Smuggler Archive
Thread: Need an opinion on a template
FrankLee wrote:
My only issue with the combination is that we don't have any effective tools for armored opponents. Our best pistol is AP1, our only hand-to-hand weapon is AP1.
I hear ya thats why I wanted the Launcher Pistol (with some pistol specials) and Flamethrower...they may not be amor piercing but the launcher pistol does blast and hey the flamethrower is the flamethrower hehe. I mainly wanna hunt nightsisters and w/ my TKM/Doc was getting my butt handed to me on the higher lvl ones that have 100% kinetic. I don't know how effective this template will be but its gonna be fun to try. As for the Geo cave I also have no idea if the template I'm gonna try is gonna help there but I'll try it too.
What's a CoB Macro?
I've only played crafters so far, so please excuse the ignorance. ![]()
CoB macro is when the player runs a macro to keep their melee character's Center of Balance skill on at all times, which in most cases gives an extremely high defensive boost.
They click on it once, and the macro runs continually without them having to touch it again.
Woot, thanks Caylin, for the quick answer.
How does CoB work actually? I tried that as I climbed up the Brawler tree to get to Novice Smuggler, but I really couldn't tell if it was doing much good. And I seem to recall that it didn't last that long - is that why a macro is needed to keep reapplying it? I ended up using Berserk pretty exclusively at the end of my Brawler grind. At what level would CoB be benificial, and would I find more info on using it in other forums?