Smuggler Archive
Thread: Publish 21 Lets get Smuggling Smuggler Changes
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Vampiric_Hoshi
Tue Jul 12, 2005 10:15 am
#1
Combat Changes
LastDitch - Due to pressure from the Jedi forum, LastDitch's damage ability has been replaced and now invokes a "happy state" on the target. While in a "happy state", hte target is kind enough to let you live.
LastDitch Animation - LastDitch animation has been changed to emote a bunch of flowers being handed to your target, along with butterflies and fluffy pink bunnies bouncing around.
ConcussionShot - When used, concussion shot no longer roots and mezzes your target but instead roots and mezzes yourself. This is a clever concept from an un-known developer who theorised the idiocy of mezzing and rooting yourself would force your opponent to laugh so hard his head will explode. This will now be the smuggler's most lethal weapon... or atleast until the Jedi tell us to change it.
Remaining Specials - The remaining combat specials have been removed from the game so that Smuggler better fits its Combat Role of "Completly Usless Combat Profression" otherwise known as "CUCP".
Slicing Changes
Due to posts made by the Smuggler Community after the last publish, its clear to us that we did not achieve the goal we had set ourselves for the slicing mini game and as such we have completly removed slicing from the game and replaced it with a NEW mini game that we think you will enjoy. It's called "Standing still and looking stupid". When entering this new exciting mini game, your character will stand still and look completly useless. The more boxes you achieve in the "Stupid" branch, the more stupid your character will look. We felt that this better emphasised a smuggler in our star wars universe and I'm sure the non-Smuggling community will appreciate how important this will make Smugglers to their game play!
and finaly...
Smuggling Quests
Our developers have been working for over 6 months on a new smuggling quest system and it will finaly be unveiled on the launch of Publish 21. The system works as follows:
Each time a smuggler logs in, s/he will recieve an email insulting them and questioning why they still wake up each morning and log into their character and will finish with a waypoint to a randomly generated NPC. When you head to the NPC, there's a good chance he wont actually appear for you. This is to further emerce you into the sense that your life and existance is below ours and that you arnt worthy of our development time. However, if you are extremly lucky and the NPC appears he will further insult you and send you to a special "Smuggler Quest" mission terminal located in Jabba's Palace. The mission terminal will give you a delivery mission, exactly the same type you can get from any other terminal, though when a Smuggler Quest is completed it will TAKE credits from your bank instead of ADDING credits to your bank. I'm sure you will agree that this system is clearly very indepth and worthy of all the time we spent not working on it.
I hope you enjoy the new SWG Smuggler as much as we enjoyed destroying it!
Message Edited by Vampiric_Hoshi on 07-12-2005 06:16 PM
AngusMacGregor
Tue Jul 12, 2005 10:17 am
#2
It's a sad thing... when you're the Champ, every little punk out there wants a piece of you. They want to tear down what you've worked so hard to build. *shakes head*
Hehe. Good stuff, bud.
Kelko
Tue Jul 12, 2005 10:25 am
#5
You want to know the sad part, that's probably right on the nose.
Vampiric_Hoshi wrote:
Confirmedupdate notes for Publish 21 "Lets Get Smuggling"
Combat Changes
LastDitch - Due to pressure from the Jedi forum, LastDitch's damage ability has been replaced and now invokes a "happy state" on the target. While in a "happy state", hte target is kind enough to let you live.
LastDitch Animation - LastDitch animation has been changed to emote a bunch of flowers being handed to your target, along with butterflies and fluffy pink bunnies bouncing around.
ConcussionShot - When used, concussion shot no longer roots and mezzes your target but instead roots and mezzes yourself. This is a clever concept from an un-known developer who theorised the idiocy of mezzing and rooting yourself would force your opponent to laugh so hard his head will explode. This will now be the smuggler's most lethal weapon... or atleast until the Jedi tell us to change it.
Remaining Specials - The remaining combat specials have been removed from the game so that Smuggler better fits its Combat Role of "Completly Usless Combat Profression" otherwise known as "CUCP".
Slicing Changes
Due to posts made by the Smuggler Community after the last publish, its clear to us that we did not achieve the goal we had set ourselves for the slicing mini game and as such we have completly removed slicing from the game and replaced it with a NEW mini game that we think you will enjoy. It's called "Standing still and looking stupid". When entering this new exciting mini game, your character will stand still and look completly useless. The more boxes you achieve in the "Stupid" branch, the more stupid your character will look. We felt that this better emphasised a smuggler in our star wars universe and I'm sure the non-Smuggling community will appreciate how important this will make Smugglers to their game play!
and finaly...
Smuggling Quests
Our developers have been working for over 6 months on a new smuggling quest system and it will finaly be unveiled on the launch of Publish 21. The system works as follows:
Each time a smuggler logs in, s/he will recieve an email insulting them and questioning why they still wake up each morning and log into their character and will finish with a waypoint to a randomly generated NPC. When you head to the NPC, there's a good chance he wont actually appear for you. This is to further emerce you into the sense that your life and existance is below ours and that you arnt worthy of our development time. However, if you are extremly lucky and the NPC appears he will further insult you and send you to a special "Smuggler Quest" mission terminal located in Jabba's Palace. The mission terminal will give you a delivery mission, exactly the same type you can get from any other terminal, though when a Smuggler Quest is completed it will TAKE credits from your bank instead of ADDING credits to your bank. I'm sure you will agree that this system is clearly very indepth and worthy of all the time we spent not working on it.
I hope you enjoy the new SWG Smuggler as much as we enjoyed destroying it!
Message Edited by Vampiric_Hoshi on 07-12-2005 06:16 PM
Saarek
Tue Jul 12, 2005 10:37 am
#7
AngusMacGregor wrote:
Ever have a Purple Cow?
LOL.
Raise your hand if you know what a "Tony Danza" is...
AngusMacGregor
Tue Jul 12, 2005 10:38 am
#8
Is that the one that involves a hamster and a toliet paper tube?
Vampiric_Hoshi
Tue Jul 12, 2005 10:40 am
#9
"Is that the one that involves a hamster and a toliet paper tube"
Thought that was a "David Beckham"?
Vampiric_Hoshi
Tue Jul 12, 2005 10:44 am
#11
Ya right, I was thinking of a "Posh Spice" with an open champaign bottle
GanymedePharuu
Tue Jul 12, 2005 10:47 am
#12
Saarek wrote:
AngusMacGregor wrote:
Ever have a Purple Cow?
LOL.Raise your hand if you know what a "Tony Danza" is...
HEY!
Danza's the manza. /peer.
Saarek
Tue Jul 12, 2005 10:54 am
#13
PM me if you wanna know - I'd get banned for posting it.
No ifs ands or buts about that one.
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