Smuggler Archive
Thread: A bit of advice
Dyraak_Sinh wrote:
I agree completely. As a software developer myself, I feel their pain. You know, sometimes it's hard as hell to track down a bug, or make what seems like a trivial change. Anddoes anyonereally think these guys don't care? That they take no pride in their work? Well, even if they don't care, I promise you that they have superiors who do.
I have felt this way for awhile. It seems to me that alot of players have a job that centers around computers (I don't) either software design ,or whatever. So this is why perhaps a little understanding should be in order.
Me,my computer is like a toaster, I turn it on I get toast.
When someone appologizes to you, you don't keep punishing them for their wrongs. When someone admits that they screwed up, its huge. Alot of people and companies would never do this. They usually find someone else to blame for their screw ups. What we see here are the devs admitting to a screw up and appologizing to us for it. Lets not be a bunch of negative nancies and keep harping on them for it. They know they screwed up. We don't have to keep reminding them. Lets move forward and take this to the next step.
Message Edited by Ipseck on 06-08-2004 01:44 PM
I WANT to bea positive Smuggler again.
You can look back over my post history for the past year and find that I did not start out as the jaded cynic that stands before you now. At one point in time, I was one of the most positive, optimistic voices in this community.
However...I don't know exactly when it happened, but I stopped believing. I really do want to believe again. But the devs have to make that first step and give me something to believe IN. They've got a long way to go before they get me back on their side again.
Don't give me songs. Give me something to sing about.
Ipseck wrote:
can I get an amen?
When someone appologizes to you, you don't keep punishing them for their wrongs. When someone admits that they screwed up, its huge. Alot of people and companies would never do this. They usually find someone else to blame for their screw ups. What we see here are the devs admitting to a screw up and appologizing to us for it. Lets not be a bunch of negative nancies and keep harping on them for it. They know they screwed up. We don't have to keep reminding them. Lets move forward and take this to the next step.
Message Edited by Ipseck on 06-08-2004 01:44 PM
Will try and go the non- negative route.
So here we go ....Amen!
But they did do the same thing last time...oops
changing does take a bit you know.![]()
Dyraak_Sinh wrote:
Anddoes anyonereally think these guys don't care?
That they take no pride in their work?
Would you, as a responsible programmer, release a product like this for sale?
After releasing it for sale, whether forced or not, would you promote an Expansion before fixing the present bugs?
And honestly, as someone else who writes code from time to time, are you serious about some of these things not being simple fixes?
Seriously, how hard can it be to edit the text of the skillboxes to properly reflect the bonuses/drawbacks that actually exist? If it is blindingly difficult to make such a simple change, are we not in a lot more trouble than we thought? I agree, that something on the scale of the Combat Balance is going to take 100% of their time and effort, but c'mon. Who the hell was doing an EMOTE IMPROVEMENT when they could have been rewriting our skill tree, or figuring out how to make spice competetive?
Oh my you hit the nail on the head with that one. I would think they would want to get the bugs that they have now fixxed before they introduced more like they keep doing but then again anything to make them more money. That is the key money.
FrankLee wrote:
Dyraak_Sinh wrote:
Anddoes anyonereally think these guys don't care?
That they take no pride in their work?
Would you, as a responsible programmer, release a product like this for sale?
After releasing it for sale, whether forced or not, would you promote an Expansion before fixing the present bugs?
And honestly, as someone else who writes code from time to time, are you serious about some of these things not being simple fixes?
Seriously, how hard can it be to edit the text of the skillboxes to properly reflect the bonuses/drawbacks that actually exist? If it is blindingly difficult to make such a simple change, are we not in a lot more trouble than we thought? I agree, that something on the scale of the Combat Balance is going to take 100% of their time and effort, but c'mon. Who the hell was doing an EMOTE IMPROVEMENT when they could have been rewriting our skill tree, or figuring out how to make spice competetive?