Shipwright Archive
Thread: a few capital ships for JTL
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RTPrimus
Tue Dec 21, 2004 11:51 am
#1
hows this?
None faction: http://members.tripod.com/Tiger887/MarauderCorv.html
all three would be about 90m or so long and two decks how. They would have 4 turrets, two on top and two on the buttom. They would have docking for ONLY two fighters or one of the smaller multyplayer ships at a time.
warrenbassist
Tue Dec 21, 2004 7:32 pm
#2
If they could manage to make these capital ships have launch and land capabilities for player ships, I'd be very happy.
Message Edited by warrenbassist on 12-21-2004 09:32 PM
BillyBobthe50th
Tue Dec 21, 2004 11:00 pm
#3
really? the SS3K can handle 20 peeps.
what I think guild ships should be...
IMP: imp gunship
REB: reb gunship
NEUT: uhh....
Ricven
Wed Dec 22, 2004 1:03 am
#4
That would be nice and sweet for PA's to have and be able to have a hall in space. Like in the Movies Vader and his crew lived on a ship not on land!
Kalano
Wed Dec 22, 2004 1:16 am
#5
Your rebel and neutral ships are way to big. the imp is just about the size that the game can handle being player owned and opperated.
crew of 10 players is the max i think that can happen without causing a crash in the system
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