Smuggler Archive
Thread: Is the Critical Chance Slice Worth it?
Currently broken so far as I know. I do seem to recall a damage bonus with /criticalshot during my BH days, but I definitely don't see any damage increase, even when I get the +Critical+ flyouts.
So I'd say no for the time being.
yeah i saw teh same stuff, might have to do some damage and speed instead
When it works, it adds +20% (1.2x modifier) to the attack that procs it. That can be major especially with heavy DD attacks, like those from carbines or rifles. And a 10% proc rate is not too shabby.
Bottom line, a capped weapon will get a nice bonus from +CS when it works.
I've been testing it myself. I often find that when it goes off, in the combat window it shows the regular damage of the weapon, but actually the mob takes MORE damage.
I could be wrong, as it's really hard to test, without Critshot, but when Critshot lands it does do 1.2x damage.
Message Edited by QuantumArtist on 07-31-2005 04:04 AM
I'd say theres very little debate about it...
Consider 100 shots at the enemy...
With a speed slice I can cram those 100 shots in at a significantly short amount of time.
With a damage slice I can consistantly do more damage over those 100 shots.
With a critical shot slice only 3 of my shots will do 20% more damage...
Personally, I'm sold on speed slices for thier ability to cram damage into a very short amount of time. However its an action eater. You have to time your bursts for the right moment. Like when an enemy is knocked down, you want to put as many shots into that short amount of time as possible! The ability to time this, and anticipate your result is better then a miniscule CHANCE to do 20% more damage at that moment.
A full 8% damage slice will yeild about 60-90 points of damage per shot, depending on the type of weapon and how wellthe weapon was made. Over the space of 100 shots, that is a bonus 600-900 damage.
By comparison, the same weapons will yeild 155-225 damage only 3 times per 100 shots with a 3% critical slice. Thats a total of 465-675 bonus damage... which is 135-225 points of damage less then a damage slice over 100 shots. There is also the added disadvantage that you never know when it will apply. Its not like a speed slice where you can time your damage burst at just the right moment, or like a damage bonus where it simply applies all the time. You never know when it will apply. It can apply while your target is standing... or it could apply when they're KD... you never know!
The only time I'd critical slice a weapon is for a BH that uses critical shot often. Only then would your odds to land a critical shot increase to a point that would exceed a damage slice. Of course, your odds only increase when using critical shot, which is likely not going to be your sole attack,soa BHusing a critical slice may only break even witha damage sliced weapon over the space of 100 shots.
I'd take a speed slice over any other, for the control it gives me. I can control my action usage vs. my action regeneration. I can time my damage spurts with the times it would hurt the enemy the most... and I cycle my state attacks much faster (great against multiple targets).
Speed is the way.
Message Edited by QuantumArtist on 08-01-2005 02:38 AM
Message Edited by Taln2 on 08-01-2005 02:55 PM
In the short run, for those gamblers out there.. landing one on someone while they're kd'ed can be massive.
Taln2 wrote:
When it works, it adds +20% (1.2x modifier) to the attack that procs it. That can be major especially with heavy DD attacks, like those from carbines or rifles. And a 10% proc rate is not too shabby.
Bottom line, a capped weapon will get a nice bonus from +CS when it works.
Message Edited by C-Bone_RE on 08-01-2005 08:38 AM