Smuggler Archive
Thread: Panic Shot Question
Does pretty much what the explanation in-game for it says; it delays your targets next action.
How long, tough to say. I would guess from using it about the time for 2-3 bodyshots with a 1.8 speed scout blaster.
Drawbacks are it sucks quite a chunk of HAM after the recent nerf, but hey, that's what makes neutron pixie so nice. )
One thing to be aware of when using it around a group of critters/targets, it shoots out in a cone in front of you, hitting anything within that cone. So, you can get agro if your not careful and thus getting to practice your FD skill. )
Damage is about the same, maybe a hair above, bodyshot2 in my experience with it.
Jerrod Starchaser
Omega
Eclipse
does it really delay the enemy for 10 secs?
yes.. as long as it hits.. but you cant use it again for 30 sec..
Is there a better way to use it along with the HS2 and BS2?
not really .. in pvp this move works great because of the cone effect.. in pve not so much.. it works good but you end up agroingcreatures you didnt want..
it can sometimes be resisted as well. you will get a message stating so on your screen.
/panicshot;
/peace;
Message Edited by dorsai78664 on 10-06-2004 08:00 PM
hrmpf2 wrote:
I suggest trying it out in combination with lowblow. Succesfull LB followed by PS gives you a rough 10 secs knockdown, enough to kill most medium critters and certainly do a lot of harm to others.
This is true. If you use a successfull lowblow, then panic shot, it seems to keep them on the ground a little longer. Using your pistol for a few more fan shots or whatever u use the most of, dosn't seem to break the panicshot. I kept lowblow and panicshot out of the smuggler tree because of this. If you PvP, its an awesome combo if you can get them to stick just right.
just my 2 cents.