Smuggler Archive

Thread: Just summing it all up

dlc3007
Mon Aug 01, 2005 5:52 am
#14

Some necros are more ironic than others.



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
MISTagent01
Mon Aug 01, 2005 7:00 am
#15

Well, I think they work hard...just not on the things that need to be changed.



V E E L A "her royal hawtness"
I am Jack's Smirking Revenge. I am Jack's Ignored Profession.
Theed was a bustling commerce city...people hawked their wares, danced, laughed, dueled, and had a rollicking good time. Cantinas packed with Entertainers of every race, shape and size...along with scoundrels, Stormtroopers, and drunks. People grouped up and stuck together in the wilderness, and you ALWAYS took a Scout or a Ranger with you. We lived our own Star Wars saga. We created our own personas, our own histories, and it all blended into this wonderful, magical experience that I will always remember...


That magic is gone now, but I'd pay 50 bucks a month to have it back.

Editor's Note: The author of the above post has quit giving SOE her money. She suggests you do the same, because this game will never be what you want it to be.


Jaim_Darkstryder
Mon Aug 01, 2005 7:09 am
#16



MISTagent01 wrote:
Well, I think they work hard...just not on the things that need to be changed.




Kinda like a hamster in one of those little wheels... he is working his a$$ off, but accomplishing nothing.



# I support people who don’t pirate the ribbon symbol and plaster all over irrelavent "causes" YARR, matey!
Ternque01
Mon Aug 01, 2005 7:10 am
#17






MISTagent01 wrote:
Well, I think they work hard...just not on the things that need to be changed.




I DEMAND MORE lightsaber animations!!!



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Jaguarrr
Mon Aug 01, 2005 7:15 am
#18






Ternque01 wrote:





MISTagent01 wrote:
Well, I think they work hard...just not on the things that need to be changed.




I DEMAND MORE lightsaber animations!!!





One where I grab it and stick it up their...



We couldn't play SWG without Tiggs. Now we can =)
Jaim_Darkstryder
Mon Aug 01, 2005 7:15 am
#19



Ternque01 wrote:


MISTagent01 wrote:
Well, I think they work hard...just not on the things that need to be changed.


I DEMAND MORE lightsaber animations!!!





SHHHH! Stop that! You know that anything the jeebay whine about gets bumped up the importance list!

Someone might even come in here and see that, add it to the list (since it is jeebay related) and then when it was all said and done one of the stuffed shirts would come out and say "See, we are listening to you Smugglers, you said you wanted more lightsaber animations and we put them in! Also, since this is a give and take situation, since we gave you the new animations we decided to take away "Last Ditch" and all of your "Mezz" shots have been changed to a 2 second delay with a 30 second cooldown timer."



# I support people who don’t pirate the ribbon symbol and plaster all over irrelavent "causes" YARR, matey!
MISTagent01
Fri Oct 14, 2005 5:56 pm
#20


MISTagent01 wrote:

Ok, I rarely post due to the fact that everything other people say is usually how I feel, but I thought it might be a good idea to just stick everything I have seen in one place, instead of having to jump from one post to the other about how smugglers can be improved. I guess I am just getting sick of everyone arguing about what is top priority...united we gain ground, divided we fall, right? As much as we are criminals that work only for ourselves, we are also the Black Market of SWG, and I think that bonds us in some respects.

So this is what I have seen improvement wise (in no particular order ) :

1. Content: I think everyone agrees that we'd very much appreciate Smuggler only missions. If entertainers can get their own missions, this is perfectly possible, although it would take a little longer because of the detail required to really make this piece of the smuggler puzzle excellent.

2. The Underworld Tree: Ok, it's terrible now...I have seen many people ask about changing that tree to Smuggling exp instead of Pistol. That's very wise, ala BH. That, however, would have to also be implemented when and IF the content is changed (smuggler missions, etc.)

3. Spice experimentation: Half and half on this issue...looks like many smugglers would like this, and many don't care. The fact that we as smugglers are so split on the issue makes me think that it might be a little lower on the priority list...true, it would be pretty excellent to be able to grind out some killer spices, but this seems like something that, since everyone is not unified on the issue, can wait as far as the profession is concerned. Also, I agree that more spices would be nice, read somewhere about graphical effects with using mind boosting spice...if they could create hallucinations...like seeing a Krayt Dragon in the middle of Theed...I can only imagine how high spice sales would go. /evilgrin People would be using spice as it's really intended, as a drug, instead of a buff.

4. DF Skill Tree: I think the Devs are working really hard to improve this; as much as we want it fixed more, there are some professions that are broken just like us, plus there are other issues that they are working towards...I think they are working on improvements to this tree, we just need to be patient with DF. Perhaps some unarmed moves and/or a special pistol cert for Master Smugglers or Rogues..this would be something all smugglers would appreciate and find useful.

5. Slicing: Something almost every smuggler desires is more control over slices. I think that giving Master Smuggler a choice would be a wonderful idea. For the most part, this skill tree is pretty decent compared to DF and Underworld.

6. Faction Trading: I think this makes us feel a little more like the criminals we are...but I do think it would be really cool if we received a 'traitor' TEF for trading faction stuff to an opposing faction. There should always be a consequence for smuggling...we are underworld people after all...there's got to be risk involved. If anyone in your IMP guild saw you trading faction perks, etc. to a Rebel, you'd be in pretty hot water. There are a few people on my server that I know are traitors to their faction...some sort of risk should obviously be involved in that.

I don't know what else I've seen, this is all off the top of my head. If you want to argue with me, please don't. I'm not saying what should/should not be #1 on the list to fix, I think that we need a thread that:

A. Doesn't flame the devs....these people work their bums off. Sometimes it certainly doesn't feel like it, but they are, I assure you that.

B. Doesn't argue about what needs to get fixed...I am really hoping this thread is only constructive...if you can improve upon these ideas (which I know you all can,) put it out there! But don't put anyone else down...we can leave that to the people that ask us to slice for speed/damage and then get enraged if we don't, even after we tell them it's random. Smugglers are much more intelligent than that! /grin

Sorry about the long post, just thought we need one place where no one is going to flame anyone, and we can get something done here. If we are untied in at least one issue, let's really push that one issue, andthen move onto the next. I think it will be much more efficient than asking for 500 things at once. RIght?

Hope I helped...if anyone hates me, I was just trying to make life a little smoother for us smugglers. We already have a rough life as it is. /smile


This is my 2 year anniversary of posting this thread...I figured I'd bump it and highlight the crap STILL wrong with Smuggler. This was my second post here in the Smuggler forums.

God, what a sad, gullible, starry-eyed fool I used to be about this game.

It makes me feel like such a gorram idiot.




V E E L A "her royal hawtness"
I am Jack's Smirking Revenge. I am Jack's Ignored Profession.
Theed was a bustling commerce city...people hawked their wares, danced, laughed, dueled, and had a rollicking good time. Cantinas packed with Entertainers of every race, shape and size...along with scoundrels, Stormtroopers, and drunks. People grouped up and stuck together in the wilderness, and you ALWAYS took a Scout or a Ranger with you. We lived our own Star Wars saga. We created our own personas, our own histories, and it all blended into this wonderful, magical experience that I will always remember...


That magic is gone now, but I'd pay 50 bucks a month to have it back.

Editor's Note: The author of the above post has quit giving SOE her money. She suggests you do the same, because this game will never be what you want it to be.


Mystique2000uk
Fri Oct 14, 2005 8:16 pm
#21






MISTagent01 wrote:

God, what a sad, gullible, starry-eyed fool I used to be about this game.


It makes me feel like such a gorram idiot.








Weren't we all Veela And your not an idiot. You've just been toughened up by two years of SOE's love.






We're Charley Brown, the Dev's are lucy and the Smuggler revamp is the football.
Every time we think, this is the time were gona get to kick the football Lucy pulls it away at the last minute.



I only have one thing to say aauugghh!
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