Smuggler Archive
Thread: Smugglers in SWG History as written by the Devs
fishbrains wrote:
KefkaQ wrote:
*eyedarts and bumps*
/hi5!
PillowTech wrote:
I tear up a little everytime I see this post. I wonder if EN still realizes that this is still alive?
I hope he knows, it's in my sig anyways
TheeWun wrote:
You guys break the law, you lie, cheat, steal, murder, hack, kidnap, and we are the ones who are supposed to come get you! Damn the Jedi, let them kill each other. I want to go after some scumbag smuggler who cheated a Hutt out of millions.
Give smugglers some escape skills in the Underworld tree, while giving BH some humanoid trapping skills. Smugglers should get a TEF everytime they slice..that way you are forced to do your work in seedy back rooms and basements.
Damn Devs..THROW THEM A BONE!!!
Well, actually, we're not murderers, we're independant frighters, we're not kidmappers either, we're a kind of cab driver, we're not thieves, we're profiteers. Yes we do break the law sometimes, but no, we are not responsible for every trouble in the galaxy. We gamble, we carry, we modify, we lie, we sometimes deal drugs or weapons that we shouldn't, but don't call a smuggler a mafioso, breaking the law is not our vocation, we just do business, if we have to go around certain rules, we may do, but knowingly, and we would prefer not to. The only law that really defines us is "It's not forbidden to do something illegal, it's forbidden to be caught doing something illegal", a good smuggler is someone that nobody knows, not someone that is feared by everyone