Shipwright Archive
Thread: regarding spacebomb2 launchers
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Crusaders
Sun Nov 30, 2003 9:44 am
#1
mine still old mass good thing i crafted abunch before patch ehhe
Anrig
Tue Nov 16, 2004 9:39 am
#2
Did anyone check if those that where already crafted and in use received a retro nerf ? or are those still at their old mass?
Crusaders
Tue Nov 16, 2004 9:44 am
#3
mine still old mass good thing i crafted abunch before patch ehhe
Anrig
Tue Nov 16, 2004 10:01 am
#4
me too 
I also called them "prenerf-Spacebomb2_launcher_by Ineluk"
lol $$$$
Anrig
Tue Nov 16, 2004 10:03 am
#5
One question though....
How would you price them ?
They are definitly extremly useful to any pilot proffession and probably are instant killers for any player ship that is not equipped with countermeasures.
Well i will wait and see how the market developes and keep them all for myself for now ... but you never know when you might need cash =p
CapnKate
Tue Nov 16, 2004 3:57 pm
#6
I didn't craft any extras when I saw the patch notes... but I *did* yank all the ones I had (about 20) off my vendor immediately.
I'll probably keep about half of them for personal use, and save the rest for a while, until the quick-buck SWs sell out of them and they start wearing out and such... after that, it'll be a lot like pre-nerf FWGs and the like, and they'll sell for huge money. Which isn't really the motivation alone-- It's sort of a rainy-day fund. Keep a few million in pre-nerf launchers floating around in case I desperately need the money for something later. And hope that it pans out like I expect. It may not... and that's the risk run.
I'll probably keep about half of them for personal use, and save the rest for a while, until the quick-buck SWs sell out of them and they start wearing out and such... after that, it'll be a lot like pre-nerf FWGs and the like, and they'll sell for huge money. Which isn't really the motivation alone-- It's sort of a rainy-day fund. Keep a few million in pre-nerf launchers floating around in case I desperately need the money for something later. And hope that it pans out like I expect. It may not... and that's the risk run.
RagNoRock5x
Tue Nov 16, 2004 4:09 pm
#7
Dag Nabit!
Me ment to make a lot
Like 50 or so pre-nerf
Me just got to diistracted :*(
Dang 
Jendevi
Wed Nov 17, 2004 2:41 am
#8
Fack I missed that, I was going to make some too but put it off. Bummer.
Bermag
Wed Nov 17, 2004 1:01 pm
#9
Uhh, I most have not paid attention (probably because the changes to launcher experimentation was listed under pilots). You mean the mass was better on pre-patch launchers?
Is it only for the mk II launchers?
Crusaders
Wed Nov 17, 2004 1:18 pm
#10
Bermag wrote:
Uhh, I most have not paid attention (probably because the changes to launcher experimentation was listed under pilots). You mean the mass was better on pre-patch launchers?
Is it only for the mk II launchers?
yep new ones arpund 15k mass old ones around 5.5k mass![]()
I got about 300 of them waiting in my factories heeh
basically means now
mrk2 spaceboms= bomber or MP ship
prepatch mark2= can be on light attack craft![]()
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