Shipwright Archive

Thread: Strange assembly results!

WS-GodLike
Mon Nov 15, 2004 4:25 pm
#1

I've got a couple of strange results on assembly this evening while making some reactors.

After assembly with great success the % on the reactors are:

Armour: 25%
Energy: 24%
Hitpoints: 24%
Mass: 24%

If I max the energy its at 87% effectiveness

However on 2 differenet reactors - firstly a mark III then a mark V I got great successes on the assembly but noticed the energy showed as 28%. So I clicked on experiment and was given an extra box on the end of the energy, after fully experimenting I was able to get both these reactors to 96% eff on energy! This worked out as about an extra 300 points on the mark III (total 14696) and 450 on the mark V (total 19416).

Has anyone else experienced this happening, its certainly very strange but probably the best reactors I'll ever be able to make unless any resources suddenly spawn with lots of 1000's on them




Philius - Architect / Artisan / Merchant / Shipwright / Imperial Pilot
Saike - Creature Handler / Rifleman / Force Sensitive / Alliance Ace Pilot
StarCraft - Angnor, Naboo (-6950, 80)
Please deliver auctions to any of the vendors at the main shop in Angnor

certifiedandrew
Mon Nov 15, 2004 7:26 pm
#2

I believe that's an amazing assembly, or it could've been an exceptional assembly. Though if it's exceptional, you'd be lucky to have it happen 1 out of a few thousand times.



*edited by admin*
FreeEnterprise
Tue Nov 16, 2004 2:25 am
#3






Val_Hunter wrote:
Some other crafting classes have been reporting rare exceptional assemblies, which allow you to craft slightly above the norm for the resources you use. It sounds like an occurance of these.





they are called critical success



Ravage O'Reilly
Master Weaponsmith
Wandering around Tatooine in a drunken stooper
00over0
Tue Nov 16, 2004 2:45 am
#4

I remember a lot more of those in beta



-----
Etragahl (Former Jedi, Now SOE Slave)
Tal'Ira (Former Creature Handler, Now SOE Slave)

Dear SOE Developers, can I have some of what your smoking??
WS-GodLike
Tue Nov 16, 2004 5:09 am
#5

Both times is said it was a great success, and happened twice within an hour of crafting

Also it only effected 1 stat (the energy) both times

I dont think they were critical successes because firstly it would of said so and secondly with a crit success it would enable me to fully experiment any of the stats but it only effected the energy stat which in both cases I maxed at 96%

It was just a wierd random occurance that happened twice!




Philius - Architect / Artisan / Merchant / Shipwright / Imperial Pilot
Saike - Creature Handler / Rifleman / Force Sensitive / Alliance Ace Pilot
StarCraft - Angnor, Naboo (-6950, 80)
Please deliver auctions to any of the vendors at the main shop in Angnor

Willbaby
Tue Nov 16, 2004 5:18 am
#6

im very doubtfull about these so called critical sucsses , ive yet to see any screenies that prove these, just screenshots that show better than average assembly results and final product, imo its just a bug on the opposite end of the scale to the bug where after assembly u find your % results are lower then they should be (which seems to happen to me lots with SW and not WS)

Message Edited by Willbaby on 11-16-2004 04:19 AM




Alita'GSA
12pt Master(Very Bored) Weaponsmith.
[Alita']s Weapons - Imperial Outpost Talus @ Wp[-1960 2170]
WS-GodLike
Tue Nov 16, 2004 5:57 am
#7



Willbaby wrote:
im very doubtfull about these so called critical sucsses , ive yet to see any screenies that prove these, just screenshots that show better than average assembly results and final product, imo its just a bug on the opposite end of the scale to the bug where after assembly u find your % results are lower then they should be (which seems to happen to me lots with SW and not WS)

Message Edited by Willbaby on 11-16-2004 04:19 AM




Wouldnt be supprised think I've had that happen a few times as well




Philius - Architect / Artisan / Merchant / Shipwright / Imperial Pilot
Saike - Creature Handler / Rifleman / Force Sensitive / Alliance Ace Pilot
StarCraft - Angnor, Naboo (-6950, 80)
Please deliver auctions to any of the vendors at the main shop in Angnor

FreeEnterprise
Tue Nov 16, 2004 8:44 am
#8






Willbaby wrote:
im very doubtfull about these so called critical sucsses , ive yet to see any screenies that prove these, just screenshots that show better than average assembly results and final product, imo its just a bug on the opposite end of the scale to the bug where after assembly u find your % results are lower then they should be (which seems to happen to me lots with SW and not WS)

Message Edited by Willbaby on 11-16-2004 04:19 AM





doubtful about what exactly? that they do exist? I have had 1 so i know they exist....



Ravage O'Reilly
Master Weaponsmith
Wandering around Tatooine in a drunken stooper
AngamarBlackrock
Tue Nov 16, 2004 10:12 am
#9

I noticed something odd last night when I crafted a number of Tie chassis in a row. I had two crit failures in a row, and this brought down my experimenting % on the following build. Then I had some great successes and each experiment thereafter seemed to build on top of the success of the experiment before. I have not been able to reproduce this yet as I'm waiting to get more resources. It was very odd though.



Angamar Blackrock

Blackrock Industries, Inc

Mos Imperious - Tatooine

Val_Hunter
Tue Nov 16, 2004 11:55 am
#10

The crafting system comes up with odd numbers sometimes. I've had failures experimenting weapons which resulted in higher damage. Usually these results even back out as you experiment closer to max. Some individual items have bad formulas which make them strange (advenced weapon stocks come to mind).
Val_Hunter
Tue Nov 16, 2004 1:19 pm
#11

Some other crafting classes have been reporting rare exceptional assemblies, which allow you to craft slightly above the norm for the resources you use. It sounds like an occurance of these.
Willbaby
Wed Nov 17, 2004 1:21 am
#12


FreeEnterprise wrote:


Willbaby wrote:
im very doubtfull about these so called critical sucsses , ive yet to see any screenies that prove these, just screenshots that show better than average assembly results and final product, imo its just a bug on the opposite end of the scale to the bug where after assembly u find your % results are lower then they should be (which seems to happen to me lots with SW and not WS)

Message Edited by Willbaby on 11-16-2004 04:19 AM



doubtful about what exactly? that they do exist? I have had 1 so i know they exist....





im doubtfull that the term "critical sucses" exists , as ive never had any reason or proof of this text in a screenshot, what i have seen proof of and do belive is that their maybe a bug where above normal initial assembly results% are atainable , as ive came across the other end of the scale type bug where my inital assembly % is lower than it should be .

Message Edited by Willbaby on 11-16-2004 12:22 PM




Alita'GSA
12pt Master(Very Bored) Weaponsmith.
[Alita']s Weapons - Imperial Outpost Talus @ Wp[-1960 2170]
Sevarhin
Wed Nov 17, 2004 1:36 am
#13

Critical success is the term the devs use to describe the counterpoint to critical failures. In-game that is an Amazing success.

What has happened here is not a critical succes (in the dev use of the word). The most often-used term by those with significant experience in the matter is freak assembly. What happens (if you are paying attention at that point - which rarely happens: people usually only notice after experimenting) is that the assembly % result is several points higher than normal. It is exceedingly rare. In every case I am aware of (including several of my own), the displayed assembly result is "great". During experimentation after one of these assemblies, you can push stats beyond their normal cap with those resources. I still have the product of these events from several of these incidents - nothing can be crafted that matches them, given the current best-ever resources on our server.

Something to keep in mind: when this happens, the smith whom this happens to gains an advantage over his or her competition. Sometimes this information is shared in the spirit of community; most often the details are pretty hard to come by, for obvious and less obvious reasons (not the least of which includes a general lack of attention paid to assemly percentages when grinding out schematics etc).




Tranquility Shipyards
Vendor wp: -3291 5615 (Tranquility, Naboo)
Founder of Tranquility, Ahazi's first Player City

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