Smuggler Archive

Thread: I'm sorry, but I hate our EXP requirements now.

MISTagent01
Sun May 01, 2005 10:03 am
#1

Wes, please tell me that we're going to go back to Slicing and Spice XP (or "Smuggling" XP) after OUR revamp goes live.


It's absolutely ridiculous thatany shmuck off the streets can pick up Master Smuggler, and notknow one damned thing about slicing a weapon.



V E E L A "her royal hawtness"
I am Jack's Smirking Revenge. I am Jack's Ignored Profession.
Theed was a bustling commerce city...people hawked their wares, danced, laughed, dueled, and had a rollicking good time. Cantinas packed with Entertainers of every race, shape and size...along with scoundrels, Stormtroopers, and drunks. People grouped up and stuck together in the wilderness, and you ALWAYS took a Scout or a Ranger with you. We lived our own Star Wars saga. We created our own personas, our own histories, and it all blended into this wonderful, magical experience that I will always remember...


That magic is gone now, but I'd pay 50 bucks a month to have it back.

Editor's Note: The author of the above post has quit giving SOE her money. She suggests you do the same, because this game will never be what you want it to be.


maxtheusher
Sun May 01, 2005 10:09 am
#2

Ooh do we get to be pissy like the BH forums now? YAY!



大胆框
赏金猎人

动 性交 你 SOE
bl00ds0ul
Sun May 01, 2005 10:10 am
#3

Slicing and spice exp? ew. Pistol is 20x better.
djlowballer
Sun May 01, 2005 10:17 am
#4

Heh... last night I told amaster bounty hunter to go get a jedi mission on a guy. he looked at me and had no idea he could actually bounty hunt. I see smugglers who dont know how to slice, doctors who cant heal wounds. Its a crazy mixed up world.


As for the xp.. does it matter since we are all master anyway
Ragnaat
Sun May 01, 2005 10:25 am
#5

Don't be sorry, nothing to be sorry about here

The move took a lot of flavor out of the profession, we were a hybrid both by definition and by experience. Now we're a combat profession with benefits, and if you look at overall balance and not 1v1 or combat balance we are now really out of balance (in a good way for once). As I've been saying since I first saw the change it seems wrong that a smuggler gets better at slicing by killing things and its even more wrong to be able to become master SL without ever leading a squad.

With that said though, i've been a master on a few servers now for quite some time and post CU I have no idea what slicing is doing either



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
riotcontrol
Sun May 01, 2005 10:26 am
#6


djlowballer wrote:
Heh... last night I told a master bounty hunter to go get a jedi mission on a guy. he looked at me and had no idea he could actually bounty hunt. I see smugglers who dont know how to slice, doctors who cant heal wounds. Its a crazy mixed up world.
As for the xp.. does it matter since we are all master anyway




I went to the Coronet terminals to check what's up today and there was 8-9 MBHs around.

Direct quote: "what kind of wepon dose a BH use"




__
wieland argosy <gunslinger>
maxtheusher
Sun May 01, 2005 10:56 am
#7






riotcontrol wrote:




djlowballer wrote:

Heh... last night I told a master bounty hunter to go get a jedi mission on a guy. he looked at me and had no idea he could actually bounty hunt. I see smugglers who dont know how to slice, doctors who cant heal wounds. Its a crazy mixed up world.


As for the xp.. does it matter since we are all master anyway






I went to the Coronet terminals to check what's up today and there was 8-9 MBHs around.

Direct quote: "what kind of wepon dose a BH use"







wer do i get droidz?


wut do i do now?


can u giv me a droid?


A guy in the BH forums wanted to buy A bh droid for 6klol. man, wow, how people can even ask something like that. no sense of shame lol.


So, following the BHs lead, we should make ALL the new Smugglers feel very unwelcome.



大胆框
赏金猎人

动 性交 你 SOE
VegitoX
Sun May 01, 2005 10:56 am
#8






Ragnaat wrote:
Don't be sorry, nothing to be sorry about here

The move took a lot of flavor out of the profession, we were a hybrid both by definition and by experience. Now we're a combat profession with benefits, and if you look at overall balance and not 1v1 or combat balance we are now really out of balance (in a good way for once). As I've been saying since I first saw the change it seems wrong that a smuggler gets better at slicing by killing things and its even more wrong to be able to become master SL without ever leading a squad.

With that said though, i've been a master on a few servers now for quite some time and post CU I have no idea what slicing is doing either





Though I disagree with you in regards to your thoughts about the CU as a whole; this is one thing that I do agree with. The slicing line is the one line that shouldn't have been tampered with, just like, the Bounty Hunter's Investigation line shouldnt be based on pistol xp.


Lets face it, you can see a trace of it on our forums already, there are alot of newcomers to the Smuggler Profession. While at one time our profession was defined on character moreso than any borked combatskill we may have had, the CU has transformed us into a viable combat class, and with that, well....all I have to say is that there is a majortradeoff to be sure.





Reo Grande* Mos Eisley Bred* Blue Milk Fed
--------------------------------------------------------------------------------
Sengis
Sun May 01, 2005 10:58 am
#9

we are becomign a fotm, after our revamp u can guarantee it.



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
djlowballer
Sun May 01, 2005 1:03 pm
#10


After the revamp we should ignore all new smugglers. They get all the cool benefits now, without the months of people laughing at the master smugg tag...


I propose Smuggleopolis, a city where we the smugglers chill and be free, and perma ban anyone who cannot slice or spice.
Nicolas_Frost
Sun May 01, 2005 1:08 pm
#11


Here's what experience I think it should require to level throughout Smuggler.

Underworld: Smuggling experience

Slicing: Slicing experience

Dirty Fighting: COMBAT experience(Since all the mods are now General Ranged and Unarmed, does it not make sence to break the experience down to something than can be gained through all ranged and Unarmed combat? This would reinforce Smuggler as a profession that blends well with most all combat professions.)

Deliquency: Smuggling experience



Edit: CU even bugged the board's FireFox support. Now I gotta use the damned visual editor because nothing comes out right in HTML on Internet Explorer.

Message Edited by Nicolas_Frost on 05-01-2005 03:12 PM



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


riotcontrol
Sun May 01, 2005 1:14 pm
#12


Nicolas_Frost wrote:

Edit: CU even bugged the board's FireFox support.





My Profile --> Preferences --> Use WYSIWYG Message Editor ?



__
wieland argosy <gunslinger>
Nicolas_Frost
Sun May 01, 2005 1:17 pm
#13

When did they add that in?



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Page 1 of 2
Previous Next