Smuggler Archive

Thread: Slicing XP?

DigiDante
Sat Aug 06, 2005 12:16 am
#14

The only thing that was giving slicing XP was terminals and IMO that was a bug.

They removed slicing XP from everything but terminals... just looks like something was overlooked and now fixed.



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NerotheHurricane
Sat Aug 06, 2005 12:22 am
#15

So, I mised the CU, but was there ever an explanation given as to why we don't use slicing xp anymore?



Smugglers in SWG History - As written by the Devs

2+ years without smuggling



Another one bites the dust: 10 February 2006


Arsani
Sat Aug 06, 2005 12:23 am
#16

Because that makes sense. And we can't have that.



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NerotheHurricane
Sat Aug 06, 2005 12:24 am
#17



Arsani wrote:
Because that makes sense. And we can't have that.





Right. Can't believe I didn't think of that. Thank you ma'am.



Smugglers in SWG History - As written by the Devs

2+ years without smuggling



Another one bites the dust: 10 February 2006


SidNitz
Sat Aug 06, 2005 12:30 am
#18


I think maybe because the only way you could get the 1st box of slicing pre-CU was via locked containers IIRC.I think I wound up spending like 500Kbuying locked containers togrind Slicing 1on Hyung then countless hours slicing terminals for Slicing 2 before I could slice anything useful.


Just my pet theory though....



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NerotheHurricane
Sat Aug 06, 2005 12:51 am
#19

Sorry Sid, but once you're here long enough, you'll realize there is no rationale behind everything done to our profession.

Uh oh, I'm becoming a cynic... so the spiral begins. Next thing I know, I'll be yelling at people to read the FAQ and get banned.

Sweet.



Smugglers in SWG History - As written by the Devs

2+ years without smuggling



Another one bites the dust: 10 February 2006


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