Smuggler Archive
Thread: Smuggler in PvP is AWESOME :)
Was watching tv last night, "our favorite smuggler show" The Train heist. At the end of it is the part I liked the best. Standing in front of the big baddie, Offering to give his money back being threatened with death. He kicks him backwards into the engine. Brings up big baddie's buddy, offers him the money who gladly accepts it happy not to become minced meat.
Wyzcheky
gassygunslinger wrote:
Thats exactly why we would be perfect doing smuggler missions! We have all the skills! Maybe besides persuasion, but we have everything else to get away, stay alive, be cool, and get out.
My idea of smuggler missions, is facing enemies that completely outgun, and outnumber you, that you have to outsmart, and get away. Make it pointless to fight.
Message Edited by gassygunslinger on 08-06-2005 12:56 PM
Persuasion would be up to us, don't need any skills. Make it so the 'customs agent' or what have you gives you a choice of replies, and if you make the wrong one, or fool around, he will call his buddies on you. The degree to which you make him unhappy will alter how many CL (your level - 10) stormies will come after you. Either beat them, convince/threaten the agent to let you past, or drop your cargo and run. And taking hostages would be sucha cool ability. No idea how they'd incorporate it though. Maybe they can take a few looks at Metal Gear Solid and see how you do it in there.
And Firefly > all. Serenity will kick ass too. Maybe if enough people watch it on sci-fi, and enough people buy the DVDs, and enough people see Serenity, we'll get new Firefly episodes to watch with our Battlestar Galactica goodness?
gassygunslinger wrote:
Thats exactly why we would be perfect doing smuggler missions! We have all the skills! Maybe besides persuasion, but we have everything else to get away, stay alive, be cool, and get out.
My idea of smuggler missions, is facing enemies that completely outgun, and outnumber you, that you have to outsmart, and get away. Make it pointless to fight.
Message Edited by gassygunslinger on 08-06-2005 12:56 PM
Exactly.
It was using techniques like these that allowed me to solo the Corvette. I was smart enough not to aggro ANYONE but the SBDs by going civilian (which takes 5 minutes) and going up before timer was over.
Once up- I would only aggro SBDs and FD came in DAMN handy up there. Concuss was good for when I got up and ran from Nova Troopers.
I would run through a group of STs, ATSTs- and just being smart and using my skills kept me alive more times than I can count.
I love our skills. If only there was someway to initiate some kind of smuggling on our own- since SOE clearly does not want us to smuggle.
Maybe they don't want us to smuggle BECAUSE no one can catch us and they don't want to deal with the head ache of people screaming to nerf us.
That is a good point... We don't beat them neccessarily... We just annoy them, which is just as good if not better. We're like Bugs Bunny in combat.
Feign Death:
Them: I got you! You're dead!
Smuggler: No you didn't! *FD*
Restraining Shot:
Them: I can catch you!
Smuggler: No you can't! *RS*
Concussion Shot:
Them: I'm slow but I can still attack you!
Smuggler: No you can't! *CS*
Last Ditch:
Them: I've almost killed you and I'm still alive!
Smuggler: No you haven't, and no you aren't! *LD*
Yea, EXACTLY. I find that with smuggler skills, I can run through a group of enemy players and have a good chance of surviving.
You aren't going to beat ANYONE up with these evasive smuggler skills likePanic, Concussion, Feign Death, but you WILL SAVE YOUR ASS.