remains there.
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