Shipwright Archive

Thread: So, why DOES the economy suck?

D8alus
Fri Mar 04, 2005 11:20 am
#1

Seriously, I know it's not you guys' fault, but the prices I've found in MOST places for ships and parts is outrageous...there's no way to make enough money to buy the parts to keep up with my certs if I grind a pilot profession...and that's assuming I can actually find a place that stocks all the parts in the first place!


I've found one guy that I regularly shop at and he's got very decent prices...he sells the chassis for the same price the chassis vendor charges to build it (dumb idea, just elminate the chassis vendor prices and shipwrights can make more profit) and he sells equipment at like..2k per cert level...but he doesn't keep stocked enough and I'm running out of top end gear for my cert level.


(of course, that's true of most proffessions now, can't find pistols for tier III, can't find any armor other than composite, etc...)


Bah, I knew in beta that a purely player driven economy would be broken beyond belief.



_________________________________
D8alus
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Kalano
Fri Mar 04, 2005 2:01 pm
#2



Have you looked in your inventory and see a credit chip? Many don't notice that they have such a thing. Its loot drop cash. Just have it transfered to you bank account.


Sell all your loot parts that are odd numbered and/or worthless. I you got better parts than your looting, sell it to the chassie dealer. that is usually the first thing pilots forget about or don't know about.


When you are tier 3, start collecting loot with only exception stats on it.


Biggest way to get money in space, and it also helps the grind that so many think they must do, do duty missions. Don't find random spawns.

Why duty missions? 1. you get paid to do it. 2. you get loot drops and credit chips3. you gain xp for every kill (you have to kill the npc, not disable and wait for them to eject)

The best duty mission i think is the seek and destroy ones. they provide the most enemy to kill so you get the most in loot, credits, and xp. The others work, but are also a bit more boring to me, but that my opinion.



Oh, i forgot one other thing. When you are high enough in skill, go do the station missions. the yavin station dutymission is the biggest money maker in JTL so far. Just kill a bunch of tier 2 with an occasional tier 3 boss.


Also, one last thing. You do not always need to upgrade to a new chassie every time you go up a level. Some chassies are better when you got some playing experiance first and some will see you a long way up the ladder before you ever need a real change. depends on which of the three professions you are doing.

Message Edited by Kalano on 03-04-2005 01:03 PM

Message Edited by Kalano on 03-04-2005 01:05 PM



_______________________________________________________________________

Blah, Blah, Blah, Yackity, Smackity. Its all the same bull, just new packaging

Ithorians do it in stereo - Ikkoso Ylise

So long, and thanks for all the fish.
MoreCowbell
Fri Mar 04, 2005 3:07 pm
#3


I love these "the economy sucks because I can't afford everything I want" posts.


I'm RSF. The duty mission out of Naboo station pays over 55k for completion, plus around 25k in credit chips, plus about 100k in loot. I even keep most of the loot to RE and I still make over 100k per duty. And since it's a station duty I can just hyper to Royal way, pick up another, and hyper back to Lok. No waiting in buff lines, no grouping required, just a couple minutes overloading/overcharging some key components while I hyper. It's a really efficient way to grind credits (or in my case, mid-level loot)in space.


And as another poster pointed out, you don't need to upgrade your chassis when you move up a tier. I Aced in a Dunelizard, and can handle just about any NPC ship in it. It's how you use your tonnage.


Message Edited by MoreCowbell on 03-04-2005 05:17 PM

Shakes
Fri Mar 04, 2005 3:33 pm
#4

I didn't realize these missions paid that much. Thats a nice chunk!



- I support your right to quit. If you don't like it, click CANCEL!



Rojit Albeis
Liason to the Galactic Empire
Sienar Fleet Systems - Naboo Office (4789, 6102) - Chimaera
MoreCowbell
Fri Mar 04, 2005 4:29 pm
#5

It must be the best kept secret in the game. The Naboo Station duty pays better than the Tier IV Destroy duty, and it's 10x easier, instead of Tier IV/V Black Sun (including 5 Tier V's in the final Ace wave) you're facing Tier II/III X-wings and Z-95s, and Tier III A-Wings in the Ace wave. I can finish a full duty in 30-45 minutes depending on distance between waves.


I did the Endor missions for kicks, and they were more story-based, and I was getting 25k payouts for completing them.
TomoRainer
Fri Mar 04, 2005 5:31 pm
#6

Ship prices are high because ships and components require a tremendous amount of resources to build and each one of them must be made by hand (with the exception of consumables). When a level 7 component takes 3750 resources, the price even using grind resources should run around 10K--and for those of us who use the best resources we can find, most of which we must buy at prices driven up by armor and weaponsmiths who can mark up their products at a much higher cpu rate, I think it's pretty dang reasonable to sell level 7 stuff at 50-100K. The cpu markup at that level is only 13-26. Compared to any other high-end crafted items, that's remarkably cheap.

I know that doesn't put more credits in your pocket, but cashmaking in space does seem to have been adjusted upwards to take this into account. A few duty or station missions should give you the credits to meet expenses.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


newwb
Fri Mar 04, 2005 5:55 pm
#7

too many pilots dont understand how costly shipwright can be, and since they cant afford the ship they want, they start whining about how we charge way too much. I used to think shipwrights were overcharging too, but instead of crying about it, i thought id get a first hand account, i created an alt just to be a shipwright, and he lasted about a day, even with the money i could make from duty missions in space, it was simply too many credits. i had to wait to start shipwright on my main character until i had about 2 million credits and was far enough into pilot to rake in lots of cash, and im still kinda poor, and ive spent about 10 mil so far, im 3/3/3/4



Uzop Inzap-Arkon's Havoc Squadron Ace Pilot (retired)
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Kalano
Fri Mar 04, 2005 6:50 pm
#8






MoreCowbell wrote:


I love these "the economy sucks because I can't afford everything I want" posts.


I'm RSF. The duty mission out of Naboo station pays over 55k for completion, plus around 25k in credit chips, plus about 100k in loot. I even keep most of the loot to RE and I still make over 100k per duty. And since it's a station duty I can just hyper to Royal way, pick up another, and hyper back to Lok. No waiting in buff lines, no grouping required, just a couple minutes overloading/overcharging some key components while I hyper. It's a really efficient way to grind credits (or in my case, mid-level loot)in space.


And as another poster pointed out, you don't need to upgrade your chassis when you move up a tier. I Aced in a Dunelizard, and can handle just about any NPC ship in it. It's how you use your tonnage.



Message Edited by MoreCowbell on 03-04-2005 05:17 PM






I always hit the Yavin IV space station duty mission. you earn 84k for completions, around 30k in credit chips, and so much loot that you got to land and sell before you go out again. I get about 65-70 loot items ranging from lvl 1 to lvl 10, most in the in the 4-6 range.


The only things you fight are tier 2 debrie cults and tier 3 bosses. you could start doing them with only tier 2 skills.



Why its the best keeped secret? Hell if i know. I tell everyone that it is where the credits are, even read others saying its where you go for cash. Its a secret cause all the masters who grinded in the first month quit spaceand never came back to check out the new missions put in.


The true secret to piloting and making bank? Don't grind it. Have fun leveling, and play on the ground when you get a little bored and burned out.




_______________________________________________________________________

Blah, Blah, Blah, Yackity, Smackity. Its all the same bull, just new packaging

Ithorians do it in stereo - Ikkoso Ylise

So long, and thanks for all the fish.
RagNoRock5x
Fri Mar 04, 2005 7:29 pm
#9

I personaly buy all looted components at 150% what the chassi dealer does 1.5k per level. Yet still no one sells any to me.


Also one good source of money after you get master or, tier 3-4 is selling FP. Just go overt and head to Deep Space or Kessels. I got Colnol in about 2-3 days! Also, if you go to deep space its hella fun killing gunboats and corvettes! Fun untill the a-wings come.... and your in a firespray..... Firesprays dont like a-wings.... not at all



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EdOWar
Sat Mar 05, 2005 1:10 am
#10






D8alus wrote:

Seriously, I know it's not you guys' fault, but the prices I've found in MOST places for ships and parts is outrageous...there's no way to make enough money to buy the parts to keep up with my certs if I grind a pilot profession...and that's assuming I can actually find a place that stocks all the parts in the first place!


Funny, because I keep hearing about how easy it is to make money in space. But if you're running low, try harvesting and selling resources to earn some extra cash. Or sell your space loot to a SW instead of the chassis broker. I saw one SW spamming in Theed that he pays 6K for level 1 space loot...if you looked around I bet you could find a SW willing to pay more than 1K per level for your loot.


I've found one guy that I regularly shop at and he's got very decent prices...he sells the chassis for the same price the chassis vendor charges to build it (dumb idea, just elminate the chassis vendor prices and shipwrights can make more profit) and he sells equipment at like..2k per cert level...but he doesn't keep stocked enough and I'm running out of top end gear for my cert level.


The reason your regular shipwright is always out of stock is because he's so cheap. If he charged more, he'd be able to keep up with restocking his vendor easier. Of course, you'd have to pay more too. That's the trade off.


(of course, that's true of most proffessions now, can't find pistols for tier III, can't find any armor other than composite, etc...)


The crafters cater to what their customers want. Given that SWG is a mature game, most players have mastered elite combat professions, so they don't need Tier III pistols anymore. As a WS, why would I stock something that no one wants? And the reason you can only find Comp and Ubese armor is because those are the two most effective armors. With buffs HAM costs don't matter, so there's no reason not touse a super-heavy suit of comp armor. Again, armorsmiths are just going with what their customers want.


Bah, I knew in beta that a purely player driven economy would be broken beyond belief.


On the contrary, I think the economy is working fairly well. The player-driven economy is what makes SWG unique and sets it apart from every other MMORPG on the market. It's why I (and most crafters)play the game. If the Devs had put in a NPC controlledeconomy, I would just play WoW instead.




Slim Vargo, Corbantis

Joint_Maker
Sat Mar 05, 2005 9:02 am
#11

I have 3 toons. One of them is a Privateer Ace, other a Shipwright and with the other i just get Imp Ace yesterday.


With the imp one, if we count the money gathered in chips, and the 400's or more items i've looted, i made near 3 millions in the week of the ace grinding. Now, i obviously dont need to buy anything since i have a SW, but, honestly, with 3 millions i could have bough every chassis that the Empire allows me yo use, plus comonents for all of them. I cant see where pilots could have problems to buy whatever they may need :S


And a has been said tons of times, most SW charges 10 cpu in components and 5cpu for chassis. Is there any other crafing prof besides architects that sells so cheap? Besides, we dont need 200k ofresources torestock, we need millions of units...


/shrug



Ingame chars: Ohbal - Ohnaina - Gorobei
Pilot for life
You Cant Take the Sky from me!
Fuss
Sat Mar 05, 2005 9:11 am
#12

Why Does the Economy Suck?


Too much supply to little demand.


Too many shipwrights on each server.

How many people quit space after they Master?

RE'd (rewards) Loot >>> for the most part.

Let's all Sell Missiles



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Hord (INQ-14) Privateer Ace Pilot Kettemoor

Subcriminal
Sat Mar 05, 2005 10:13 am
#13






D8alus wrote:

Seriously, I know it's not you guys' fault, but the prices I've found in MOST places for ships and parts is outrageous...there's no way to make enough money to buy the parts to keep up with my certs if I grind a pilot profession...and that's assuming I can actually find a place that stocks all the parts in the first place!


I've found one guy that I regularly shop at and he's got very decent prices...he sells the chassis for the same price the chassis vendor charges to build it (dumb idea, just elminate the chassis vendor prices and shipwrights can make more profit) and he sells equipment at like..2k per cert level...but he doesn't keep stocked enough and I'm running out of top end gear for my cert level.


(of course, that's true of most proffessions now, can't find pistols for tier III, can't find any armor other than composite, etc...)


Bah, I knew in beta that a purely player driven economy would be broken beyond belief.







Chances are the high prices are very appropriate considering: resource quality matters (good resources are NOT cheap), we use a TON of it for each part, crit fails are through the roof since we have to hand craft ALL final combines, and it's just a pain in the butt to restock.


I wouldn't call the economy broken, I just think you might not be taking advantage of all the techniques for money making available to you.

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