Shipwright Archive
Thread: A vision for truly custom ships... that will never happen!
This is a bad idea. this will only make large ships more powerful, which needs to be done but not like this. For all ships this would be the end of setting up a ship to fit your style. Right now if I want to fly an interceptor with a L10 engine and L7 blaster and nothing else... I can. There are trade offs to that kind of radical confuration. Limiting the mass to a spacific hardpoint will only standardize the loadouts and end creative outfitting. It will do nothing to restore the balance of the RoTW ships.
If you want to sacrifice Shielding for Engines, or have no armour/ordnance/boosters etc, but a huge gun, you can.
When the step-up from a light fighter to a heavy fighter dosen't have a corresponding increase in firepower/shielding and such and such, that's when the imbalances arrive.
Of course this can probably be worded a lot better by someone else
The thing is I don't see a decent way to balance the smaller fighters against the larger fighters. As it stands unless the pilot in the small fighter really sucks the large fighter doesn't stand a chance at all. With damage where it is at now, and with the current quality of parts available a large fighter might last 2 shots, where the small fighter lasts one. Thing is that large fighter is very unlikely to ever hit that small figher. The one exception to this is an Opp. loaded with 3 Image Rec launchers- still its only if you get lucky. A damage reduction doesn't really fix this problem either. A damage reduction only garantee's 2 things- 1 JSF's and the like will never die because hitting them several consecutive times is quite difficult and using cap to shield shunt takes care of that. 2 that the big'ns like the Tie Bomber will need to be tailed for 5 more seconds. Neither of those options really fix anyting.
And I would love to see WO3 fixed, but even that won't effect those of us who only shoot when we have a shot. The thing is big ships will never compete in the current make up- for the POB's out there even if they give them 15000hp shields they will never hit a decent pilot that can fit a LVL10 mega ypr engine in.
Don't get me wrong I love all my Uber equipment. I've been in since the original beta of this game- and in the first week of JTL I picked up a lvl 8 engine that re'd to 106.9 with 78-79-81YPR. I flew with that in my advanced forever- thing is that I have never- ever been blown up in any of my ships by any number of opponents- except by E-pulse3. That seems strange to me....