Shipwright Archive

Thread: Shipwright +Assembly Clothing Attachments

ConfusedRecruit
Wed Oct 12, 2005 3:21 pm
#1

Has anyone heard whether there are going to be any +Assembly clothign attachments added to the game anytime soon?


The reason I ask is that I am assembling a suit for a friend of mine, and since there are three separate disciplines (Engine, Chassis, and Weapon Systems) if i were to socket one set of clothing, it would probably fill up most all of the sockets, since all of the commonly available attachments have one or two non-essential mods on them. If at a later date,assembly tapes did come out, there would be no room for them in that suit of clothing.


Have any of you made (or would you reccomend making) three sets of clothing - one each for Engine, Chassis, and Weapon Systems. That way, if assembly attachments are added to the game at a later date, the suit would be able to be made complete for each discipline.


What do you think would be best?
maasterapollo
Wed Oct 12, 2005 4:34 pm
#2

Are there actual shipwright skill tapes?



CDR Maaster Apollo
Imperial Navy Representative, Kuat Drive Shipyards
Sanquine Hills, Talus
Zodiac-B
Wed Oct 12, 2005 4:42 pm
#3

I'm afraid bringing Assembly tapes into SW would raise a *&^% storm. It's already ridiculous that we need 3 different experimentation tapes andnone of those tapes work for DI's or Shield (which I have a failure or two on nearly everyone of these I make with a buff). We also don't have assembly / experimentation aprons. Therefore, if they required us to have more CA's that we cannot afford, there would be an uprising beyond belief because we'd have nowhere to put them.





Zodiac Enterprises - Corellia (near Coronet) 192 -5487

Suarat: Master Shipwright 12/17/17 - Akron's Havok Squadron Ace Pilot
CAIDOZ: Elder Jedi - CorSec Squadron Ace Pilot
Aurilius Maximus: Commando - Completed 6th mastery, hesitant to continue due to Kessel Spawn

Zodiac-B
Wed Oct 12, 2005 4:51 pm
#4






maasterapollo wrote:

Are there actual shipwright skill tapes?





yes, they're called Engine, Chassis, and Weapon Systems Experimentation. Each of them are effective up to +25 and none of them work for DI's or Shields.





Zodiac Enterprises - Corellia (near Coronet) 192 -5487

Suarat: Master Shipwright 12/17/17 - Akron's Havok Squadron Ace Pilot
CAIDOZ: Elder Jedi - CorSec Squadron Ace Pilot
Aurilius Maximus: Commando - Completed 6th mastery, hesitant to continue due to Kessel Spawn

FilanVader
Thu Oct 13, 2005 7:08 am
#5

what exactly are skill tapes? and do they and buffs really effect the quality of your product vs someone on their own unbuffed and just crafting.
maasterapollo
Thu Oct 13, 2005 7:59 am
#6






Zodiac-B wrote:





maasterapollo wrote:

Are there actual shipwright skill tapes?





yes, they're called Engine, Chassis, and Weapon Systems Experimentation. Each of them are effective up to +25 and none of them work for DI's or Shields.





What are DIs?


What does the 25 add to?





CDR Maaster Apollo
Imperial Navy Representative, Kuat Drive Shipyards
Sanquine Hills, Talus
DarthLueder
Thu Oct 13, 2005 8:11 am
#7



maasterapollo wrote:


Zodiac-B wrote:


maasterapollo wrote:
Are there actual shipwright skill tapes?



yes, they're called Engine, Chassis, and Weapon Systems Experimentation. Each of them are effective up to +25 and none of them work for DI's or Shields.


What are DIs?

What does the 25 add to?





DI = Droid Interfaces

Essentially the tapes work the same as for any crafting profession. You get 1 extra experimentation point for each 10 point bonus. So if you have 20 pts bonus in Engines you get 17 experimentation points instead of 15.



Skor Pious
Smuggler | Skorpidoo - Bothan Commando
Shinkai - Elder Jedi | Arywyn - Trader/Shipwright
Skor S&W - South of Coronet, Corellia 436, -5388

(gggggggggggggxnnnnntnnnnnxggggggggggggg)

Page 1 of 1
Previous Next