Smuggler Archive
Thread: smugglers get something cool for jtl too...
SanTsu wrote:
Does anyone know what the second multi player ship in the privateer line is?
There is no second ship. Unless they add it in after they close beta.
RBliels wrote:
Playersget the YT-1300 once they've mastered the Privateer Pilot profession. That doesn't sound like much of a bonus.
It's a cool ship, but it's only available to 1/3 of the pilot professions. Not to mention the fact thatthe ships weapons can only be fired when you haveother players manning the turrets. Apilot cannot fight alone in this ship.
Thank you for mentioning this. This issue is a very seriousto me, my whole future with SWG depends on it. I think we should make this a smuggler request. There as been tons of talk about forward firing weapons in the Ship issues forum, and so far no dev response. There were many very good compromises thought ofin those discussions.So hopefully this will be something that will be addressed in the future, there just needs to be a movement of people behind it, remember wookie armor.
RBliels wrote:
Playersget the YT-1300 once they've mastered the Privateer Pilot profession. That doesn't sound like much of a bonus.
It's a cool ship, but it's only available to 1/3 of the pilot professions. Not to mention the fact thatthe ships weapons can only be fired when you haveother players manning the turrets. Apilot cannot fight alone in this ship.
CRAP!! I read about thisin the BETA forums, but never got to experience it in BETA myself.I was hoping they would fix that! In SW Lore, you CAN in fact pilot the YT-1300 alone. You'd just use the targeting computer, which admittedlyis far less accurate than gunners. My argument is, even if you only have a pilot flyingand onlyone gunner on one side of the ship (say, um HAN AND CHEWIE), couldn't your bogey just fly out of range of that one gun, and just concentrate fire on the side where the gunner can't hit you? So even if youjusthaveone gunner you can still be toast. This is bullcrap. This is abig dissapointment. Thanks SOE. This is a HUGE blow to the people who don't contstantly hang around with others. Now thatthere's agame where Ican fly a YT, I can't, because I can't do anything in it but stand inside it while it's moving. Yipp-frickin-ee. Continuity to the crapper.
Message Edited by Imperiai2 on 10-23-2004 02:07 PM
By "We" do you mean every single subscriber in Star-Wars Galaxies? Because there's nothing "Smuggler" about the YT.
Rondo3553 wrote:
we get the smuggler ship yt-1300 !!! woot!
Seanieboy wrote:
JTL does noting for the smuggler proff.
JTL does little for any profession except Pilots and Shipwrights. Architects can make private ship construction stations. DEs can make flight computers/astromechs for ships. Artisans can make tools. The impact on the existing professions by JTL's release will be minimal.
And honestly, I prefer it like that.I'm earning my smuggler stripes now. Smuggling for me wouldn't be simple courier missions with a cargo labelled 'contraband' and NPCs dispatched at mission generation to kill me. Smuggling in space to me would be a mission requiring me to bribe/sneak/burn past a planet's law enforcement to deliver a cargo. Preferably sneak with consequences like building a reputation (and enduring more active pursuit) for burning past contraband scans. And an empty bank account for bribing past them.
JTL didn't spend anywhere near enough time in development, let alone beta, to add any substantial to any profession except Shipwright/Pilot. We'd prolly receive light fluff that would satisfy only as long as it took the novelty to wear off.