Smuggler Archive
Thread: A new way to profit
When group hunting it's best to have alot of people with area attacks so you can all full auto area or fan shot the base, you all hit once and if you all focus on a con it kills them out quick as greased owl poop.
Whats the point in 300 xp from a lvl 20 when you can get 600 from an 80?
Or is it reversed?
DigiDante wrote:
But don't you get more xp if you kill higher level?
Whats the point in 300 xp from a lvl 20 when you can get 600 from an 80?
Or is it reversed?
Not necessarily true.
Scenario: Level 1 grouped with several level 80's for xp. She was getting 100xp, we were getting like 5k.
I believe there is something very weird with the CU and xp that I haven't quite put my finger on yet, but lower levels grouping with higher levels has not given higher xp in my experience.
I have no clue why this was happening, but it seems backwards. She should have gotten MORE xp for hunting with high level players, not less...
You get more xp from killing a higher level mob, but that's based of the highest level member in the group. So if your level 54 in a group with a LvL 80 guy and kill a lvl 70 mob you will not get as much xp, since the mob it techniclly below group lvl.
Now you are capped on how much xp you can get, the higher lvl you are the more xp you'll get from the same kill. This keeps a lvl 1 toon from getting 5k xp, when his lvl 80 group kills a LvL 80 mob.
ravingbantha wrote:
You get more xp from killing a higher level mob, but that's based of the highest level member in the group. So if your level 54 in a group with a LvL 80 guy and kill a lvl 70 mob you will not get as much xp, since the mob it techniclly below group lvl.
Now you are capped on how much xp you can get, the higher lvl you are the more xp you'll get from the same kill. This keeps a lvl 1 toon from getting 5k xp, when his lvl 80 group kills a LvL 80 mob.
JediMelvis137 wrote:
DigiDante wrote:
But don't you get more xp if you kill higher level?
Whats the point in 300 xp from a lvl 20 when you can get 600 from an 80?
Or is it reversed?Not necessarily true.
Scenario: Level 1 grouped with several level 80's for xp. She was getting 100xp, we were getting like 5k.
I believe there is something very weird with the CU and xp that I haven't quite put my finger on yet, but lower levels grouping with higher levels has not given higher xp in my experience.I have no clue why this was happening, but it seems backwards. She should have gotten MORE xp for hunting with high level players, not less...
Simple, experience is not only based on the level of MObs you are fighting, but also based on how much damage you dealt. The reason why she was only getting less experience is that her damage output wasn't up to par. She probably did an average of 250 damage on every MOb you guys faced, assuming every attack of hers hit and she did near max damage with her weapon.
You get the maximum amount of xp for evcery creature besides the level caps.
When you group your own level effectively jumps to the highest level in the group, even if there are 7 level 1 and 1 level 80 the group level still jumps to 80.
You get 10% extra xp every level the mob is above your won.
You loose 10% of your xp for every level beneath you.
as per the devs:
XP is not split inany manner
- Every player gets their full amount of XP per kill based on the con.
- The only reason you will see higher level players getting more XP is because they are higher level and require more XP. Their higher amounts of XP has no impact on the amount of XP that any other player earns.
- Adding players to a group should never result in a decrease in the XP earned, unless that player changes the group level and thus the con of the targets attacked.
- At the very least grouping should earn you the group XP bonus (which increases per person in the group) but more realistically your total XP over time should increase as well due to being able to kill white cons (and even higher) faster than you could possibly kill them solo.
- con colors are reduced and simplified by using a single color to represent a range of level differences but all the calculations work on the actual level difference.
- The XP you get for killing a target two levels lower than you will always be the same for a given player leveland the XP you get for killing a target one level lower will also be the same, etc.
- As you level up you will get more experience per kill because of the increased difficulty and the increased experience requirements.
- For groups the level difference is calculated for the group, so a level 30 target for a level 32 group will also be two levels under, and that is applied to your level which means you will get the same XP for killing that level 30 target with a level 32 group as killing a target solo two levels under your player level.
- The big group XP gains come because of the groups ability to hunt higher level targets and to hunt them faster, not necessarily from each individual kill.
This does lead to the little situation that the person who paid 100k for help was looking at. a CL 2 killing a CL 20 will grant more xperience then a cl 2 attacking a cl 80 target if grouped with a cl 80
xp is based on your CL and the CL of the group vs the CL of the target
CL 2 grouped with CL 54 vs CL 20 = 1 xp for both
CL 2 grouped with CL 54 vs CL 54 = base xp for both (CL 2 getting significantly less)
CL 2 vs CL 2 = same xp as above (the CL 54 vs CL54 scenario for the CL 2) but faster rate of kills if in group so a basic xp bonus from higher speed of killing mobs if in big groups
this is where it gets wierd...
CL lower then your or your group give lower xp grants so CL 2 vs CL 1 = at least a 5% reduction in xp
CL higher then you or your group give higher xp grants based on the total level differenceso CL 2 vs CL 20 = mega xp (close to a 5% bonus per CL level difference) so 5%+5%+5%+5%...+5%