Smuggler Archive

Thread: Triple Threat: PvP Guide 1.2

Nicolas_Frost
Fri Nov 26, 2004 2:06 am
#14








BloodMonk wrote:
Noticed something lately

You can throw unarmed blind out of the window and use UH3 in stead, it blinds too

atm I only have 2 macro's running, CoB and a non looping macro against doc templates /intimidate; /intimidate; /lastditch; /lastditch; /lastditch
As they often have a cure intimidqte macro running

Before the weapon switch delay my most succesfull tactic was applying all stated with TK, KD, whip out geo canon (1.8 161 474 w/ pup) and HS2 or LD the hell out of em...when blind/dizzy/stunned/intimidated and KD everyone takes considerate damage

The tactic got a lot less effect due to the current delay though


/warcry, then equip your sonic blaster. Ten seconds is more than enough time to switch weapons, and since the delay is in, you can't damage anyone with your current weapon while you're switching, so as long as the warcry sticks, you can easily switch.

Sly










Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Lethalscout
Mon Nov 29, 2004 4:27 pm
#15

This is great.



Cziiryk or Afton in game.....C Corp vendors in the HoM mall in Morrigan on Corellia
Sengis
Tue Nov 30, 2004 1:30 pm
#16

stack your bleed macro with healthshot 1 as well as 2


i add a


/say and now you bleed %NT




ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
Sengis
Tue Nov 30, 2004 1:31 pm
#17

and deathblow should loop seperately onits own call it DB



/deathblow;

/MACRO DB





ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
Sengis
Tue Nov 30, 2004 1:32 pm
#18






BloodMonk wrote:
Noticed something lately

You can throw unarmed blind out of the window and use UH3 in stead, it blinds too

atm I only have 2 macro's running, CoB and a non looping macro against doc templates /intimidate; /intimidate; /lastditch; /lastditch; /lastditch
As they often have a cure intimidqte macro running

Before the weapon switch delay my most succesfull tactic was applying all stated with TK, KD, whip out geo canon (1.8 161 474 w/ pup) and HS2 or LD the hell out of em...when blind/dizzy/stunned/intimidated and KD everyone takes considerate damage

The tactic got a lot less effect due to the current delay though

Sly





initmidate hs sa duration in ctrl+s and u can reapply with lop timer as the cob macro check the duration of your intim n ctrl+S constantly intim all your opponents all the time.



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
EnderUK
Mon Jan 17, 2005 6:15 pm
#19


/bumpo


Why not I'm no longer triple threat but what the hay.... Anyone got anything else to add since all the changes have happened.


I've come to the conclusion that some marcos are good but a clear combat queue key is better in most cases. You can hit your states a few times then if it sticks clear combat queue.

Also foundI like using the eq2 keybord set up with a slight change in having the action keys binded to the num pad. You use w, a, s, d for movement and your right hand is free to use the num pad.

oh a note on buffs get the 2 new doc buff protecting against posion and disease They last about an hour, won't help much if you have 4 or 5 guys throwing DOTs at you but it will keep you alive a little longer

Message Edited by EnderUK on 01-18-2005 01:17 AM



I too use to have a fancy sig, then it got pwned - Kenney Ender
Nicolas_Frost
Sat Feb 12, 2005 6:31 am
#20

So, are you gonna edit the primary post and update this anytime?



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


EnderUK
Sat Feb 12, 2005 12:26 pm
#21






Nicolas_Frost wrote:

So, are you gonna edit the primary post and update this anytime?







bah it's only like 6 months old and and before the armour restrictions came in. What's your problem /jk. I haven't actualy been a full triple master since that time but I guess I could give it a pretty good update.


I'm off to grab some food then play some counter strike might start work on the edit tonight. Probably start a new thread called 1.3




I too use to have a fancy sig, then it got pwned - Kenney Ender
Page 2 of 2