Shipwright Archive
Thread: The unfinished publish = crap
Message Edited by CommTampers on 05-12-2005 01:23 PM
Message Edited by CommTampers on 05-12-2005 06:04 PM
CommTampers wrote:
Hey devs, nice job on increasing engine speed; that's all you deserve thanks for. The PYR on those engines still handle like piles of bricks. I maxed out my PYR experimentation on a mark 5 engine with quality resources and they still failed to break 57. If you think that crafted engines should handle like bricks then at least add a PYR upgrade part which maybe drains more power.
Are you sure about the resources?...Cuz I hit 61 YPR on a Mark 5 engine which im primarily maxing out top speed to 115.
As for the crapacitors, well, the name gives it away. Level six loot easily breaks 1000 and 40 recharge. I crafted a level 7 capacitor a few days ago with green quality resources. The regen was 33 and the total was 700. Devs, you told us we would be able to beat level 6 loot. Go back to your rooms for a time-out.
For this I agree with you...max energy and regen rates are a wee bit low. How bout putting two special components for capacitors.
Go nerf yourselves!!!!!!!!!!!!!!!!!
Message Edited by CommTampers on 05-12-2005 01:23 PM
CommTampers wrote:
Hey devs, nice job on increasing engine speed; that's all you deserve thanks for. The PYR on those engines still handle like piles of bricks. I maxed out my PYR experimentation on a mark 5 engine with quality resources and they still failed to break 57. If you think that crafted engines should handle like bricks then at least add a PYR upgrade part which maybe drains more power.
As for the crapacitors, well, the name gives it away. Level six loot easily breaks 1000 and 40 recharge. I crafted a level 7 capacitor a few days ago with green quality resources. The regen was 33 and the total was 700. Devs, you told us we would be able to beat level 6 loot. Go back to your rooms for a time-out.
Go nerf yourselves!!!!!!!!!!!!!!!!!
Message Edited by CommTampers on 05-12-2005 01:23 PM
Yo, Commtampers! Ease off the devs. They are working with us, which is better than nothing. Thoughtless and thankless comments will get us nothing.
If you don't like it--please do those of us that appreciate the attention a favor, QUIT!
CommTampers wrote:
Excuse my frustration, the capacitors are just the "straw that broke the cammel's back." This is something we have been asking for for several months. I they don't improve the odd leveled parts, they should just switch shipwrights to even leveled parts. This "nerf" comment had more to do with the uncraftable ships.
I don't agree that this is a "showstopper". I just don't craft them--I feel it does my customers an injustice. Actually, I have crafted a few in my time, mainly to put together a database of experimentation caps. I put all of them on my vendor and all of them sold ![]()
I hear you though on the certification level system. Just don't understand it.
As for the uncraftable ships--its actually a relief. The amount of "great resources" I have outstrips the "chassis quality resources". In a nutshell, I was a little worried about how many resources the Y-8 was going to require--can you just see that one--250K steel, 125K ore, etc, etc, etc, etc, etc.
Low availability of resources = low supply = high demand = more cash
Jagged-F3l wrote:
CommTampers wrote:
Excuse my frustration, the capacitors are just the "straw that broke the cammel's back." This is something we have been asking for for several months. I they don't improve the odd leveled parts, they should just switch shipwrights to even leveled parts. This "nerf" comment had more to do with the uncraftable ships.
I don't agree that this is a "showstopper". I just don't craft them--I feel it does my customers an injustice. Actually, I have crafted a few in my time, mainly to put together a database of experimentation caps. I put all of them on my vendor and all of them sold
I hear you though on the certification level system. Just don't understand it.
As for the uncraftable ships--its actually a relief. The amount of "great resources" I have outstrips the "chassis quality resources". In a nutshell, I was a little worried about how many resources the Y-8 was going to require--can you just see that one--250K steel, 125K ore, etc, etc, etc, etc, etc.