Smuggler Archive

Thread: Question for Triple Masters on FS Skilltree

DRWolfe
Sat Jun 12, 2004 12:49 am
#14



KaiRan wrote:
I'm hoping the new system will get us closer to the RIS armor model- Jedi should be like RIS armor: Very few people have some, only a rare handful have the whole set. The quests should be tough and require amazingly rare feats and/or equally rare spawns/drops to complete.


I'm thinking the quests will take a lot of time and effort to do, but I hate when ANY quest involves rare spawns/drops to complete. Sure, it keeps the numbers of people who successfully complete the quest low, but it creates problems of camping, hoarding, kill-stealing, and screwed up economies.

Also, generally casual gamers will not be able to complete such quests, and it should be open to everyone, just set up to take the casual gamers longer without making it virtually impossible. Basing the quests to become Jedi on mindlessly hunting particular rare spawns to loot a particularly rare drop is bad.

Finally, I do not believe it wil come to that as crafters and other non-combatants will have a means of completing these quests, it cannot be based upon rare spawns/drops because they would not usually be out hunting.



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