Smuggler Archive

Thread: Underground Smuggler Tunnels ....Plz provide input

WookieBounty
Fri May 28, 2004 8:36 pm
#1


Ok this is just an idea I wanted to post and I'll work on it some more. But I'd like to have some of you give some input on if this would be cool to you.


What I want..



  1. Think of Ways we can use them.

  2. Who should be allowed in them?

  3. How are they accessed?

  4. What things can and cant be done while in the tunnel?

  5. Why should we have these?

  6. Does this in some way deviate from Star Wars feel?? (Do Jedi concaves get away from SW feel?)

  7. Can we travel to other planet cities in them?? (including ones not accesible by shuttle ports)

  8. Please add anything else you like here.

If popular opinion likes this then we can develop this and hopefully see something like this after SE. Thanks folks.

Message Edited by WookieBounty on 06-01-2004 01:52 AM



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
true_Kieran
Fri May 28, 2004 8:54 pm
#2





I don't think we will get something like this... but hey, worth a try.



  1. Escape, probably from a Bounty Hunter or with some Rebels or even Jedis from the imperial Law

  2. Smugglers and anyone who is grouped with one

  3. Could be in back streets but first thing that came to my mind was near the back entrance of a cantina inside the cantina

  4. no slicing because it's too dark and wet down there (so they are not that easy exploitable if we ever get a tef or anything similar from slicing)

  5. right now: RP. later: maybe running from a BH who has a mission to get us




Jarrod Larson
Bounty Hunter


WookieBounty
Fri May 28, 2004 9:31 pm
#3

Thanks for the feed back..


And remember folks this is just an idea for after Space Expansion....



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
DigiDante
Sat May 29, 2004 9:13 am
#4

Anything instanced would not happen.

How about a secret tunnel from bestine to anchorhead?

Something that only rebel smugglers and grouped members can navigate... have cave rats or something in there.

Message Edited by DigiDante on 05-29-2004 09:13 AM



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005.
Leader of the fallen Guild, Veil of Silence.

Without the past, the future would never happen.
Believes in a better future for SWG.
Everytime a Rollback or Additional server thread is spawned SOE murders a kitten. Please... think of the kittens and stop this erradication.
true_Kieran
Sat May 29, 2004 9:36 am
#5

Why only rebel smugglers?




Jarrod Larson
Bounty Hunter


DigiDante
Sat May 29, 2004 10:52 am
#6

I thought of it as an escape route out of Bestine in a sticky situation... Not to be used as a raid route.



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005.
Leader of the fallen Guild, Veil of Silence.

Without the past, the future would never happen.
Believes in a better future for SWG.
Everytime a Rollback or Additional server thread is spawned SOE murders a kitten. Please... think of the kittens and stop this erradication.
WookieBounty
Sat May 29, 2004 7:01 pm
#7

YAY more ideas ...


The reason i say instanced is b/c i don't believe the way that the game is designed that you can have an actual "tunnel" to walk in. I may be wrong. If they did it something like a cave?? Guess that would work.


Remember not JUST smuggler would use these.


Keep the ideas coming plz this could be interesting.



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
true_Kieran
Sat May 29, 2004 10:32 pm
#8







DigiDante wrote:
I thought of it as an escape route out of Bestine in a sticky situation... Not to be used as a raid route.





Then it still could be rebel and neutral smugglers, I see no reason to exclude neutrals once again.




Jarrod Larson
Bounty Hunter


DigiDante
Sat May 29, 2004 10:35 pm
#9

good point



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005.
Leader of the fallen Guild, Veil of Silence.

Without the past, the future would never happen.
Believes in a better future for SWG.
Everytime a Rollback or Additional server thread is spawned SOE murders a kitten. Please... think of the kittens and stop this erradication.
neros666
Sun May 30, 2004 2:43 am
#10






WookieBounty wrote:

Ok this is just an idea I wanted to post and I'll work on it some more. But I'd like to have some of you give some input on if this would be cool to you.


What I want..



  1. Think of Ways we can use them.

  2. Who should be allowed in them?

  3. How are they accessed?

  4. What things can and cant be done while in the tunnel?

  5. Why should we have these?

  6. Does this in some way deviate from Star Wars feel?? (Do Jedi concaves get away from SW feel?)

  7. Can we travel to other planet cities in them?? (including ones not accesible by shuttle ports)

  8. Please add anything else you like here.

If popular opinion likes this then we can develop this and hopefully see something like this after SE. Thanks folks.








Hmm, thats kind of a cool idea.


Maybe not a cave or a tunnel, but like an underground warehouse or something,just off of or near the starports we are going to be flying from.


Make it by the starport because it could be a place to bypass whatever searches I think there should bein the starport by going through maybe a different entance, or a tunnel to the landing pad, or whatever we will be taking off from. Like a "back door"past the scans. Make it so only a smuggler and whoever he is grouped with can get in. They are making those jedi caves accesable only to jedi, and I dont think those are instancedthey could do that here. It would make us "smuggle" people past the scans. We could charge whatever we wanted to bring people through.


They could even make it sothatplace is the only place we can slice things aside from maybe our own residences or something so we arent doing this in city streets anymore. Lol, it would probablybe a hassle, but we could use it to justify highering the prices. Dont know about that, but its a thought. There are alot of things that could be done with this, I kind of like it.

Message Edited by neros666 on 05-30-2004 04:45 AM

WookieBounty
Sun May 30, 2004 4:07 pm
#11

Thanks neros



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
Auron711
Mon May 31, 2004 11:44 pm
#12






WookieBounty wrote:

  1. Think of Ways we can use them.

  2. Who should be allowed in them?

  3. How are they accessed?

  4. What things can and cant be done while in the tunnel?

  5. Why should we have these?

  6. Does this in some way deviate from Star Wars feel?? (Do Jedi concaves get away from SW feel?)

  7. Can we travel to other planet cities in them?? (including ones not accesible by shuttle ports)

  8. Please add anything else you like here.








  1. Alternate Routes to "hot" areas.

  2. Smugs and their groups only.

  3. Towns, Sewer Vents, etc

  4. Fighting, Dieing, Everthing BUT calling pets and healing wounds/buffing.

  5. Same as #1

  6. There will always be alternate routes, places that only the experienced will know of. Assuming that smugglers hide from the law alot, they would be the ones to know of such enterances.

  7. Perhaps over a small distance, but I think you should be forced to walk.

  8. Good Idea, but the GCW needs attention for this to be worth the development time.

My 2 cents.





______________________
Smisa Odojja - Tarquinas
Colonel in the Imperial Army
Vadr, Naboo
----------------------------------
WookieBounty
Mon May 31, 2004 11:50 pm
#13


I'll take those 2 cents and put them to good use.


Also took out idea for instanced


Here is an ideal game scenario using this idea: ( This came from a friend)


-There is a huge battle in theed... your on the outskirts Imperials are pushing in. You hop in the sewers with your groupand try to get behind them.


-Meet a group of Rebs head on, and fight them in the sewers of Theed

Message Edited by WookieBounty on 06-01-2004 01:57 AM



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
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