Smuggler Archive
Thread: Just dropped BH For Master Smuggler/TKM/Pistoleer!!!
Maccus wrote:
Does anybody have any advice for a young up and coming smuggler.
Swirl Prong Impalers.
When I decided to go triple master (I was Master Smuggler / Pistoleer / Commando with Flame 3) I found this tip on the TK boards. Basically, you want to get some 70% kinetic ubese. Get buffed, go to the Research Outpost on Endor and take gurrek and impaler missions until you stumble on a non-mission Swirl Prong Impaler lair. Hit the lair a few times and just stand there letting your toon do the default attack.
The exp will roll in non-stop. I went from unarmed 4 to TKM in about 8 hours total, including downtime for getting buffed and finding training. I suggested a friend try the same trick with pistoleer, and it worked for her as well. I wish I'd known this last year when I was trying to work my way through smuggler and pistoleer.
Migrate all your stats to mind.
Slicing, I have no idea. Way back I used to be able to put up my novice tag and get slicing requests. Now people only want a master. Getting containers will probably be the worst part for you. You'll want to buy crates of clamps so you don't waste any on your way to slicing 1. After you can slice weapons, buy a few crates of WUKs and CDEFs.
As for spices, I did shadowpaw all the way from novice to Fence. The requirements are simple and relatively cheap, but the exp isn't great.
It'll be weird being able to dabble in other profs, though. I'll probably drop most of marksman and most of scout to free up points to screw around with.
Prepare to be disappointed... we can't open 'em either.
Kais wrote:
Besides, I HATE going into dungeons and see containers that I can't open.