Shipwright Archive
Thread: NooB question on crafting armor
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JofiTheSmuggler
Tue Oct 11, 2005 10:06 am
#1
While making armor is it more important to max hitpoints or armor rating of it or even split? (ya its a dumb question but on the bazaar it seems half do it one way half do it the other.)
Cphopp
Tue Oct 11, 2005 6:15 pm
#3
IIscandar wrote:
I max out the armor stat, then put the rest into mass.
Great question =)
Message Edited by Cphopp on 10-11-2005 08:15 PM
BlkHwkDwn
Tue Oct 11, 2005 8:08 pm
#4
IIscandar wrote:
I max out the armor stat, then put the rest into mass.
same
AhrienTerrik
Thu Oct 13, 2005 1:30 am
#5
I do the same.
Oh, I always use an Armor Reinforcement Pannel with maxed Armor as well, and the remaining points (2 from the SW experimentation suit) goes to mass.
Oh, I always use an Armor Reinforcement Pannel with maxed Armor as well, and the remaining points (2 from the SW experimentation suit) goes to mass.
Message Edited by AhrienTerrik on 10-13-2005 02:41 PM
IIscandar
Thu Oct 13, 2005 5:26 am
#6
AhrienTerrik wrote:
I do the same.
Oh, I always use a Rebel Reinforcement Pannel with maxed Armor as well, and the remaining points (2 from the SW experimentation suit) goes to mass.
Good point. I do that too, but "rebel" reinforcement panel?
AhrienTerrik
Thu Oct 13, 2005 5:43 am
#7
IIscandar wrote:
AhrienTerrik wrote:
I do the same.
Oh, I always use a Rebel Reinforcement Pannel with maxed Armor as well, and the remaining points (2 from the SW experimentation suit) goes to mass.
Good point. I do that too, but "rebel" reinforcement panel?
Lol, you got me.
I am an undercover imperial who posses as being rebel so I can tie some unsuspecting rebels around my ship before launching to space. Their frozen bodies DO provide some protection with no mass increase.
Message Edited by AhrienTerrik on 10-13-2005 02:44 PM
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