Smuggler Archive
Thread: GIVE SMUGGLERS PISTOL SPEED MODS!!!!
Message Edited by AndrewGoentzel on 10-18-2004 05:36 PM
Kells wrote:
Well I remember Green Marine saying that he doesn't want the pistol to be the only weapon of a smuggler and there was talk of changing pistol xp to combat xp for levelling purposes.
Well having to get combat XP instead of weapon XP would make getting master smuggler a real nightmare. Pistol XP is bad enough as you get no bonuses or increase in mission level thoughout smuggler.
Think the whole reason you don't see any pistol mods in smuggler is if you want them you can get them by getting pistoleer as well.
Now if you added pistol mods to smuggler and had pistoleer, the mods would probably be higher than they want the mods to be.
So I doubt we will see any added, Only way to make the mods balanced would be to lower the pistoleer mods if some were added in smuggler.
Now they reduced the reqs for Bounty Hunter its possible to get 0040 (pistols 4) in BH which gives you higher accuracy and speed than pistoleer anyways and still keep master smuggler.
Maybe something will change with the 'combat balance' but just adding pistol mods to smuggler, is probably not an option at the moment, due to the advantages it would give to other pistol based professions.
I just use a fast pistol, at at present as rebuilding skills, I only have master smuggler and 0002 pistoleer. Actually did smuggler this time with only novice pistoleer.
Kells wrote:
Well I remember Green Marine saying that he doesn't want the pistol to be the only weapon of a smuggler and there was talk of changing pistol xp to combat xp for levelling purposes.
Um, he probably DID say that if he said he would like to see if a smuggler could have any ranged weapon since keeping UW and DF lines pistol xp would make that impossible, its not that far of a strech really. Also, how would changing the smuggler experience requirements stop you from being a triple master? As to your thoughts on changing the pre-reqs utilizing the existing code from padawan, great idea, and ya this should be done in the smuggler revamp.
Mentski wrote:
Kells wrote:
Well I remember Green Marine saying that he doesn't want the pistol to be the only weapon of a smuggler and there was talk of changing pistol xp to combat xp for levelling purposes.
He said no such thing... some smugglers (pretty stupidly Imho) put this forward as an idea (to do this would render the triple master template impossible - as little love as we get, the devs wouldnt get away with revoking skills like that)
What GM DID say was looking into the skills system to see If it would be posible to change smuggler to ANY ranged weapon line (pistols/rifles/carbines), as opposed to only the pistols line (and possibly the same with brawler)
At the time I think he said it would probably need recoding of skills system. This might not be as true now considering the way people can become padawan through force sensitivity (remember, you can pick six lines from any of the 4 skill sets, optional prequisites now seems coded in.)
Personally, this is something I would like to see dealt within the combat revamp over our smuggler revamp.
BoveApako wrote:
Also, how would changing the smuggler experience requirements stop you from being a triple master?
BoveApako wrote:
But I dont WANNA be a han solo wanna-be...
/emote looks at the Black vest and Blood Striped Pants on BoveApako,
You Might want to Re-Think that
I guess the concept of practice makes perfect don't mean anything to the devs.