Smuggler Archive

Thread: Smuggler Revamp Delayed

Wave2571
Wed May 05, 2004 4:26 am
#131








Thunderheart wrote:


We actually read the boards more than most think. This is a really important issue and to do it "right" needs more raw development time and more community input....





The new foods from the chef revamp were designed by the dev team.


The new droid modules were announced a few days before they hit TC.


The few changes they announced for the Jedi so far came from them again and were strongly resisted.


The crafting patch....


Theres so many things and never does the community input matter. So far I have only experienced that they implement something and after a torrent of criticism and complaints they revert it. A genuine try to communicate and work with the community has yet to be seen.


But oh well, hope dies last.



Maya


4/4/4/4 Guardian




DrakoonShao
Wed May 05, 2004 4:56 am
#132

Hm.... not sure if someone has mentioned this already, but the Smuggler revamp is now much closer to the Space Expansion. Anyone else think this has anything to do with the Devs mentioning in some of their previous posts that Smuggler was a more space based profession? Maybe we will get some space bonuses as well, that would be cool.



Drakkoon Shao (Gorath) -- Smuggler
Smuggler's Alliance Ace-- Vaksai - Firespray - YT-1300 - YT-2400 - ARC - Scyk

Shaelyna Kadas (Gorath) -- Spy
Novice Pilot -- Heavy Tie Fighter

Kallarrlo (Gorath) -- 12pt Wookiee Weaponsmith and Alliance Ace

Opyso (Gorath) -- Ithorian Force Adept


Siinna
Wed May 05, 2004 4:56 am
#133

as everyone knows now, in SW episode IV timeline, Jedi is being more important than smuggler.


Well time to cancel my account until publish 11 comes out.


Oh and I dont believe the revamp will be anything good anyway


DrakoonShao
Wed May 05, 2004 4:59 am
#134

Ohhhh.... look, someone mentioned the same thing as me earlier on this same page. Really should have read the thread before I posted



Drakkoon Shao (Gorath) -- Smuggler
Smuggler's Alliance Ace-- Vaksai - Firespray - YT-1300 - YT-2400 - ARC - Scyk

Shaelyna Kadas (Gorath) -- Spy
Novice Pilot -- Heavy Tie Fighter

Kallarrlo (Gorath) -- 12pt Wookiee Weaponsmith and Alliance Ace

Opyso (Gorath) -- Ithorian Force Adept


Jedi_Snake
Wed May 05, 2004 5:10 am
#135

JEDI GET ALL THE ATTENTION CAUSE HOLOGRINDERS ARE KILLING THE GAME!!!! EASY TO UNDERSTAND, NO ???? SO STOP COMPLAINING
Siinna
Wed May 05, 2004 5:15 am
#136

the game was already dead and pointless before hologrinding came. hologrinding was just the most stupid thing the devs ever did in this game.


hologrinding should never have been in the game. its just a shame they dared to implement it in game and now make us lose 2 to 3 month to remove it from swg!





Chemistrius
Wed May 05, 2004 5:20 am
#137



__________________
Chemistrius Ul`Veldrin
Starsider

Ride the walrus!
Chemistrius
Wed May 05, 2004 5:21 am
#138


What can I say? I'm speechless, I really am.


The *ONLY* good news here today is that instead of stuffing that poor excuse for a revamp down our throats they're going to give us more of the regular everyday nothing, and that's really, really sad. You shouldn't be smiling and saying thank you, really, you'll only encourage them to do this to someone else.


If you went out and say bought a car, you'd expect to be driving it home right? Not if you bought it from SOE; You'd probably end up walking home with 2 buckets of paint and a hand full of odd sized bolts. After a few months, they'd probably promise you a frame and some tires, but when it comes time to deliver, you wouldn't get said tires because they didn't have enough time to make them round. Naturally you'd be happy you didn't get square tires shipped to you, but all the same, all you have of the car you paid for is two buckets of dry paint and some useless bolts. Two months later, you hear back from them and your tires are en-route to your house...When they get there, guess what, THEY'RE SQUARE! Good thing they didn't ship the original square ones right?


So yet again, we get pushed to the back burner and take it up the tail pipe. Thanks SOE, really; I was starting to think positivly about you again, and once again, you sovehementlyprove to me that I was wrong in doing so.


Yeah, I know, 1 star for me.


PS: is it really so hard to code the 75% PvP damage reduction for CM poisons? We've kinda been waiting on that one as long as smugglers have been waiting for a revamp.





__________________
Chemistrius Ul`Veldrin
Starsider

Ride the walrus!
1BountyHunter1
Wed May 05, 2004 5:26 am
#139

There has been a lot of talk about player smuggler bounties, but I have a problem with that, mainly because of the fact that I'm a Wookiee. Now maybe after the other 2 Wookiee armor types are in the game, this won't be such a big problem, but right now the Wookiee race can't beat virtually anyone in PvP. Having a badass bounty hunter coming after me might be more immersive and exciting, but it would also make me dead...


Zzt


Romiezeus
Wed May 05, 2004 5:28 am
#140

I am proud of ya TH.


I cannot begin to thank you for taking the current plans back and rethinking it. I may even change my sig.....





ROMIEZEUS
MASTER BOTHAN
TROLLEONE / =V=

"I AM THE "MANY BOTHANS DIED TO BRING US THIS INFORMATION" GUY.


DRWolfe
Wed May 05, 2004 5:52 am
#141

Nothing really to add to the huge number of replies, but I'd like to say thanks for recognizing the Smuggler community's concerns with the revamp and for making the decision to take the time to make it something great.

Now, please take this time and use it. Increase your communication with this community, both directly and through Caylin. There are a ton of great ideas floating around in this forum, and we'd like to help as much as we can to make this revamp, and the game as a whole, as good as it can be.



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

RaithStarwind
Wed May 05, 2004 6:03 am
#142

Very glad to hear this delay taking place. But the problem still arises that we have already stated our needs for our profession.


Player Bounties on Smugglers

Smuggling for Players

Mission Based Spice Instead of Crafting

A wider variety of Security Slicing

Stiffer Penalties for the Crackdown

A cost system for Languages to untilize protocol droids and smuggler universal language.

Etc.


Only to have us told that its either a good idea for the future, it wont be done, and/or it is not feasible with the existing system. Well this"is the future"for our profession, I dont think with all that needs to be done with the game as a whole another revamp will be in our future anytime soon.


So while we as a community understand that the current ideas for such things asPlayer Based Smuggling are veiwed by the developers as too much of a strain on the system, for myself, "I dont care. Find a way."


I purchased star wars galaxies with the vision of traveling around smuggling cargo under the empires noses. That nessessary evil people are forced to turn to when they need something delivered with no questions asked. To do that I need players to come to me. Not for me go to a mission terminal and deliver a package in exchange for frequent flyer milage on a spaceport transport.


If I cant have player based smuggling then I have no reason to play. I am not alone in this. The smuggler community has stuck around because we had hoped our wishes would be realized in the revamp. With theanswers you gave in 19 questionsit made matters clear this was not going to be what we have told developerswhat is needed.Ifthat was the path of the smuggler there is noreason to keep playing.


Read our development ideas. There are several versions all over our forum with Caylins being the most collected view of the community. Post a developers plan for us tooffer feedback. Stop treating us like a patch and stating changes right before they go into test. Our profession is BROKEN. We need to see what you have planned at the development stage. No more "We cant tell you what we are doing but you will like it". If you knew what we liked we wouldnt be so upset with our current line of skills and a pointless slap-on-the-hand crackdown.


I think the delay is wonderful and I do hope this gives more time for us to iron outdetails with the developers. ButrealisticlyI seethe same process of keeping us in the dark and stating our ideas are not possible.The Developersmay as well allow us to speak and trade junk with Ewoks and call it our Revamp. ^_^



Raith Starwind.
Master Image Designer and Master Smuggler of Coronet. (Starsider)
Do not meddle in the affairs of Image Designers, for they are subtle and quick to make you an eyesore. ^_^
zazo
Wed May 05, 2004 6:11 am
#143

Can I just ask what percentage of the population is jedi and why should it take precidence over one of the core elite professions that has been promissed an update since the release of the game? You know for the longest time my desire for this game to work has far out weighed the issues that prevent most people from playing anymore. That desire dwindles significantly with things like this. The patch although medocre at best was on a schedule and although minuscule at best was still going to be here in 6 weeks now we wait for publish11??



I am not a happy smuggler





Zazo Flyrider
Leader of DN/Non-smuggling smuggler since Sept' 03
NinNyang Ninnang Nynyang Nin Nong Ninnang


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