Smuggler Archive

Thread: Smuggler/ Pistoleer/ Tera Kasi

Shin-Ryu
Mon Sep 20, 2004 11:06 pm
#1


Is anyone having fun with this template?

With all the changes, I dont know where it stands anymore..

Thank for your input,

Shin-Ryu



I am a Pre-CU player and I approve this message.

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Shin-Ryu
Elder Jedi

Wxxxx¹xx-Xggggggggggggggggg

Smuggler_Caylin
Mon Sep 20, 2004 11:11 pm
#2

It's a powerful template, one that I believe will remain powerful as time goes on.


It's only real weakness is the lack of medic skills.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

mikeystoyz
Mon Sep 20, 2004 11:36 pm
#3

What lack of medic skills, dont get yourself killed in combat, then med, if you do get capped bring yourself back. If you are a zabrak, just vitalize or whatever it is. Pretty easy stuff, dont bite off more then you can chew.
Smuggler_Caylin
Mon Sep 20, 2004 11:42 pm
#4






mikeystoyz wrote:
What lack of medic skills, dont get yourself killed in combat, then med, if you do get capped bring yourself back. If you are a zabrak, just vitalize or whatever it is. Pretty easy stuff, dont bite off more then you can chew.




I can't count how many times novice medic has saved my life or the lives of my group members. Underestimate it at your own risk.




The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

fareone
Mon Sep 20, 2004 11:57 pm
#5

/omg....

u use med skills?????? ..1 year past and i didnt even went to hospital ..just cantina for bf and stay just for talk not for heal...use ur fd man and 10k buff is noting ..tka medi is the best think in this game ..u need noting for heal...( in combat ? pve fd >>>>im pvp who use medpacks? or who use healthshot or actionshot..everythink is mind......)



got Ofio( lowca)... opef ofio( lowca)
Bossov
Tue Sep 21, 2004 1:09 am
#6


Watched a TKM duel a Jedi Knight the other day for5 minutes before the Knight got the best of him. Not sure what the TKM's medic skills were, but they weren't near doctor level and they kept him in the fight. To his credit(or the screwed up nature of combat in the game) the TK would have had the Knight if it weren't for the healing all states and healing all damage abilities of the Jedi. The TK had him whipped off the bat and the Jedi was doing 2 heals to every 1 heal of the TKM. So I'm rethinking my current template to include medic skills possibley. As for when I was a triple master I enjoyed it. Awesome defenses, awesome damage with TK, decent-poor damage with pistols, but with pistols you also have many damage types. FD is a life saver, but won't pull you out of every jam with npcs and mobs that have disappeared into the horizon popping back up as soon as you stand. The thing that bothered me most about this template was the lack of terrain negotiation, it drove me NUTS!!! Ever go hunting on Dathomir with no scout?



Bossov Sla've
The Blonde Bomber
Iawo
Tue Sep 21, 2004 4:54 am
#7

I'm a variation of the triple master, but I have fencer defenses instead of master pistoleer. There are onlytwo things I miss: First aid for bleeds, and terrian negotiation. Been thinking about dropping pistoleer altogether and getting some medic skills instead, but those state defenes sure are nice...


Only bad part is that if something has over 80% or so Kinetic resists on it, I might as well not even bother. Sure I could pull out a pistol, but my speed is so horrible that it's not worth it.



Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
Archiman
Tue Sep 21, 2004 5:58 am
#8

UBER TEMPLATE -

Master fencer / Master smuggler / Master brawler / bit of medic
DRWolfe
Tue Sep 21, 2004 7:50 am
#9

I'm loving the Triple Master. Haven't had Medic skills since shortly after I started the game, and really haven't missed them. Haven't really needed to heal in combat (and I'm not often grouped, being the loner type) and TKA Meditate is great for all after-combat heaing (except BF, but you gotta have some reason to go watch the dancing girls, eh? ). As for terrain negotiation, it was a help early in the game before mounts and vehicles, but I've got a bike now, and a pistol for the runners, so who needs it?



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

Blackjack2060
Tue Sep 21, 2004 7:52 am
#10

The worst part of this particular triple crown is lack of medic skills and terrain negotation. But...lol I only die in PvP, but that is cause I am not a big PvPer, and PvE when I am being stupid and not paying attention.



Ayden Storm-"Sure, anything is possible, it might just cost a bit more"

"May the fires of rebellion spread."

"Hey...it's me, what could possibly go wrong."
Hoenir
Tue Sep 21, 2004 7:56 am
#11

I'm Master Smuggler, Master Pistoleer, 4034 TKA, 2000 Medic


I refuse to rely on buffs for hunting, because why rely on other people who won't always be available?

As such, I'm killing red conn stuffwhile only having900 health, 900 action, 700 mind and 2 brandies. (maybe a powerboost if I have time). This requires I have medic skills or else I would be incapped more than I am standing. And I keep the Neutron Pixie on hand just in case of an emergency. I still consider my medic skills important, to thepoint that if my stim pack is used up in combat I will either feign until I'm fully healed, or jump on my bike and retreat until I can break aggro and pull another stim from the crate.



Boost'r Mu'Oil, Master Smuggler, Master Pistoleer, Master Pilot (Smuggler's Alliance), Tempest
Hoenir Oborr, Master Armorsmith, Master Architect, Master Merchant, Tempest
Nyum, Master Rifles, MBH, Ultimate Master Pilot (All 9 Squadron Badges), Tempest
Visit my General Store in Player City Talon, Corellia; Tempest Galaxy
Ryutek
Tue Sep 21, 2004 8:26 am
#12

The Triple Master is a very well rounded and powerful template, but there have been times Novice Medic or limited Scout (Terrain Negotiation) have been a huge bonus. If you fight in a group then you might want to consider Novice Medic unless you generally have a Medic or two fighting with you. Otherwise it is pretty much about the same either way.



Ryutek

Former Teräs Käsi Correspondent, Circa 08/2004 to 02/2005

No longer holding out hope, SWG will never be the game we fought so hard for, that we believed so much in. Farewell friends.



[email protected]
Nek
Tue Sep 21, 2004 11:01 am
#13


Im also thinking about going triple master but i want to know if maybe i should just keep master TKA and master PISTOLS and instead of maxing smuggler maybe go 0440 and keep medic 1040 around? I want to be effective in PVP and PVE. I think taking pistols over fencer is the way to go you geta more roundedplayer that way IMO.


Also,

With medic i see lots of people going 2000. why would do that?

Message Edited by Nek on 09-21-2004 11:06 AM



Xmanic-Shadowfire-Master Indecisive Grinder

"For a Rebel I sure hate a lot"
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