Shipwright Archive
Thread: Pricing Firespray fragments
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nset
Fri Dec 17, 2004 3:23 pm
#1
Getting out of the SW biz and have some extra schematic fragments and looking to gauge their market value. Any thoughts?
My thinking goes something like this...
Firesprays are going on my server for between 7-10 million. So assuming the worst possible roll on the schematic, that's 21-30 million creds. Take away the cost of resources, I'll be generous and call the cost to a SW about 1 million creds per Firespray, and your left with a gross profit of 18-27 million creds.
So, divided by 8, this comes to a value of around 2-3 million creds per fragment. And this is assuming the worst roll.
Does this seem reasonable?
Interested in your feedback.
Kull N'Set
Valcyn Server
My thinking goes something like this...
Firesprays are going on my server for between 7-10 million. So assuming the worst possible roll on the schematic, that's 21-30 million creds. Take away the cost of resources, I'll be generous and call the cost to a SW about 1 million creds per Firespray, and your left with a gross profit of 18-27 million creds.
So, divided by 8, this comes to a value of around 2-3 million creds per fragment. And this is assuming the worst roll.
Does this seem reasonable?
Interested in your feedback.
Kull N'Set
Valcyn Server
chyenfel
Fri Dec 17, 2004 4:02 pm
#2
your calculation is flawless but on gorath the fragments go for just 1 million nevertheless. dont ask me why.
Rogue1970
Fri Dec 17, 2004 4:27 pm
#3
I've been paying 1mil pertoo.
I also make my Firesprays with 5-10cpu resources to get a little extra hitpoints and mass in them - seems only fair for the value and 7-10mil pricing to me.
TomoRainer
Fri Dec 17, 2004 5:55 pm
#4
They've been going for a million on Starsider, too.
Your calculation's right, but buying at 2-3M per fragment doesn't leave any room for profit if a shipwright only gets a three-use scheme. Add in the hefty initial investment for fragments and nice resources, and I'd say that's the reason they're only going for one million and not 2-3.
Your calculation's right, but buying at 2-3M per fragment doesn't leave any room for profit if a shipwright only gets a three-use scheme. Add in the hefty initial investment for fragments and nice resources, and I'd say that's the reason they're only going for one million and not 2-3.
Diorchas
Sat Dec 18, 2004 6:17 am
#5
The few I've seen sold on Ket go for about 1mil too. Seems to be the going rate just about everywhere.
NadaZilch
Sun Dec 19, 2004 4:46 pm
#7
How much you think a schematic should go for? Fixing to give up SW and not sure I want to use the resources to make these.
DeepFatFryer
Sun Dec 19, 2004 6:21 pm
#8
The minimum would be 8 million for any firespray schematic.
Depending upon the uses of the schematic, and the shipwrights own choice of profit margin, it could easily be a hell of a lot more.
Depending upon the uses of the schematic, and the shipwrights own choice of profit margin, it could easily be a hell of a lot more.
-Padre-
Mon Dec 20, 2004 3:32 pm
#9
1million per fragment? *cough* wayyyyyyyyyyyy overpriced *cough*.
here, ill REPOST.
Iaverage about 1 segment per 300-500 pieces of loot (total). The purchase cost of the segments averages about 550k (not all of them are RE lvl 1). after selling them i get about 250k back, for a net loss of about 300k. i figure i can RE about 100 items per hour. the average guy can make about 100k cash an hour. thats 300k. break even point IMHO. any more than that and i might as well RE the items myself and maybe score a few nice component pieces i can sell on my RE vendor for 100k or so.
math? ok:
550k (base cost on RE'able parts)- 250k (sellback cost to chassis vendor of RE'd parts)= 300k left over
300k (elft over)- 300k (average credits per hour earnable by doing missions)= zero
therefore the cost ofa segment should be about 550k. period.paying any more thanthat and you are screwing yourself out of cash and/or valuable RE'd parts. for instance, i RE'd 500 pieces the other night, and got 1 disk. i also got 26 items i could sell on my RE'd vendor for over 15k each, with 4 of them being 250,000 credit components. can u say lvl 10 capacitors, lvl 10 guns, lvl 10 shields? i can. wow they are great! that was a PROFIT of well over a million by doing RE's, plus getting a disk.
CAVEAT: if its is ***the one piece*** you need, it is justified to spend the 1million....as the return on investment is instantaneous (providing you have 3-6 buyers lined up @ 8mil each). 8mil is also a very reasonable cost for a firespray (you can use the same methodology i used in attaining a firespray piece to calculate the cost of the average firespray).
ShufIrathe
Mon Dec 20, 2004 3:58 pm
#10
The only problem with your math is that you're dealing with a market based system. So the schematic will go for as much as someone is willing to pay for it, not necessarily it's empirical value.
TomoRainer
Mon Dec 20, 2004 4:16 pm
#11
Also, your 550K seems to be the break-even point for a fragment. Not that I've seen one in weeks, but if I were doing the ol' "sit around and RE worthless junk for hours on end" grind, I'm not about to sell one for 550K. No rare parts in this game are priced according to just what you spend in credits and time to loot them.
So basically what the last guy said, lol.
So basically what the last guy said, lol.
rexan
Tue Dec 21, 2004 3:05 pm
#12
-Padre- wrote:
1million per fragment? *cough* wayyyyyyyyyyyy overpriced *cough*.
here, ill REPOST.
Iaverage about 1 segment per 300-500 pieces of loot (total). The purchase cost of the segments averages about 550k (not all of them are RE lvl 1). after selling them i get about 250k back, for a net loss of about 300k. i figure i can RE about 100 items per hour. the average guy can make about 100k cash an hour. thats 300k. break even point IMHO. any more than that and i might as well RE the items myself and maybe score a few nice component pieces i can sell on my RE vendor for 100k or so.
math? ok:
550k (base cost on RE'able parts)- 250k (sellback cost to chassis vendor of RE'd parts)= 300k left over
300k (elft over)- 300k (average credits per hour earnable by doing missions)= zero
therefore the cost ofa segment should be about 550k. period.paying any more thanthat and you are screwing yourself out of cash and/or valuable RE'd parts. for instance, i RE'd 500 pieces the other night, and got 1 disk. i also got 26 items i could sell on my RE'd vendor for over 15k each, with 4 of them being 250,000 credit components. can u say lvl 10 capacitors, lvl 10 guns, lvl 10 shields? i can. wow they are great! that was a PROFIT of well over a million by doing RE's, plus getting a disk.
CAVEAT: if its is ***the one piece*** you need, it is justified to spend the 1million....as the return on investment is instantaneous (providing you have 3-6 buyers lined up @ 8mil each). 8mil is also a very reasonable cost for a firespray (you can use the same methodology i used in attaining a firespray piece to calculate the cost of the average firespray).
If your on flurry, ill be more than happy to buy fragments form you for 550k.
Message Edited by rexan on 12-21-2004 02:06 PM
-Padre-
Wed Dec 22, 2004 2:28 pm
#13
to the three people above:
two of you *almost* got it, one completely missed the boat.
1. the definition of empirical: derived from experiment and observation rather than theory. exactly. the name of this thread is "Pricing Firespray Fragments". Someone mentioned a methodolgy for obtaining a value for a disk. Then, 1 million credits was brought up several times. I posted another methodolgy (my methodolgy) for how i value fragments (as a purchase price......after all, i ***am*** a shipwright, therefor i will be ***buying*** disks and not ***selling*** them). Meaning this: regardless of whether or not you and a billion other shipwrights will pay 1million credits for a disk......i will not. I find it much more lucrative to RE pieces. As shown in mymethodology, i can make quite a bit more than 1million credits ifi get even a few excellent RE8 to RE10 components.Seeing as i have RE'd over 15,000 parts, yes thats fifteen thousand, I know what i'm talking about, and my averages are very accurate. If ***you*** want to pay 1million credits then go for it. I have shown you the average base cost of a fragment and what i would pay for it. I wont pay more. If i were to pay more, I would be losing money. So would you. But hey, its your million credits.
2. '"Also, your 550K seems to be the break-even point for a fragment. "' That is exactly my point. The chips themselves are ONLY worth 550k, PERIOD. The other things you acquire from RE'ing the AMOUNT OF PARTS IT TAKES to get a disk is where you would exceed that 550k. The superior engine or capacitor or gun that you could sell for 300, 400, or even half a million credits....THAT is why you should RE, and NOT buy disks for anything over 550k. You're sitting there telling me you're going to pay some shipwright a million credits for something that cost him 550k, and let him keep all the good RE'd loot he can sell on his vendors for possibly another million or more? errr....go right ahead. You are losing money by paying more than 550k. Dont pay more than that because THAT IS ALL THEY ARE WORTH. here, you even said it yourself: No rare parts in this game are priced according to just what you spend in credits and time to loot them.
3.'"If your on flurry, ill be more than happy to buy fragments form you for 550k."' I am not on flurry and in case you didnt catch it the first time, that is the price I pay and would pay for disk fragments. I wont pay more because THEY ARENT WORTH MORE. at least to me. maybe to you hacks who cant RE a couple hundred parts in sitting its worth a million, but you will be losing alot more than that million by letting someone else do the RE for you. I wont. Ill be RE'ing my own parts, hoarding them, trading them when convenient, and never selling them. I will make more money over the long haul, and I will also be better known because I not only sell crafted components, i sell TOP QUALITY RE'd parts. That in and of itself blows away the theory of *the market based system*.........if you aren't marketing, who cares how many FS schematics you have? You'll be shouting in C-Net for an hour trying to get one sold at 8million while the guy who has the customer base can easily send out an email and reach 600 people in a single second and ***START*** the bidding at 8million.
poor lost little economists.
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