Smuggler Archive
Thread: How do you guys do it? the MPistolier, TKM AND MSmuggler?
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Sw1fty
Mon Nov 08, 2004 3:42 pm
#1
How do you guys do it? the MPistolier, TKM AND MSmuggler?
i love the hybridness of the smuggler and i think its just plain COOOL, now looking at a template on a character builder, it is possible to master tkm pistol and smuggler with a couple of points left.
But how do you survive without atleast novice medic? i mean, im on pharmacology 2 atm and if i didnt have it ied be back at the clone center.
Im asking this question as i see a lot of people in here using the same kind of template.
My original plan was Mpistol, Msmugg, Tka 0-4-0-4, medic 0-1-4-0
what do you guys think and how do u do it?
i love the hybridness of the smuggler and i think its just plain COOOL, now looking at a template on a character builder, it is possible to master tkm pistol and smuggler with a couple of points left.
But how do you survive without atleast novice medic? i mean, im on pharmacology 2 atm and if i didnt have it ied be back at the clone center.
Im asking this question as i see a lot of people in here using the same kind of template.
My original plan was Mpistol, Msmugg, Tka 0-4-0-4, medic 0-1-4-0
what do you guys think and how do u do it?
KloudRunner
Mon Nov 08, 2004 3:46 pm
#2
i had the same reservations as you. No medic, how do i heal my wounds i thought. However i took the plunge and you dont really have a problem if your buffed. It would be nice to heal but for the bonuses you get and the dmg you can deal out as a tkm is brilliant. worth the payoff imo.
also luck has alot to do with it 
Datink_Nieleft
Mon Nov 08, 2004 3:56 pm
#3
KloudRunner wrote:
i had the same reservations as you. No medic, how do i heal my wounds i thought. However i took the plunge and you dont really have a problem if your buffed. It would be nice to heal but for the bonuses you get and the dmg you can deal out as a tkm is brilliant. worth the payoff imo.
also luck has alot to do with it
Kloud is right,..with a good set of buffs to include mind there really isn't much to worry about - add in armor and edibles. TKA with its meditation, Force of Will, and Powerboost is a welcome trade off. Now with the upcoming "supposed" combat revamp,..I might take another look at my template and evaluate the need for medic (I have more than enough xp from my heyday to get what i need again). Me thinks though I will be keeping the triple threat for a good while though.
dorsai78664
Mon Nov 08, 2004 4:18 pm
#4
I found that in both PvE and PvP, I rarely die from a health or action incap if I am buffed. I have to agree with the others...with a good buff, you will not do too badly. To be honest, Imiss exploration more than medic.
BooshkaUK
Mon Nov 08, 2004 4:20 pm
#5
Sw1fty wrote:
what do you guys think and how do u do it?
When all is lost and you're fecked, just remember Feign Death is your friend, it saved me today whilst unbuffed.
Jalgraxa
Mon Nov 08, 2004 4:35 pm
#6
as to sum it up in one word "Buffs" that is until they get nerfed...
maloso
Mon Nov 08, 2004 8:50 pm
#7
Sw1fty wrote:
How do you guys do it? the MPistolier, TKM AND MSmuggler?
i love the hybridness of the smuggler and i think its just plain COOOL, now looking at a template on a character builder, it is possible to master tkm pistol and smuggler with a couple of points left.
But how do you survive without atleast novice medic? i mean, im on pharmacology 2 atm and if i didnt have it ied be back at the clone center.
Im asking this question as i see a lot of people in here using the same kind of template.
My original plan was Mpistol, Msmugg, Tka 0-4-0-4, medic 0-1-4-0
what do you guys think and how do u do it?
Very good dot weapons and lots of run and shoot. honestly I think I make it because I never had medic so nothing to miss
neo_mozart
Mon Nov 08, 2004 9:13 pm
#8
For those of us who don't buff (all 3 of us)...
Don't use a VK, at TKM you don't really need one unless yer in a hurry
Try to become buddies with a WS and get some low ham pistols
Have /feigndeath on yer toolbar, along with /burstrun, you are gonna need em 
Don't wear heavy armor, the secondary stats actually matter once in a while
Spice or the drinks (Accaragm/Garmorrl/Brandy) work as great emergency heals
I haven't had medic or scout for a long, long time, and I don't miss em
Just requires some patience and knowing when to hold 'em and when to fold 'em 
Message Edited by neo_mozart on 11-08-2004 11:35 PM
Jalgraxa
Mon Nov 08, 2004 9:31 pm
#9
Very original Kenny Rogers rip there /neo **2 thumbs up**
Goes to show you that you never know waht to expect in the Smugglerforums 
DrevenStrobe
Mon Nov 08, 2004 9:41 pm
#11
dorsai78664 wrote:
I found that in both PvE and PvP, I rarely die from a health or action incap if I am buffed. I have to agree with the others...with a good buff, you will not do too badly. To be honest, Imiss exploration more than medic.
Ditto...
Especially hunting on Dath...where it seems like EVERY lair spawns on the side of a mountain...
Verhalnez
Mon Nov 08, 2004 10:25 pm
#12
You just have to take it one adventure at a time, my friend!
Achilean
Mon Nov 08, 2004 11:30 pm
#13
I held back and had some medic for a good while. Then I figured out that in PvE, nothing really hit me that much and with good armor, when they did hit me it didnt really hurt. I dropped it and am much the happier for it. I never style and just stand there while 2 Grauls try to touch me. I go afk and find the Grauls dead. Found that the styles did more damage to me than the monsters. Go fig?
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